CODE LEAKS
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Founder :- @TrnDravix Join Chat :: @for_Developers I believe in Quality Not Quantity
Ko'proq ko'rsatish1 434
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-2124 soatlar
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Postlar arxiv
1 431
#define OAI_P(RET, NAME, ARGS) \
RET(*o##NAME) ARGS; \
RET h##NAME ARGS
OAI_P(int, sub_block, ()) {
LOGI("done by hussien");
return 0LL;
}
OAI_P(int64, sub_Fixed, (unsigned int8 *a1, void *a2, void *a3, int64 a4, int64 a5, int64 a6, int64 a7, __int64 a8)) {
LOGI("done by hussien");
int opcode = (int)a2;
switch (opcode) {
case 851:
case 942:
case 867:
case 899:
case 924:
case 914:
return 0LL;}
return osub_Fixed(a1, a2, a3, a4, a5, a6, a7, a8);
}
void *bypass_thread(void *) {
do {
sleep(1);
} while (!isLibraryLoaded(OBFUSCATE("libanogs.so")));
HOOK_LIB("libanogs.so", "0x4dee74", hsub_block, osub_block); //fix crash lobby
HOOK_LIB("libanogs.so", "0x3a564c", hsub_Fixed, osub_Fixed); //fix offline year
HOOK_LIB("libanogs.so", "0x330494", hsub_block, osub_block); //crc memhash
HOOK_LIB("libanogs.so", "0x39F56c", hsub_block, osub_block); //crc scanning
HOOK_LIB("libanogs.so", "0x375F54", hsub_block, osub_block); //text segment
HOOK_LIB("libanogs.so", "0x43694c", hsub_block, osub_block); //flag delay
HOOK_LIB("libanogs.so", "0x4d4c94", hsub_block, osub_block); //monitor
HOOK_LIB("libanogs.so", "0x461F04", hsub_block, osub_block); //proc/%d/cmdline
HOOK_LIB("libanogs.so", "0x4633F4", hsub_block, osub_block); //proc/%d/mapsrb.apk
HOOK_LIB("libanogs.so", "0x46270c", hsub_block, osub_block); //proc/%d/mapsrb.apk
LOGI("done by hussien");
return NULL;
}
__attribute__((constructor)) void _bypass() {
pthread_t t;
pthread_create(&t, NULL, bypass_thread, NULL);
}
64 BIT PUBGM SAFE
Cr: ROLEXMOD
FUCK CR REMOVER | if you love ur mom so don't remove + CP without Credit else ....
Support: @libMP1 431
⭐ Light Kuro Launched Own Web (Only4Devs)
❤️ Free Account Register ❤️ All Source Support ❤️ Rename Key ❤️ Custom Key ❤️ Edit Key ❤️ etc.
❤️ Best UI With Features And Smoothness Animations.
⭐ Web Link : LightKuro.site
❤️ Registration Refferal: enU02r
❤️ Default License: Vm8Lk7Uj2JmsjCPVPVjrLa7zgfx3uz9E
🌥 Connection Link : https://lightkuro.site/connect
Powerd By : SRC HUB 🌟 Support To : Light Kuro ⭐ Dev : DRAVIX 🌟 Designer : ❗️❗️🌟
1 431
NativeLGL Build Tutorial for Mobile & Android
This is a Java based UI with C++ integration built without using classes.dex and without requiring any permissions. It uses a class loader system inside the libLGL.so library, which includes an automatic classes.dex packing mechanism and resolves all JNI methods at runtime without dynamic loading
Required Tools
https://github.com/AndroidCSOfficial/android-code-studio/releases/tag/v1.0.0%2Bgh.r3
https://github.com/ispointer/NativeModMenu
1 431
local KillInfo = require("GameLua.Mod.BaseMod.Client.KillInfoTips.KillInfo")
if KillInfo and KillInfo.__inner_impl then
local o_UpdateColorLua = KillInfo.__inner_impl.UpdateColorLua
KillInfo.__inner_impl.UpdateColorLua = function(self, RelationShip, WeaponAvatarID, IsUseColor, UseColor)
if o_UpdateColorLua then
o_UpdateColorLua(self, RelationShip, WeaponAvatarID, IsUseColor, UseColor)
end
