AVTOR SCRIPTS | 𝗥𝗢𝗕𝗟𝗢𝗫 𝗦𝗖𝗥𝗜𝗣𝗧𝗦 | Roblox Scripts | Avtor Scripts
👨💻 Добро пожаловать в канал AVTOR SCRIPTS! | Здесь вы найдёте: • Скрипты на все режимы. • Универсальные скрипты. • И другие... 💸 По рекламе: @AvtorManager 🔍 Правила и курс рекламы: https://t.me/SalesAvtor1zaTion/10 🤖Наш бот- @AvtorLink_bot
Ko'proq ko'rsatish📈 Telegram kanali AVTOR SCRIPTS | 𝗥𝗢𝗕𝗟𝗢𝗫 𝗦𝗖𝗥𝗜𝗣𝗧𝗦 | Roblox Scripts | Avtor Scripts analitikasi
AVTOR SCRIPTS | 𝗥𝗢𝗕𝗟𝗢𝗫 𝗦𝗖𝗥𝗜𝗣𝗧𝗦 | Roblox Scripts | Avtor Scripts (@avtorscripts) Rus til segmentidagi kanali faol ishtirokchi. Hozirda hamjamiyat 34 771 obunachidan iborat bo'lib, Oʻyinlar toifasida 2 441-o'rinni va Rossiya mintaqasida 18 558-o'rinni egallagan.
📊 Auditoriya ko‘rsatkichlari va dinamika
невідомо sanasidan buyon loyiha tez o‘sib, 34 771 obunachiga ega bo‘ldi.
07 Iyul, 2026 dagi oxirgi ma’lumotlarga ko‘ra kanal barqaror faollikka ega. Oxirgi 30 kunda obunachilar soni -576 ga, so‘nggi 24 soatda esa 14 ga o‘zgardi va umumiy qamrov yuqori darajada qolmoqda.
- Tasdiqlash holati: Tasdiqlanmagan
- Jalb etish (ER): Auditoriya o‘rtacha 4.71% darajada jalb etiladi. Nashrdan keyingi dastlabki 24 soatda kontent odatda umumiy obunachilar sonining 1.24% ini tashkil etuvchi reaksiyalarni to‘playdi.
- Post qamrovi: Har bir post o‘rtacha 1 640 marta ko‘riladi; birinchi sutkada odatda 431 ta ko‘rish yig‘iladi.
- Reaksiyalar va o‘zaro ta’sir: Auditoriya faol: har bir postga o‘rtacha 3 ta reaksiya keladi.
- Tematik yo‘nalishlar: Kontent скрипт, script, brainrot, escape, т.д kabi asosiy mavzularga jamlangan.
📝 Tavsif va kontent siyosati
Muallif resursni shaxsiy fikrni ifoda etish maydoni sifatida ta’riflaydi:
“👨💻 Добро пожаловать в канал AVTOR SCRIPTS!
| Здесь вы найдёте:
• Скрипты на все режимы.
• Универсальные скрипты.
• И другие...
💸 По рекламе: @AvtorManager
🔍 Правила и курс рекламы: https://t.me/SalesAvtor1zaTion/10
🤖Наш бот- @AvtorLink_bot”
Yuqori yangilanish chastotasi (oxirgi ma’lumot 08 Iyul, 2026 da olingan) sababli kanal doimo dolzarb va katta qamrovli bo‘lib qoladi. Analitika auditoriya kontent bilan faol hamkorlik qilishini, uni Oʻyinlar toifasidagi muhim ta’sir nuqtasiga aylantirishini ko‘rsatadi.
+есть ключ система
+unc 99
+ Обойдены меры защиты от несанкционированного доступа. Krnl официально безопасен в использовании!
file from: @MmoM000
Файл: ⬇️⬇️⬇️⬇️⬇️Без ключа Нормальный интерфейс Можно искать скрипты Встроенный анти кикСкачать: ⬇️⬇️
Universal🕹️ • FUNC:
Удобный скрипт на настройку прицела⚙️ • script:
settings = {
color = Color3.fromRGB(255, 255/2, 255), -- The color of the crosshair, takes any Color3.
thickness = 2, -- The thickness of the crosshair in pixel, takes any full number.
length = 8, -- The length of each side in pixel, takes any full number.
opacity = 1, -- The opacity of the crosshair, takes any number, 1 is fully visible and 0 is invisible.
x_offset = 0, -- The x offset of the crosshair, takes any positive or negative number.
y_offset = 0, -- The y offset of the crosshair, takes any positive or negative number.
recenter = true -- Automatically recenter the crosshair if your window was resized, this is an option in case it causes lag for anyone which I highly doubt, if it does for you, then please stop using your Microwave for Roblox.
