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The Coding Space: C, C++, C#, Java, Python, Rust, Go, PHP and More

The Coding Space: C, C++, C#, Java, Python, Rust, Go, PHP and More

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Welcome to the ultimate destination for Programming and Coding Tutorials! πŸ’»πŸŽ“ Dive into a world of coding with tutorials on Java, Python, C, C++, Rust, and more. Buy ads: https://telega.io/c/The_Coding_Space

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The country is not specifiedTechnologies & Applications5 306

πŸ“ˆ Analytical overview of Telegram channel The Coding Space: C, C++, C#, Java, Python, Rust, Go, PHP and More

Channel The Coding Space: C, C++, C#, Java, Python, Rust, Go, PHP and More (@the_coding_space) in the English language segment is an active participant. Currently, the community unites 24 927 subscribers, ranking 5 306 in the Technologies & Applications category.

πŸ“Š Audience metrics and dynamics

Since its creation on Π½Π΅Π²Ρ–Π΄ΠΎΠΌΠΎ, the project has demonstrated rapid growth, gathering an audience of 24 927 subscribers.

According to the latest data from 31 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 171 over the last 30 days and by -2 over the last 24 hours, overall reach remains high.

  • Verification status: Not verified
  • Engagement rate (ER): The average audience engagement rate is 19.24%. Within the first 24 hours after publication, content typically collects 4.58% reactions from the total number of subscribers.
  • Post reach: On average, each post receives 4 796 views. Within the first day, a publication typically gains 1 142 views.
  • Reactions and interaction: The audience actively supports content: the average number of reactions per post is 15.
  • Thematic interests: Content is focused on key topics such as programming, linkedin, linux, udemy, 040k|.

πŸ“ Description and content policy

The author describes the resource as a platform for expressing subjective opinions:
β€œWelcome to the ultimate destination for Programming and Coding Tutorials! πŸ’»πŸŽ“ Dive into a world of coding with tutorials on Java, Python, C, C++, Rust, and more. Buy ads: https://telega.io/c/The_Coding_Space”

Thanks to the high frequency of updates (latest data received on 01 August, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Technologies & Applications category.

24 927
Subscribers
-224 hours
-297 days
+17130 days
Posts Archive
01 - Codename First Concepts - Part 01

πŸ“– What you'll learn - How to write games in C++ from scratch - The basics of Object Oriented Programming (OOP) - Programming fundamentals (inc variables, loops and if-statements) - Clean coding practices and principles - How to compile and run your C++ games and apps - Problem solving and debugging basics with C++ - How to use the Raylib simple games library - How to animate 2D characters

πŸ”† C++ Fundamentals: Game Programming For Beginners ⭐ Rating: 4.7 πŸ’³ Original Price: $59.99 In this course we teach you codin
πŸ”† C++ Fundamentals: Game Programming For Beginners ⭐ Rating: 4.7 πŸ’³ Original Price: $59.99 In this course we teach you coding the fun way, by making games! And we'll be using a library so you can focus on learning pure C++ and good programming practice. You'll start by compiling your first program in C++, using Visual Studio Code as your text editor. Then create your first axe dodging game using the Raylib library. This project introduces the basic concepts of programming: variables, loops and if-statements. You expand on this in Dapper Dasher, by building a side-scrolling running game. In addition to covering essential programming concepts such as structs and functions, you'll learn to animate 2D characters and make your game pretty. In Classy Clash we introduce Object Oriented Programming. You'll learn how this simplifies programming for games and how inheritance can avoid code duplication. Whether you're a total beginner to programming and want to learn pure C++, or an intermediate Unreal student who wants to explore making games in pure C++, this is the course for you! There are no course prerequisites, though it'll help if you're comfortable installing new software and excited to learn programming! πŸ‘€ Taught By: GameDev Team, Stephen Ulibarri πŸ“ Category: #Development β”Œ πŸ“– For more courses: β”” βž• Join The Coding Space

πŸ“– Types of Data Structures
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πŸ“– Types of Data Structures

πŸ“ƒ Explain GIT To A Kid
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πŸ“ƒ Explain GIT To A Kid

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3. Searching Algorithms - Part 01

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2. Sorting Algorithms - Part 01

πŸ“– Ultimate Data Structures & Algorithms: Part 3 This course gives you a clear, structured path with bite-sized videos that b
πŸ“– Ultimate Data Structures & Algorithms: Part 3
This course gives you a clear, structured path with bite-sized videos that blend theory and hands-on practice. Ace your coding job interview. Learn to write better and faster code.
πŸ“ What You'll Learn - Searching Algorithms: linear search, binary search, ternary search, jump search, and more - Sorting Algorithms: bubble sort, selection sort, insertion sort, merge sort, quick sort, and more - String Manipulation Algorithms: removing duplicates, capitalization, anagrams, palindrome, and more

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7. Undirected Graphs - Part 01

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3. AVL Trees - Part 01

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2. Binary Trees - Part 01

πŸ“– Ultimate Data Structures & Algorithms: Part 2 This course gives you a clear, structured path with bite-sized videos that b
πŸ“– Ultimate Data Structures & Algorithms: Part 2
This course gives you a clear, structured path with bite-sized videos that blend theory and hands-on practice. Ace your coding job interview. Learn to write better and faster code.
πŸ“ What You'll Learn - Binary Trees: Understand binary tree structure, traversal algorithms, and applications - AVL Trees: Explore balanced binary search trees like AVL trees for efficient searching and insertion - Heaps: Study min heaps and max heaps, including heapify operations and heap sort algorithm - Tries: Delve into trie data structures for efficient word/key searching and storage - Graphs: Learn about directed and undirected graphs, BFS, DFS, and other graph algorithm

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7. Hash Tables - Part 01

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6. Queues - Part 01

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5. Stacks - Part 01