en
Feedback

Don't get caught by a cheater! Telemetrio finds and tags such channels 👉 If you want to see the tag, subscribe

STARCOOL

STARCOOL

Open in Telegram

📈 Analytical overview of Telegram channel STARCOOL

Channel STARCOOL (@starcoolplus) is an active participant. Currently, the community unites 10 093 subscribers, ranking 8 796 in the Games category and 6 304 in the Indonesia region.

📊 Audience metrics and dynamics

Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 10 093 subscribers.

According to the latest data from 04 November, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -301 over the last 30 days and by -19 over the last 24 hours, overall reach remains high.

  • Verification status: Not verified
  • Engagement rate (ER): The average audience engagement rate is 6.59%. Within the first 24 hours after publication, content typically collects 4.95% reactions from the total number of subscribers.
  • Post reach: On average, each post receives 665 views. Within the first day, a publication typically gains 500 views.
  • Reactions and interaction: The audience actively supports content: the average number of reactions per post is 8.
  • Thematic interests: Content is focused on key topics such as pattern, inline, uintptr_t, namespace, off_8783780[0.

📝 Description and content policy

The author describes the resource as a platform for expressing subjective opinions:
“buy here https://realstarcool.biz.id/”

Thanks to the high frequency of updates (latest data received on 05 November, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.

10 093
Subscribers
-1924 hours
-887 days
-30130 days
Posts Archive
STARCOOL
10 086

STARCOOL
10 086
Codm global gak rilis..ada peringatan dari anti cheatnya CODM global is not released..there is a warning from anti-cheat

STARCOOL
10 086

STARCOOL
10 086
*LICENSE GENERATED* Key: WUWA-7J36TI Game: WUWA Expired: 29/09/2026, 20.11.28 Generated By: STARCOOL
*LICENSE GENERATED* Key: WUWA-7J36TI Game: WUWA Expired: 29/09/2026, 20.11.28 Generated By: STARCOOL

STARCOOL
10 086
release wuthering waves kernel-syscall
release wuthering waves kernel-syscall

STARCOOL
10 086
Lag dikit gak ngaruh

STARCOOL
10 086
on

STARCOOL
10 086
Tes reversing dulu
Tes reversing dulu

STARCOOL
10 086
🔥Ready Source code 📱Kernel-Syscall 🔴PUBG Mobile 🔴Farlight 84 🔴Wuthering Waves 🔴Gangstar Mirage City 🔴Core Runnesr 🔴Gold And Glory 🔴Free Fire 🔴Magic Ches GG 🔴Mobile Legends 🔴Standoff 2 🔴Mini World Royale 🔴Bloodstrike DEVELOPER 💻@REALSTARCOOL RELEASE BY 💻@CheatEngine_Here