}
local cam = workspace.CurrentCamera or workspace:FindFirstChildOfClass("Camera")
getgenv().crosshair_x = getgenv().crosshair_x or {}
getgenv().crosshair_y = getgenv().crosshair_y or {}
local function draw(a1, a2)
local obj = Drawing.new(a1)
for i, v in pairs(a2) do
obj[i] = v
end
return obj
end
if getgenv().crosshair_x ~= nil or getgenv().crosshair_x ~= {} then
if getgenv().crosshair_x["Line"] then
getgenv().crosshair_x["Line"]:Remove()
end
if getgenv().crosshair_x["Connection"] then
getgenv().crosshair_x["Connection"]:Disconnect()
end
getgenv().crosshair_x = {}
end
if getgenv().crosshair_y ~= nil or getgenv().crosshair_y ~= {} then
if getgenv().crosshair_y["Line"] then
getgenv().crosshair_y["Line"]:Remove()
end
if getgenv().crosshair_y["Connection"] then
getgenv().crosshair_y["Connection"]:Disconnect()
end
getgenv().crosshair_y = {}
end
getgenv().crosshair_x["Line"] = draw("Line", {
To = Vector2.new(((cam.ViewportSize.x / 2) - settings.x_offset) - settings.length, (cam.ViewportSize.y / 2) - settings.y_offset),
From = Vector2.new(((cam.ViewportSize.x / 2) - settings.x_offset) + settings.length, (cam.ViewportSize.y / 2) - settings.y_offset),
Thickness = settings.thickness,
Color = settings.color,
Transparency = settings.opacity,
Visible = true
})
getgenv().crosshair_y["Line"] = draw("Line", {
To = Vector2.new((cam.ViewportSize.x / 2) - settings.x_offset, ((cam.ViewportSize.y / 2) - settings.y_offset) - settings.length),
From = Vector2.new((cam.ViewportSize.x / 2) - settings.x_offset, ((cam.ViewportSize.y / 2) - settings.y_offset) + settings.length),
Thickness = settings.thickness,
Color = settings.color,
Transparency = settings.opacity,
Visible = true
})
if settings.recenter then
getgenv().crosshair_x["Connection"] = cam:GetPropertyChangedSignal("ViewportSize"):Connect(function()
getgenv().crosshair_x["Line"]["To"] = Vector2.new(((cam.ViewportSize.x / 2) - settings.x_offset) - settings.length, (cam.ViewportSize.y / 2) - settings.y_offset)
getgenv().crosshair_x["Line"]["From"] = Vector2.new(((cam.ViewportSize.x / 2) - settings.x_offset) + settings.length, (cam.ViewportSize.y / 2) - settings.y_offset)
end)
getgenv().crosshair_y["Connection"] = cam:GetPropertyChangedSignal("ViewportSize"):Connect(function()
getgenv().crosshair_y["Line"]["To"] = Vector2.new((cam.ViewportSize.x / 2) - settings.x_offset, ((cam.ViewportSize.y / 2) - settings.y_offset) - settings.length)
getgenv().crosshair_y["Line"]["From"] = Vector2.new((cam.ViewportSize.x / 2) - settings.x_offset, ((cam.ViewportSize.y / 2) - settings.y_offset) + settings.length)
end)
end
📋 • info - @Quest_tag
⭐ Request script:
@LI_Script_rp_bot+есть ключ система
+обновлена на последнюю версию
+unc 97
Файл: ⬇️⬇️⬇️⬇️⬇️
Endi mavjud! Telegram Tadqiqoti 2025 — yilning asosiy insaytlari 
