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The Coding Space: C, C++, C#, Java, Python, Rust, Go, PHP and More

The Coding Space: C, C++, C#, Java, Python, Rust, Go, PHP and More

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Welcome to the ultimate destination for Programming and Coding Tutorials! 💻🎓 Dive into a world of coding with tutorials on Java, Python, C, C++, Rust, and more. Buy ads: https://telega.io/c/The_Coding_Space

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El país no está especificadoTecnologías y Aplicaciones5 306

📈 Análisis del canal de Telegram The Coding Space: C, C++, C#, Java, Python, Rust, Go, PHP and More

El canal The Coding Space: C, C++, C#, Java, Python, Rust, Go, PHP and More (@the_coding_space) en el segmento lingüístico de Inglés es un actor destacado. Actualmente la comunidad reúne a 24 926 suscriptores, ocupando la posición 5 306 en la categoría Tecnologías y Aplicaciones.

📊 Métricas de audiencia y dinámica

Desde su creación el невідомо, el proyecto ha mostrado un crecimiento acelerado, reuniendo a 24 926 suscriptores.

Según los últimos datos del 31 julio, 2026, el canal mantiene una actividad estable. En los últimos 30 días la variación de miembros fue de 171, y en las últimas 24 horas de -2, conservando un alto alcance.

  • Estado de verificación: No verificado
  • Tasa de interacción (ER): El promedio de interacción de la audiencia es 19.24%. Durante las primeras 24 horas tras publicar, el contenido suele obtener 4.58% de reacciones respecto al total de suscriptores.
  • Alcance de las publicaciones: Cada publicación recibe en promedio 4 796 visualizaciones. En el primer día suele acumular 1 142 visualizaciones.
  • Reacciones e interacción: La audiencia responde de forma activa: el promedio de reacciones por publicación es 15.
  • Intereses temáticos: El contenido se centra en temas clave como programming, linkedin, linux, udemy, 040k|.

📝 Descripción y política de contenido

El autor describe el recurso como un espacio para expresar opiniones subjetivas:
Welcome to the ultimate destination for Programming and Coding Tutorials! 💻🎓 Dive into a world of coding with tutorials on Java, Python, C, C++, Rust, and more. Buy ads: https://telega.io/c/The_Coding_Space

Gracias a la alta frecuencia de actualizaciones (últimos datos recibidos el 01 agosto, 2026), el canal mantiene la vigencia y un amplio alcance. La analítica demuestra que la audiencia interactúa activamente con el contenido, lo que lo convierte en un punto de referencia dentro de la categoría Tecnologías y Aplicaciones.

24 926
Suscriptores
-224 horas
-297 días
+17130 días
Archivo de publicaciones
01 - Codename First Concepts - Part 01

📖 What you'll learn - How to write games in C++ from scratch - The basics of Object Oriented Programming (OOP) - Programming fundamentals (inc variables, loops and if-statements) - Clean coding practices and principles - How to compile and run your C++ games and apps - Problem solving and debugging basics with C++ - How to use the Raylib simple games library - How to animate 2D characters

🔆 C++ Fundamentals: Game Programming For Beginners ⭐ Rating: 4.7 💳 Original Price: $59.99 In this course we teach you codin
🔆 C++ Fundamentals: Game Programming For BeginnersRating: 4.7 💳 Original Price: $59.99 In this course we teach you coding the fun way, by making games! And we'll be using a library so you can focus on learning pure C++ and good programming practice. You'll start by compiling your first program in C++, using Visual Studio Code as your text editor. Then create your first axe dodging game using the Raylib library. This project introduces the basic concepts of programming: variables, loops and if-statements. You expand on this in Dapper Dasher, by building a side-scrolling running game. In addition to covering essential programming concepts such as structs and functions, you'll learn to animate 2D characters and make your game pretty. In Classy Clash we introduce Object Oriented Programming. You'll learn how this simplifies programming for games and how inheritance can avoid code duplication. Whether you're a total beginner to programming and want to learn pure C++, or an intermediate Unreal student who wants to explore making games in pure C++, this is the course for you! There are no course prerequisites, though it'll help if you're comfortable installing new software and excited to learn programming! 👤 Taught By: GameDev Team, Stephen Ulibarri 📁 Category: #Development ┌ 📖 For more courses: └ ➕ Join The Coding Space

📖 Types of Data Structures
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📖 Types of Data Structures

📃 Explain GIT To A Kid
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📃 Explain GIT To A Kid

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3. Searching Algorithms - Part 01

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2. Sorting Algorithms - Part 01

📖 Ultimate Data Structures & Algorithms: Part 3 This course gives you a clear, structured path with bite-sized videos that b
📖 Ultimate Data Structures & Algorithms: Part 3
This course gives you a clear, structured path with bite-sized videos that blend theory and hands-on practice. Ace your coding job interview. Learn to write better and faster code.
📁 What You'll Learn - Searching Algorithms: linear search, binary search, ternary search, jump search, and more - Sorting Algorithms: bubble sort, selection sort, insertion sort, merge sort, quick sort, and more - String Manipulation Algorithms: removing duplicates, capitalization, anagrams, palindrome, and more

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7. Undirected Graphs - Part 01

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6. Graphs - Part 01

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5. Tries - Part 01

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4. Heaps - Part 01

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3. AVL Trees - Part 01

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2. Binary Trees - Part 01

📖 Ultimate Data Structures & Algorithms: Part 2 This course gives you a clear, structured path with bite-sized videos that b
📖 Ultimate Data Structures & Algorithms: Part 2
This course gives you a clear, structured path with bite-sized videos that blend theory and hands-on practice. Ace your coding job interview. Learn to write better and faster code.
📁 What You'll Learn - Binary Trees: Understand binary tree structure, traversal algorithms, and applications - AVL Trees: Explore balanced binary search trees like AVL trees for efficient searching and insertion - Heaps: Study min heaps and max heaps, including heapify operations and heap sort algorithm - Tries: Delve into trie data structures for efficient word/key searching and storage - Graphs: Learn about directed and undirected graphs, BFS, DFS, and other graph algorithm

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7. Hash Tables - Part 01

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6. Queues - Part 01

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5. Stacks - Part 01