local FinalColor = FLinearColor(1, 0.8, 0, 1)
if RelationShip == 1 then
FinalColor = FLinearColor(1, 0.8, 0, 1)
elseif RelationShip == 2 then
FinalColor = FLinearColor(0.6, 0.2, 0.8, 1)
end
self.Image_KillType:SetColorAndOpacity(FinalColor)
self.Image_WeaponIcon:SetColorAndOpacity(FinalColor)
self.TextBlock_PlayerName01:SetColorAndOpacity(FSlateColor(FinalColor))
self.TextBlock_PlayerName02:SetColorAndOpacity(FSlateColor(FinalColor))
end
end
𝗝𝗼𝗶𝗻 𝗙𝗼𝗿 𝗠𝗼𝗿𝗲⬇️ @CODE_LEAK @CODE_LEAK
1 431
👄Raising the player level👄
pcall(function() DataMgr.roleData.level = 999 require("client.slua.event.EventSystem"):postEvent(1, 10501) end)
Cr: YilanPicker1 431
🥳You Can Play With hem and Spectat And Send message You can Add Any one
local logic_profile_get_wrap = require("client.network.Protocol.FriendApplyHandler")
logic_profile_get_wrap.on_auto_add_inner_friend_notify(PlayerID)
❤️Credit: MrBoot
𝗝𝗼𝗶𝗻 𝗙𝗼𝗿 𝗠𝗼𝗿𝗲⬇️ @CODE_LEAK @CODE_LEAK
1 431
PATCH_LIB("libanogs.so","0x2E4EAC","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x314590","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x54D170","00 00 80 D2 C0 03 5F D6");
PATCH_LIB("libanogs.so","0x4F652C","00 00 80 D2 C0 03 5F D6");
//Cr :: @void_dravix PATCH_LIB("libanogs.so","0x45F95C","00 00 80 D2 C0 03 5F D6");
𝗝𝗼𝗶𝗻 𝗙𝗼𝗿 𝗠𝗼𝗿𝗲⬇️ @CODE_LEAK @CODE_LEAK
1 431
Root detection ke alawa bhi methods hota hai 😂
lib Anogs.so
0x228168// Hook
0x4DF67C// Hook
0x4B6C94// Hook
0x3A564C C0 03 5F D6 // Full Pattern
0x3A4CCC C0 03 5F D6 // Full Pattern
0x338680 00 00 80 D2 C0 03 5F D6 // Full Pattern
0x2234B0 00 00 80 D2 C0 03 5F D6 //Full Pattern
0x268174 C0 03 5F D6// Full Pattern
0x330494 C0 03 5F D6// Full Pattern
0x39F56C C0 03 5F D6// Full Pattern
0x37FD78 00 00 80 D2 C0 03 5F D6// Full Pattern
0x4690CC 00 00 80 D2 C0 03 5F D6// Full Pattern
libUE4.so
0x735E060 // Hook
0x841E6E4 //Hook
0x67866E4 1F 20 03 D5 // Full Pattern
0x5952F70 C0 03 5F D6 // Full Pattern
0x2234B0 00 00 80 D2 C0 03 5F D6
0x268174 C0 03 5F D6
0x330494 C0 03 5F D6
0x39F56C C0 03 5F D6
0x37FD78 00 00 80 D2 C0 03 5F D6
0x4690CC 00 00 80 D2 C0 03 5F D6
1 431
🎮 PUBG MOBILE 4.3 64BIT
📌Crouch Player Speed Code
if (Config::FlashSpeed && (LocalPlayer->PoseState == ESTEPoseState::ESTEPoseState__Crouch || LocalPlayer->PoseState == ESTEPoseState::ESTEPoseState__CrouchSprint)) {
Write<int>(UE4+0x5AB50FC, -721215457);
} else {
Write<int>(UE4+0x5AB50FC, 506149161);
}1 431
void ApplyNoGravity() {
auto* Movement = (CharacterMovementComponent*)LocalCharacter->GetCharacterMovement();
if (!Movement) return;
Movement->SetMovementMode(5, 0); // (5) No Earth
}
// No Gravity VERSION Code
void ApplyZeroGravityGlide() {
auto* Movement = (CharacterMovementComponent*)LocalCharacter->GetCharacterMovement();
if (!Movement) return;
// No Gravity Fly VERSION Sdk)
Movement->SetMovementMode(5, 0);
Movement->GravityScale = 0.0f;
Movement->AirControl = 1.0f;
Movement->Velocity.Z = 0.0f;
}
PLAYER FLY / NO GRAVITY CODE
SDK-BASE GL/KR/TW/VN/IN
32/64x1 431
PATCH_LIB("libUE4.so","0x66BFB38","00 00 85 43");// IPAD VIEW
PATCH_LIB("libUE4.so","0x2B0F830","00 00 00 00");// HEADSHOT
IPAD & HEADSHOT BGMI 4.3 64 BIT ✅1 431
PATCH_LIB("libUE4.so","0x7A27D60","00 00 00 00");// CAR FLY
PATCH_LIB("libUE4.so","0x6722E14","00 00 00 00");// FLASH SPEED
FLASH & CAR FLY 64 BIT BGMI ✅