Башмаков о гонках
Канал о гонках Поддержка: карта "Сбер" 4276 3801 4547 8785 https://donatty.com/bashmakov_on_racing Группа ВК https://vk.com/bashmakov_on_racing https://knd.gov.ru/license?id=67361517ac39970d5f6bf668®istryType=bloggersPermission
Show more📈 Analytical overview of Telegram channel Башмаков о гонках
Channel Башмаков о гонках (@bashmakov_v_racing) in the Russian language segment is an active participant. Currently, the community unites 35 058 subscribers, ranking 1 957 in the Sports category and 18 213 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 35 058 subscribers.
According to the latest data from 30 October, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 454 over the last 30 days and by 19 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 31.21%. Within the first 24 hours after publication, content typically collects 23.49% reactions from the total number of subscribers.
- Post reach: On average, each post receives 10 933 views. Within the first day, a publication typically gains 8 226 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 222.
- Thematic interests: Content is focused on key topics such as гран, поворот, экипаж, заезд, пилот.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Канал о гонках
Поддержка:
карта "Сбер" 4276 3801 4547 8785
https://donatty.com/bashmakov_on_racing
Группа ВК https://vk.com/bashmakov_on_racing
https://knd.gov.ru/license?id=67361517ac39970d5f6bf668®istryType=bloggersPermission”
Thanks to the high frequency of updates (latest data received on 31 October, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Sports category.
