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KVLTGAMES

KVLTGAMES

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Currently working on multiple epic games.

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پست‌های کانال
We are putting in the random variations for characters in Dverghold to make sure you can better distinguish your recruits, we
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We are putting in the random variations for characters in Dverghold to make sure you can better distinguish your recruits, we will also allow you to give them custom names...definitely getting more colorful now :) Wishlist Dverghold now at https://store.steampowered.com/app/4216280/Dverghold/

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New Patreon-post for paid subscribers with a preview of our "FemBorg"-enemy for Hyper Rebellion is online! Subscribers will get exclusive previews and insights into work on all our games. https://t.co/m5DB1D0iNs
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https://fixupx.com/gr8_rebellion/status/2069835720097710113
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Dverghold has crossed 10k wishlists! For a tiny indie team with next to no budget like us, this is huge! Thank you to every b
Dverghold has crossed 10k wishlists! For a tiny indie team with next to no budget like us, this is huge! Thank you to every brave soul who wants to join the expedition into the depths of Rekestt. Your support means everything to us! Just a bit over a month until Early Access release on July 22nd - if you haven't yet, wishlist here: https://store.steampowered.com/app/4216280/Dverghold/
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Dverghold early access launch date reveal! We are happy to announce that Dverghold launches in Early Access on July 22, 2026! Our classic first-person dungeon crawler with tactical turn-based combat, base upgrading, roster management and an original dungeon synth soundtrack by Splendorius will be available soon. Tell everyone & wishlist on Steam: https://www.youtube.com/watch?v=3wfRtpo4Ju0
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Dverghold early access launch date reveal! Dverghold launches in Early Access on July 22, 2026! Our classic first-person dung
Dverghold early access launch date reveal! Dverghold launches in Early Access on July 22, 2026! Our classic first-person dungeon crawler with tactical turn-based combat, base upgrading, roster management and an original dungeon synth soundtrack by Splendorius will be available soon. Tell everyone & wishlist on Steam: https://store.steampowered.com/app/4216280/Dverghold/
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In Dverghold, all classes have unique combat actions which can be upgraded on a level-up (with some skilltree-branching, so y
In Dverghold, all classes have unique combat actions which can be upgraded on a level-up (with some skilltree-branching, so you can a make choice every 3 level-ups). All upgrade variants combined make for 240 different actions but that is only in the initial Early Access version, where there's a level cap for characters at level 7. The final game will feature additional classes and more upgrades up to level 20, so a lot more than those 240. Play the free demo & wishlist now on Steam: https://store.steampowered.com/app/4216280/Dverghold/
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Announcement: We hereby announce that we are going to announce the announcement of Dverghold's release date any minute now!
Announcement: We hereby announce that we are going to announce the announcement of Dverghold's release date any minute now!
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A new lore video about the monsters of Dverghold is up! https://www.youtube.com/shorts/6GdTE3P75ow
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https://x.com/gr8_rebellion/status/2062489436420464757
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Yes, Dverghold is a classic dungeon crawler, but it's also quite a bit more than that. The original pitch for the game was "W+1
Yes, Dverghold is a classic dungeon crawler, but it's also quite a bit more than that. The original pitch for the game was "What if you take roster- and camp-management like in Darkest Dungeon but the dungeon delving part is a "Blobber" crawler like Eye of the Beholder?" Dverghold creates a genuinely new experience from those ingredients, by combining these elements we add depth to the parts that were kept simpler in the games we drew inspiration from: DD had proc-gen "disposable" dungeons for quick runs whereas we have one big handcrafted continuous dungeon with an unfolding story, tactical combat, puzzles etc., making that part of the game richer and more like a tradional RPG. The classic dungeon crawler formula gains a new layer, encounters have deeper consequences beyond moment-to-moment gameplay. A bad fight on level 2 means a veteran benched for three days and having to take a green recruit next time. Free demo & wishlist on Steam at https://store.steampowered.com/app/4216280/Dverghold/
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Yes, Dverghold is a classic dungeon crawler, but it's also quite a bit more than that. The original pitch for the game was "W+1
Yes, Dverghold is a classic dungeon crawler, but it's also quite a bit more than that. The original pitch for the game was "What if you take roster- and camp-management like in Darkest Dungeon but the dungeon delving part is a "Blobber" crawler like Eye of the Beholder?" Dverghold creates a genuinely new experience from those ingredients, by combining these elements we add depth to the parts that were kept simpler in the games we drew inspiration from: DD had proc-gen "disposable" dungeons for quick runs whereas we have one big handcrafted continuous dungeon with an unfolding story, tactical combat, puzzles etc., making that part of the game richer and more like a tradional RPG. The classic dungeon crawler formula gains a new layer, encounters have deeper consequences beyond moment-to-moment gameplay. A bad fight on level 2 means a veteran benched for three days and having to take a green recruit next time. Free demo & wishlist on Steam at https://store.steampowered.com/app/4216280/Dverghold/
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The throne room in the Royal Quarters in Dverghold ... something very bad must have happened here ... sound on for a short sn
The throne room in the Royal Quarters in Dverghold ... something very bad must have happened here ... sound on for a short snippet of the game's soundtrack by Dungeon Synth artist Splendorius! Play the free demo & wishlist here: ttps://store.steampowered.com/app/4216280/Dverghold
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A bunch of recent videos of the Dverghold demo that have recently been made. We are working hard on getting Early Access ready... https://youtu.be/yX6XzEAdyO0?t=592 https://youtu.be/QHHuH5lnjYA https://www.youtube.com/watch?v=jQZxXR3laL8
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Dverghold so far has suffered from a severe lack of skeletons, but we finally fixed this now.
Dverghold so far has suffered from a severe lack of skeletons, but we finally fixed this now.
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Check out our new dev update for Dverghold on Steam: https://t.co/GwZwaPSvS4
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Pro-tip: you can just stack tiles on top of each other to make rooms higher! (sound on) Free demo for our dungeon crawler Dve
Pro-tip: you can just stack tiles on top of each other to make rooms higher! (sound on) Free demo for our dungeon crawler Dverghold available on Steam now, download and wishlist! https://store.steampowered.com/app/4216280/Dverghold
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Interesting post showing how much of so-called "indie gaming" is actually totally fake & gay, as has just been highlighted again by "Mixtape". https://fixupx.com/poorlocke/status/2053097466732388593
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We have now added the option to add (up to) 4 characters to the party in Dverghold after all. This made it necessary to overh
We have now added the option to add (up to) 4 characters to the party in Dverghold after all. This made it necessary to overhaul the HUD and change the layout a bit, what do you think? Also, we added a nice little 3D compass at the bottom :)
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Leaked photos of me and the boys testing Dverghold.
Leaked photos of me and the boys testing Dverghold.
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