Незабытые игры
Канал про лучшую веху в игровой индустрии. В котором публикуются: посты, фотографии, скриншоты, видео и заметки об играх в которые мы играли в период с 91 по 2010 год. По всем вопросам @Jay_gatsbys
Show more📈 Analytical overview of Telegram channel Незабытые игры
Channel Незабытые игры (@unforget_games) in the Russian language segment is an active participant. Currently, the community unites 11 316 subscribers, ranking 7 770 in the Games category and 56 201 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 11 316 subscribers.
According to the latest data from 19 September, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 5 over the last 30 days and by -1 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 20.07%. Within the first 24 hours after publication, content typically collects 11.06% reactions from the total number of subscribers.
- Post reach: On average, each post receives 2 271 views. Within the first day, a publication typically gains 1 252 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 60.
- Thematic interests: Content is focused on key topics such as противник, графика, заклинание, орудие, четвёрка.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Канал про лучшую веху в игровой индустрии. В котором публикуются: посты, фотографии, скриншоты, видео и заметки об играх в которые мы играли в период с 91 по 2010 год.
По всем вопросам @Jay_gatsbys”
Thanks to the high frequency of updates (latest data received on 20 September, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
