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Excel and programming notes

Excel and programming notes

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πŸ“ˆ Analytical overview of Telegram channel Excel and programming notes

Channel Excel and programming notes (@programmingindia1) in the English language segment is an active participant. Currently, the community unites 34 608 subscribers, ranking 5 460 in the Education category and 11 684 in the India region.

πŸ“Š Audience metrics and dynamics

Since its creation on Π½Π΅Π²Ρ–Π΄ΠΎΠΌΠΎ, the project has demonstrated rapid growth, gathering an audience of 34 608 subscribers.

According to the latest data from 25 June, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -440 over the last 30 days and by -15 over the last 24 hours, overall reach remains high.

  • Verification status: Not verified
  • Engagement rate (ER): The average audience engagement rate is 10.26%. Within the first 24 hours after publication, content typically collects N/A% reactions from the total number of subscribers.
  • Post reach: On average, each post receives 0 views. Within the first day, a publication typically gains 0 views.
  • Reactions and interaction: The audience actively supports content: the average number of reactions per post is 0.
  • Thematic interests: Content is focused on key topics such as analyst, excel, visualization, analytic, database.

πŸ“ Description and content policy

Channel description not provided.

Thanks to the high frequency of updates (latest data received on 26 June, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Education category.

34 608
Subscribers
-1524 hours
-907 days
-44030 days
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snake game code πŸ‘

import pygame import random # initializing pygame pygame.init() # Colors white = (255, 255, 255) # rgb format red = (255, 0, 0) black = (0, 0, 0) # Creating window screen_width = 900 screen_height = 600 gameWindow = pygame.display.set_mode((screen_width, screen_height)) # Game Title pygame.display.set_caption("Coders Home") pygame.display.update() clock = pygame.time.Clock() font = pygame.font.SysFont(None, 55) def text_screen(text, color, x, y): screen_text = font.render(text, True, color) gameWindow.blit(screen_text, [x,y]) def plot_snake(gameWindow, color, snk_list, snake_size): for x,y in snk_list: pygame.draw.rect(gameWindow, color, [x, y, snake_size, snake_size]) # Game Loop def gameloop(): exit_game = False game_over = False snake_x = 45 snake_y = 55 velocity_x = 0 velocity_y = 0 snk_list = [] snk_length = 1 food_x = random.randint(20, screen_width-20) food_y = random.randint(60, screen_height -20) score = 0 init_velocity = 4 snake_size = 30 fps = 60 # fps = frames per second while not exit_game: if game_over: gameWindow.fill(white) text_screen("Game Over! Press Enter To Continue", red, 100, 250) for event in pygame.event.get(): if event.type == pygame.QUIT: exit_game = True if event.type == pygame.KEYDOWN: if event.key == pygame.K_RETURN: gameloop() else: for event in pygame.event.get(): if event.type == pygame.QUIT: exit_game = True if event.type == pygame.KEYDOWN: if event.key == pygame.K_RIGHT: velocity_x = init_velocity velocity_y = 0 if event.key == pygame.K_LEFT: velocity_x = - init_velocity velocity_y = 0 if event.key == pygame.K_UP: velocity_y = - init_velocity velocity_x = 0 if event.key == pygame.K_DOWN: velocity_y = init_velocity velocity_x = 0 snake_x = snake_x + velocity_x snake_y = snake_y + velocity_y if abs(snake_x - food_x)<10 and abs(snake_y - food_y)<10: score +=1 food_x = random.randint(20, screen_width - 30) food_y = random.randint(60, screen_height - 30) snk_length +=5 gameWindow.fill(white) text_screen("Score: " + str(score * 10), red, 5, 5) pygame.draw.rect(gameWindow, red, [food_x, food_y, snake_size, snake_size]) pygame.draw.line(gameWindow, red, (0,40), (900,40),5) head = [] head.append(snake_x) head.append(snake_y) snk_list.append(head) if len(snk_list)>snk_length: del snk_list[0] if head in snk_list[:-1]: game_over = True if snake_x<0 or snake_x>screen_width-20 or snake_y<50 or snake_y>screen_height-20: game_over = True plot_snake(gameWindow, black, snk_list, snake_size) pygame.display.update() clock.tick(fps) pygame.quit() quit() gameloop()