Геймдизайн 🎲
Канал Артёма Коблова: @artkoblov Полезные материалы по геймдизайну. По вопросам рекламы: @unreal_alesia (работаем официально, ставим маркировку сами) Наша студия: @perelesoq РКН: https://clck.ru/3LcU4V
Show more📈 Analytical overview of Telegram channel Геймдизайн 🎲
Channel Геймдизайн 🎲 (@disdoc) in the Russian language segment is an active participant. Currently, the community unites 11 196 subscribers, ranking 7 837 in the Games category and 56 569 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 11 196 subscribers.
According to the latest data from 06 October, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 13 over the last 30 days and by 0 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 32.92%. Within the first 24 hours after publication, content typically collects 10.10% reactions from the total number of subscribers.
- Post reach: On average, each post receives 3 686 views. Within the first day, a publication typically gains 1 131 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 26.
- Thematic interests: Content is focused on key topics such as unity, геймдеве, сохранение, архитектура, developer.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Канал Артёма Коблова: @artkoblov
Полезные материалы по геймдизайну.
По вопросам рекламы: @unreal_alesia
(работаем официально, ставим маркировку сами)
Наша студия: @perelesoq
РКН: https://clck.ru/3LcU4V”
Thanks to the high frequency of updates (latest data received on 07 October, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
