Unreal Engine
Unreal Engine 4/5 - Π΄Π²ΠΈΠΆΠΎΠΊ Π½ΠΎΠ²ΠΎΠ³ΠΎ ΠΏΠΎΠΊΠΎΠ»Π΅Π½ΠΈΡ, ΠΊΠΎΡΠΎΡΡΠΉ ΠΏΠΎΠ·Π²ΠΎΠ»ΡΠ΅Ρ ΡΠΎΠ·Π΄Π°Π²Π°ΡΡ ΠΈΠ³ΡΡ Π»ΡΠ±ΠΎΠ³ΠΎ ΠΆΠ°Π½ΡΠ°. Π ΡΡΡΠΊΠΎΡΠ·ΡΡΠ½ΡΠΉ ΡΠ°Ρ ΠΏΠΎ Unreal Engine - @UnrealEngine4 ΠΠ»Ρ ΡΠ»ΡΠ΄Π° Π΅ΡΡΡ ΠΎΡΠ΄Π΅Π»ΡΠ½ΡΠΉ ΡΠ°Ρ:@UE4Flood ΠΠ°ΠΊΠ°Π½ΡΠΈΠΈ: @ue_pub ΠΠΎ Π²ΡΠ΅ΠΌ Π²ΠΎΠΏΡΠΎΡΠ°ΠΌ ΠΏΠΈΡΠΈΡΠ΅ @StetsMedia β 5244628011
Show moreπ Analytical overview of Telegram channel Unreal Engine
Channel Unreal Engine (@unrealenginecis) in the Russian language segment is an active participant. Currently, the community unites 16 609 subscribers, ranking 5 451 in the Games category and 40 096 in the Russia region.
π Audience metrics and dynamics
Since its creation on Π½Π΅Π²ΡΠ΄ΠΎΠΌΠΎ, the project has demonstrated rapid growth, gathering an audience of 16 609 subscribers.
According to the latest data from 27 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 31 over the last 30 days and by 1 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 27.14%. Within the first 24 hours after publication, content typically collects 7.27% reactions from the total number of subscribers.
- Post reach: On average, each post receives 4 508 views. Within the first day, a publication typically gains 1 208 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 18.
- Thematic interests: Content is focused on key topics such as engine, c++, ΠΏΠΎΡΡΡΠΎΠ»ΠΈΠΎ, blueprints, Π°ΡΡ ΠΈΡΠ΅ΠΊΡΡΡΠ°.
π Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
βUnreal Engine 4/5 - Π΄Π²ΠΈΠΆΠΎΠΊ Π½ΠΎΠ²ΠΎΠ³ΠΎ ΠΏΠΎΠΊΠΎΠ»Π΅Π½ΠΈΡ, ΠΊΠΎΡΠΎΡΡΠΉ ΠΏΠΎΠ·Π²ΠΎΠ»ΡΠ΅Ρ ΡΠΎΠ·Π΄Π°Π²Π°ΡΡ ΠΈΠ³ΡΡ Π»ΡΠ±ΠΎΠ³ΠΎ ΠΆΠ°Π½ΡΠ°.
Π ΡΡΡΠΊΠΎΡΠ·ΡΡΠ½ΡΠΉ ΡΠ°Ρ ΠΏΠΎ Unreal Engine - @UnrealEngine4
ΠΠ»Ρ ΡΠ»ΡΠ΄Π° Π΅ΡΡΡ ΠΎΡΠ΄Π΅Π»ΡΠ½ΡΠΉ ΡΠ°Ρ:@UE4Flood
ΠΠ°ΠΊΠ°Π½ΡΠΈΠΈ: @ue_pub
ΠΠΎ Π²ΡΠ΅ΠΌ Π²ΠΎΠΏΡΠΎΡΠ°ΠΌ ΠΏΠΈΡΠΈΡΠ΅ @StetsMedia
β 5244628011β
Thanks to the high frequency of updates (latest data received on 28 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
