Programming Resources | Python | Javascript | Artificial Intelligence Updates | Computer Science Courses | AI Books
Everything about programming for beginners * Python programming * Java programming * App development * Machine Learning * Data Science Managed by: @love_data
Показати більше📈 Аналітичний огляд Telegram-каналу Programming Resources | Python | Javascript | Artificial Intelligence Updates | Computer Science Courses | AI Books
Канал Programming Resources | Python | Javascript | Artificial Intelligence Updates | Computer Science Courses | AI Books (@programming_guide) у мовному сегменті Англійська є активним учасником. На даний момент спільнота об'єднує 55 683 підписників, посідаючи 2 382 місце в категорії Технології та додатки та 6 071 місце у регіоні Індія.
📊 Показники аудиторії та динаміка
З моменту свого створення невідомо, проект продемонстрував стрімке зростання, зібравши аудиторію у 55 683 підписників.
За останніми даними від 14 листопада, 2026, канал демонструє стабільну активність. Хоча за останні 30 днів спостерігається зміна кількості учасників на -236, а за останні 24 години на 0, загальне охоплення залишається високим.
- Статус верифікації: Не верифікований
- Рівень залученості (ER): Середній показник залученості аудиторії становить 2.20%. Протягом перших 24 годин після публікації контент зазвичай збирає 0.64% реакцій від загальної кількості підписників.
- Охоплення публікацій: В середньому кожен допис отримує 1 225 переглядів. Протягом першої доби публікація в середньому набирає 354 переглядів.
- Реакції та взаємодія: Аудиторія активно підтримує контент: середня кількість реакцій на один пост – 3.
- Тематичні інтереси: Контент зосереджений навколо ключових тем, таких як algorithm, structure, stack, javascript, programming.
📝 Опис та контентна політика
Автор описує ресурс як майданчик для висловлення суб'єктивної думки:
“Everything about programming for beginners
* Python programming
* Java programming
* App development
* Machine Learning
* Data Science
Managed by: @love_data”
Завдяки високій частоті оновлень (останні дані отримано 15 листопада, 2026), канал підтримує актуальність та високий рівень охоплення публікацій. Аналітика показує, що аудиторія активно взаємодіє з контентом, що робить його важливою точкою впливу в категорії Технології та додатки.
Завантажуємо дані
| Дата | Залучення підписників | Згадування | Канали | |
| 15 листопада | +4 | |||
| 14 листопада | +4 | |||
| 13 листопада | 0 | |||
| 12 листопада | 0 | |||
| 11 листопада | 0 | |||
| 10 листопада | +11 | |||
| 09 листопада | 0 | |||
| 08 листопада | 0 | |||
| 07 листопада | +6 | |||
| 06 листопада | +6 | |||
| 05 листопада | +3 | |||
| 04 листопада | 0 | |||
| 03 листопада | 0 | |||
| 02 листопада | +16 | |||
| 01 листопада | +8 |
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| 4 | 7. Type Casting
Type casting means converting one data type into another.
int a = 10;
double b = (double)a;
cout << b;
Output: 10
Modern C++ also supports explicit casting:
double result = static_cast<double>(10) / 3;
8. Comments in C++
Comments are used to explain code. The compiler ignores them.
Single-line comment:
// This is a comment
int age = 25;
Multi-line comment:
/*
This is a
multi-line comment
*/
9. Practice Programs
Try writing these programs yourself:
• Print Hello World.
• Store your name and age in variables and print them.
• Take two numbers as input and calculate their sum.
• Calculate the area of a rectangle.
• Convert an integer into a double.
10. Important Things to Remember
• C++ is case-sensitive.
• Every statement generally ends with a semicolon (;).
• main() is the entry point of a program.
• Variables must have a data type.
• Use cin for input and cout for output.
• Curly braces {} define code blocks.
Double Tap ❤️ For Part-2
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0.779153 ₽ · /balance_help | 337 |
| 5 | Немає тексту... | 213 |
| 6 | 🚀 C++ Learning Series - Part 1: C++ Fundamentals
C++ is a powerful programming language used in software development, game development, competitive programming, and Data Structures & Algorithms (DSA).
Let's start with the basics.
1. What is C++?
C++ is a general-purpose, compiled programming language developed by Bjarne Stroustrup.
Why learn C++?
• Build software applications.
• Develop games and operating systems.
• Learn Data Structures & Algorithms.
• Prepare for coding interviews.
• Understand memory management.
2. Basic Structure of a C++ Program
Every beginner should understand how a C++ program is structured.
#include <iostream>
using namespace std;
int main() {
cout << "Hello, World!";
return 0;
}
Explanation:
• #include <iostream>: Includes input/output library
• using namespace std;: Allows using standard library names directly
• int main(): Starting point of the program
• { }: Defines a block of code
• cout: Displays output
• return 0;: Indicates successful execution
3. Variables in C++
A variable is a named memory location used to store data.
int age = 25;
float price = 99.50;
char grade = 'A';
string name = "John";
bool isPassed = true;
Important: Every variable has a data type that determines what kind of value it can store.
4. C++ Data Types
• int: Example 25 · Purpose Whole numbers
• float: Example 10.5 · Purpose Decimal numbers
• double: Example 99.99 · Purpose More precise decimals
• char: Example 'A' · Purpose Single character
• string: Example "Hello" · Purpose Text
• bool: Example true · Purpose True or false
5. Input and Output
C++ uses cout to display output and cin to accept input.
Example:
int main() {
int age;
cout << "Enter your age: ";
cin >> age;
cout << "Your age is: " << age;
return 0;
}
Here:
• cout displays a message.
• cin accepts user input.
