𝐆𝐀𝐌𝐈𝐍𝐆 𝐓𝐈𝐑𝐎𝐋𝐄 𝐂𝐎𝐌𝐌𝐔𝐍𝐈𝐓𝐘
This channel is for informational and educational purposes only. Gaming updates, news, and content are shared for learning and awareness. Always do your own research before making any decision. For learning purpose only.
Show more📈 Analytical overview of Telegram channel 𝐆𝐀𝐌𝐈𝐍𝐆 𝐓𝐈𝐑𝐎𝐋𝐄 𝐂𝐎𝐌𝐌𝐔𝐍𝐈𝐓𝐘
Channel 𝐆𝐀𝐌𝐈𝐍𝐆 𝐓𝐈𝐑𝐎𝐋𝐄 𝐂𝐎𝐌𝐌𝐔𝐍𝐈𝐓𝐘 (@tirolecommunity) in the English language segment is an active participant. Currently, the community unites 15 779 subscribers, ranking 3 574 in the Sales category and 26 402 in the India region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 15 779 subscribers.
According to the latest data from 13 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -729 over the last 30 days and by -35 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 0.13%. Within the first 24 hours after publication, content typically collects 0.09% reactions from the total number of subscribers.
- Post reach: On average, each post receives 21 views. Within the first day, a publication typically gains 15 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 3.
- Thematic interests: Content is focused on key topics such as 04:00pm, aaj, aane, bhaiyon, bumper.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“This channel is for informational and educational purposes only.
Gaming updates, news, and content are shared for learning and awareness.
Always do your own research before making any decision.
For learning purpose only.”
Thanks to the high frequency of updates (latest data received on 14 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Sales category.
