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Clarification: we do not encourage violating the rules and regulations of any game. What we present here is all for the purpose of education, experimentation and testing. Chat Arabic: https://t.me/+mecGwFshKVkxZTFk, CH: https://t.me/+1txE55VyGGY4YTU0
Показати більшеКраїна не вказанаТехнології та додатки38 065
1 217
Підписники
+424 години
+67 днів
+1430 день
Архів дописів
1 217
Many people ask me how to solve the problem of Arabic names for the player's name are reversed because they start from the right and not from the left, this is a condition to use Objective-C to distinguish and take the appropriate action if they are Arabic letters, and there are many ways to reverse the letters if the condition is achieved and I prefer the way FarsiType
#import <Foundation/Foundation.h>
BOOL hasArabicLetters(NSString *str) {
NSCharacterSet *arabicCharacterSet = [NSCharacterSet characterSetWithCharactersInString:@"\u0600-\u06FF\u0750-\u077F\u08A0-\u08FF"]; // Arabic letter range
NSRange range = [str rangeOfCharacterFromSet:arabicCharacterSet options:NSLiteralSearch];
return (range.location != NSNotFound);
}
NSString *playerName = player.name;
if (hasArabicLetters(playerName)) {
// If it contains Arabic letters
// Take appropriate action
} else {
// If it does not contain Arabic letters
// Take appropriate action
}1 217
Embedding Frida in iOS TestFlight Apps
https://naehrdine.blogspot.com/2023/02/embedding-frida-in-ios-testflight-apps.html?m=1
1 217
about windows game cheating methods good start for who works on windows
https://is.muni.cz/th/qe1y3/bk.pdf
1 217
Pubg BGMI 2.8 IOS
GWorldFun : 0x102050A28
GWorldData: 0x108409728
GNameFun: 0x1039D9AF8
GNameData: 0x10804C670
LineOfSightTo: 0x104A07944
Pubg GL 2.9 IOS
GWorldFun : 0x1027FA95C
GWorldData: 0x109186308
GNameFun: 0x10426AE84
GNameData: 0x108DC5DD0
LineOfSightTo: 0x1052A40B8
Pubg TW 2.9 IOS
GWorldFun : 0x102992CF0
GWorldData: 0x10935E308
GNameFun: 0x104403218
GNameData: 0x108F9DAD0
LineOfSightTo: 0x10543C418
Pubg KR 2.9 IOS
GWorldFun : 0x1029949B0
GWorldData: 0x10935E308
GNameFun: 0x104404ED8
GNameData: 0x108F9DAD0
LineOfSightTo: 0x10543E0D8
Pubg VNG 2.9 IOS
GWorldFun : 0x10275E6B0
GWorldData: 0x109078388
GNameFun: 0x1041CEBD8
GNameData: 0x108CB7E50
LineOfSightTo: 0x105207E0C
@pubg_dev
CREDIT @RSDMODS.
1 217
⭕️⭕️⭕️⭕️⭕️⭕️⭕️
XCode 15 have a lot of bugs and llvm profile issues for old ios versions.
so better to download the beta version 15.1 from apple web dev not app store
If you face sign or profiling problem reset all the certificates from the keychain in MacOS
1 217
New Apple IOS 17 hacked !!!
So they released new update 😂
Egyptian government bought software from Pegasus to spy on prominent Egyptian opposition politician plans to challenge current President.
Pegasus is spyware developed by the Israeli cyber-arms company NSO Group.
As usual Citizen Lap found it
For more :
https://www.washingtonpost.com/investigations/2023/09/23/predator-egypt-hack-spyware-iphone/
https://t.me/pubg_dev
1 217
📣📣 I uploaded old sdk version by mistake , now uploaded the new version please download it again , sorry for inconvenience
https://github.com/saudgl/saudgl-Pubg-2.8-IOS-SDK/
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VNG IOS 2.8 PUBGM
GNameFunc = 0x104117E94
GNameData = 0x108B9EFB0
GWorldFunc = 0x10278EE04
GWorldData = 0x108F5F028
LinetoSight = 0x10514D168
By group member
1 217
User asked how to remove
ano_tmp folder contents:
To delete all the contents of a folder (ano_tmp) in Objective-C, you can use the NSFileManager class. Here's an example of how you can delete all the contents of a folder named "ano_tmp" in the app's data path:
objective-c
NSString *dataPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) firstObject];
NSString *tempFolderPath = [dataPath stringByAppendingPathComponent:@"ano_tmp"];
NSFileManager *fileManager = [NSFileManager defaultManager];
NSError *error = nil;
NSArray *tempContents = [fileManager contentsOfDirectoryAtPath:tempFolderPath error:&error];
if (error) {
NSLog(@"Error getting contents of ano_tmp folder: %@", error);
} else {
for (NSString *file in tempContents) {
NSString *filePath = [tempFolderPath stringByAppendingPathComponent:file];
BOOL success = [fileManager removeItemAtPath:filePath error:&error];
if (!success) {
NSLog(@"Error deleting file %@: %@", file, error);
}
}
}
In this example, we first get the app's data path using NSSearchPathForDirectoriesInDomains, and then append "temp" to it to get the full path to the "temp" folder.
Next, we create an instance of NSFileManager and use its contentsOfDirectoryAtPath method to get an array of all the files and folders inside the "temp" folder.
We then iterate over each file in the tempContents array and delete it using the removeItemAtPath method of NSFileManager.
If any errors occur during the process, we log them to the console for debugging purposes.
You can use Mac console to trace errors logs .
Good luck
@pubg_dev1 217
For reverse engineering use Ghidra free and powerful work on mac and windows
https://ghidra-sre.org/
1 217
Pubg SDK 2.7
- Global
- KR Korea
- VNG Vietnam
https://github.com/saudgl/Pubg-2.7-IOS-SDK-Global-KR-VNG/tree/main
by @saudgl
