Блог Василия Скобелева
Анализ дизайна игр от опытного разработчика. А ещё личное мнение, календарь релизов и котики =) Личный сайт: skobelev.su/ru Донат: boosty.to/vskobelev/donate Личка: @VasiliySkobelev
Show more📈 Analytical overview of Telegram channel Блог Василия Скобелева
Channel Блог Василия Скобелева (@vskobelev) in the Russian language segment is an active participant. Currently, the community unites 11 091 subscribers, ranking 7 938 in the Games category and 57 351 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 11 091 subscribers.
According to the latest data from 23 September, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -92 over the last 30 days and by -5 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 18.11%. Within the first 24 hours after publication, content typically collects 10.68% reactions from the total number of subscribers.
- Post reach: On average, each post receives 2 009 views. Within the first day, a publication typically gains 1 184 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 42.
- Thematic interests: Content is focused on key topics such as противник, анализигр, лестница, левелдизайн, шкаф.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Анализ дизайна игр от опытного разработчика. А ещё личное мнение, календарь релизов и котики =)
Личный сайт:
skobelev.su/ru
Донат:
boosty.to/vskobelev/donate
Личка:
@VasiliySkobelev”
Thanks to the high frequency of updates (latest data received on 24 September, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
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