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πŸ“Œ Educational & Research Purpose Only πŸ” Sharing publicly available source code for learning ❌ No selling ❌ No buying ❌ No promotions ⚠️ I am not responsible for misuse πŸ“š For knowledge & awareness only MODs & Kernel Resources.β˜‘οΈ

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Postlar arxiv
void MagicAimBot_V1(ASTExtraShootWeapon* currentWeapon, ASTExtraPlayerCharacter* target) {
    if (!currentWeapon || !target) return;

    FVector headPos = target->GetBonePos("Head", {});
    currentWeapon->ShootTargetLoc = headPos;
    currentWeapon->bUseModFuncShoot = true;
    currentWeapon->TraceChannel = ECollisionChannel::ECC_Pawn;

    if (currentWeapon->AttrModifierCompoment) {
        currentWeapon->SetCharacterAttrModifier("DamageModifier", true);
    }
}