STARCOOL
10 086
ON

STARCOOL
10 086
name for wuthering waves engine UE4_25_27
std::string GetNameFromFName(int32_t key) {     if (key <= 0 || UE4Base == 0 || !driver) return "";     const uint32_t nameIndex = static_cast<uint32_t>(key);     const uint32_t blockIndex = nameIndex >> Offsets::FNamePool::BlocksBit;     const uint32_t blockOffset = nameIndex &         ((1u << Offsets::FNamePool::BlocksBit) - 1u);     if (blockIndex >= 0x1000) return "";     auto readModernPool = [&](uintptr_t pool) -> std::string {         uintptr_t nameBlock = driver->read<uintptr_t>(             pool + Offsets::FNamePool::Blocks + blockIndex * sizeof(uintptr_t));         if (nameBlock < 0x10000) return "";         uintptr_t entry = nameBlock + blockOffset * Offsets::FNamePool::Stride;         uint16_t header = driver->read<uint16_t>(             entry + Offsets::FNamePoolEntry::Header);         const bool isWide = (header & 1u) != 0;         const int length = static_cast<int>(header >> 1);         if (length <= 0 || length > 128) return "";         std::string result;         result.reserve(static_cast<size_t>(length) * (isWide ? 3u : 1u));         uintptr_t nameData = entry + Offsets::FNamePoolEntry::Header + sizeof(uint16_t);         if (!isWide) {             for (int i = 0; i < length; ++i) {                 result.push_back(driver->read<char>(nameData + i));             }             return result;         }         auto appendUtf8 = [&](uint32_t codePoint) {             if (codePoint <= 0x7Fu) {                 result.push_back(static_cast<char>(codePoint));             } else if (codePoint <= 0x7FFu) {                 result.push_back(static_cast<char>(0xC0u | (codePoint >> 6)));                 result.push_back(static_cast<char>(0x80u | (codePoint & 0x3Fu)));             } else if (codePoint <= 0xFFFFu) {                 result.push_back(static_cast<char>(0xE0u | (codePoint >> 12)));                 result.push_back(static_cast<char>(0x80u | ((codePoint >> 6) & 0x3Fu)));                 result.push_back(static_cast<char>(0x80u | (codePoint & 0x3Fu)));             } else {                 result.push_back(static_cast<char>(0xF0u | (codePoint >> 18)));                 result.push_back(static_cast<char>(0x80u | ((codePoint >> 12) & 0x3Fu)));                 result.push_back(static_cast<char>(0x80u | ((codePoint >> 6) & 0x3Fu)));                 result.push_back(static_cast<char>(0x80u | (codePoint & 0x3Fu)));             }         };         for (int i = 0; i < length; ++i) {             uint32_t codePoint = driver->read<uint16_t>(nameData + i * sizeof(uint16_t));             if (codePoint >= 0xD800u && codePoint <= 0xDBFFu && i + 1 < length) {                 uint32_t lowSurrogate = driver->read<uint16_t>(                     nameData + (i + 1) * sizeof(uint16_t));                 if (lowSurrogate >= 0xDC00u && lowSurrogate <= 0xDFFFu) {                     codePoint = 0x10000u + ((codePoint - 0xD800u) << 10) +                         (lowSurrogate - 0xDC00u);                     ++i;                 } else {                     codePoint = 0xFFFDu;                 }             } else if (codePoint >= 0xDC00u && codePoint <= 0xDFFFu) {                 codePoint = 0xFFFDu;             }             appendUtf8(codePoint);         }         return result;     };     auto readNamesGlobal = [&](uintptr_t namesOffset) -> std::string {         uintptr_t namesGlobal = UE4Base + namesOffset;         uintptr_t namePoolPointer = driver->read<uintptr_t>(namesGlobal);         std::string result;         if (namePoolPointer > 0x10000) {             result = readModernPool(namePoolPointer);         }         if (result.empty()) result = readModernPool(namesGlobal);         return result;     };     std::string result = readNamesGlobal(Offsets::Names);     if (result.empty()) result = readNamesGlobal(Offsets::NamesFallback);     return result; } std::string GetClassName(uintptr_t actor) {     if (actor < 0x10000 || !driver) return "";     uintptr_t classPtr = driver->read<uintptr_t>(actor + 0x10);     if (classPtr < 0x10000) return "";     int32_t classNameIndex = driver->read<int32_t>(         classPtr + 0x18 + Offsets::FName::DisplayIndex);     std::string className = GetNameFromFName(classNameIndex);     if (!className.empty()) return className;     classNameIndex = driver->read<int32_t>(         classPtr + 0x18 + Offsets::FName::ComparisonIndex);     return GetNameFromFName(classNameIndex); } static bool IsEspCharacterClass(const std::string& className) {     return className == "BP_Baer_NPC" ||         className == "BP_NH_FemaleM_Base_C" ||         className == "BP_NH_MaleM_Base_C" ||         className == "BP_NH_MaleXL_003_C"; } static bool IsMonsterClassName(const std::string& className) {     return className.compare(0, 3, "BP_") == 0 &&         !IsEspCharacterClass(className); } static const char* GetEspCharacterLabel(const std::string& className) {     return IsMonsterClassName(className) ? "MONSTER" : "NPC"; } std::string GetObjectName(uintptr_t actor) {     if (actor < 0x10000 || !driver) return "";     // Layout UObject: NamePrivate/FName berada pada actor + 0x18.     int32_t objectNameIndex = driver->read<int32_t>(         actor + 0x18 + Offsets::FName::DisplayIndex);     std::string objectName = GetNameFromFName(objectNameIndex);     if (objectName.empty()) {         objectNameIndex = driver->read<int32_t>(             actor + 0x18 + Offsets::FName::ComparisonIndex);         objectName = GetNameFromFName(objectNameIndex);     }     return objectName; }

STARCOOL
10 086
istirahat dulu 2hari 3 game mual anj

STARCOOL
10 086
FREE WUTHERING WAVES LATEST KERNEL-SYSCALL RELLEASE BY @REALSATRCOOL

STARCOOL
10 086

STARCOOL
10 086
Hasi solo spam match
Hasi solo spam match

STARCOOL
10 086
Wibi wuthering waves
Wibi wuthering waves

STARCOOL
10 086
GANGSTAR MIRAGE CITY LATEST KERNEL-SYSCALL *LICENSE GENERATED* Key: GMC-QH62BE Game: GMC Expired: 27/09/2026, 07.14.11 Generated By: STARCOOL

STARCOOL
10 086
Engine ue4 emang secakep ini

STARCOOL
10 086
photo content

STARCOOL
10 086
Yang mau lanjutin garapan arena Breakout out.. tinggal filter .. udh gak mood