• >> takes input.
• << sends output.
6. Operators in C++
Operators perform operations on variables and values. | 258 |
| 7 | 𝟯 𝗙𝗥𝗘𝗘 𝗛𝘂𝗯𝗦𝗽𝗼𝘁 𝗖𝗲𝗿𝘁𝗶𝗳𝗶𝗰𝗮𝘁𝗶𝗼𝗻𝘀 𝗳𝗼𝗿 𝗦𝘁𝘂𝗱𝗲𝗻𝘁𝘀 & 𝗙𝗿𝗲𝘀𝗵𝗲𝗿𝘀 𝗶𝗻 𝟮𝟬𝟮𝟲🎓
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| 10 | 🚀 C++ Important Topics You Should Know
If you're learning C++ for programming, DSA, software development, or interviews, focus on these topics:
🟢 1. C++ Fundamentals
• Syntax & Program Structure
• Variables & Data Types
• Input & Output
• Operators
• Type Casting
• Comments
🔵 2. Control Flow
• if / else
• switch
• for Loop
• while Loop
• do-while Loop
• break & continue
🟡 3. Functions
• Function Declaration & Definition
• Parameters & Return Values
• Pass by Value
• Pass by Reference
• Default Arguments
• Function Overloading
• Recursion
🟠 4. Arrays & Strings
• 1D & 2D Arrays
• Character Arrays
• std::string
• String Operations
• Searching & Sorting
🟣 5. Pointers & References
• Pointers
• References
• Pointer Arithmetic
• Pointers & Arrays
• Dynamic Memory
• nullptr
🔴 6. Object-Oriented Programming
• Classes & Objects
• Constructors & Destructors
• Encapsulation
• Inheritance
• Polymorphism
• Abstraction
• Virtual Functions
• Operator Overloading
🟢 7. STL — Standard Template Library
• vector
• array
• deque
• list
• stack
• queue
• priority_queue
• set / multiset
• map / multimap
• unordered_set
• unordered_map
🔵 8. STL Algorithms
• sort()
• find()
• binary_search()
• reverse()
• max_element() / min_element()
• accumulate()
• lower_bound() / upper_bound()
🟡 9. Dynamic Memory & Modern C++
• new / delete
• Smart Pointers
• RAII
• auto
• const
• Lambda Functions
• Move Semantics
• rvalue References
🟠 10. Error & File Handling
• Exception Handling
• try / catch / throw
• File Streams
• Reading & Writing Files
🟣 11. Templates
• Function Templates
• Class Templates
• Generic Programming
🔴 12. DSA with C++
• Arrays
• Linked Lists
• Stacks & Queues
• Hashing
• Trees
• Heaps
• Graphs
• Recursion & Backtracking
• Greedy Algorithms
• Dynamic Programming
🚀 13. Advanced C++
• Multithreading
• Concurrency
• Memory Management
• C++20 Concepts
• Ranges
• Coroutines
• Modules
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| 12 | 7 Misconceptions About Programming (and What’s Actually True): 💻🚀
❌ You must be “good at math” to code
✅ Programming is more about logic and problem-solving than advanced math.
❌ You need to memorize syntax to be a programmer
✅ Real programmers Google, read docs, and reuse patterns. Understanding logic matters more than memory.
❌ Programming is only for smart or gifted people
✅ Coding is a learnable skill. Consistency beats talent every time.
❌ You must learn many languages to be successful
✅ Master one language deeply first. Switching languages later becomes easy.
❌ Programmers write perfect code in one go
✅ Bugs are normal. Debugging is part of the job, not a failure.
❌ Programming is only about writing code
✅ It also involves reading code, fixing issues, collaborating, and thinking clearly.
❌ Once you learn programming, you’re done
✅ Tech evolves fast. Continuous learning is the real skill.
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| 15 | Here is an A-Z list of essential programming terms:
1. Array: A data structure that stores a collection of elements of the same type in contiguous memory locations.
2. Boolean: A data type that represents true or false values.
3. Conditional Statement: A statement that executes different code based on a condition.
4. Debugging: The process of identifying and fixing errors or bugs in a program.
5. Exception: An event that occurs during the execution of a program that disrupts the normal flow of instructions.
6. Function: A block of code that performs a specific task and can be called multiple times in a program.
7. GUI (Graphical User Interface): A visual way for users to interact with a computer program using graphical elements like windows, buttons, and menus.
8. HTML (Hypertext Markup Language): The standard markup language used to create web pages.
9. Integer: A data type that represents whole numbers without any fractional part.
10. JSON (JavaScript Object Notation): A lightweight data interchange format commonly used for transmitting data between a server and a web application.
11. Loop: A programming construct that allows repeating a block of code multiple times.
12. Method: A function that is associated with an object in object-oriented programming.
13. Null: A special value that represents the absence of a value.
14. Object-Oriented Programming (OOP): A programming paradigm based on the concept of "objects" that encapsulate data and behavior.
15. Pointer: A variable that stores the memory address of another variable.
16. Queue: A data structure that follows the First-In-First-Out (FIFO) principle.
17. Recursion: A programming technique where a function calls itself to solve a problem.
18. String: A data type that represents a sequence of characters.
19. Tuple: An ordered collection of elements, similar to an array but immutable.
20. Variable: A named storage location in memory that holds a value.
21. While Loop: A loop that repeatedly executes a block of code as long as a specified condition is true.
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| 20 | ✅ The Ultimate Coding Roadmap to Become a Software Engineer 💻🚀
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Phase 6: Build Projects & Prepare for Job (Ongoing)
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🔹 Solve coding interview questions daily
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2.98 ₽ · /balance_help | 1 596 |
