MRKT Gaming
Обзорщик игровой индустрии от разработчиков MRKT! Main: @official_mrkt AI Lab: @mrkt_ailab_bot App main: t.me/mrkt/app Наши соц.сети : Х: x.com/official_mrkt YT: youtube.com/@mrkt_xyz TT: tiktok.com/@mrktcs2 MRKT.LAND: https://www.mrkt.land/
Show more📈 Analytical overview of Telegram channel MRKT Gaming
Channel MRKT Gaming (@cs_2_mrkt) is an active participant. Currently, the community unites 61 098 subscribers, ranking 1 257 in the Games category and 9 917 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 61 098 subscribers.
According to the latest data from 06 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -9 002 over the last 30 days and by -171 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 3.14%. Within the first 24 hours after publication, content typically collects 2.08% reactions from the total number of subscribers.
- Post reach: On average, each post receives 1 919 views. Within the first day, a publication typically gains 1 272 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 29.
- Thematic interests: Content is focused on key topics such as iem, blast, bounty, kraków, esports.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Обзорщик игровой индустрии от разработчиков MRKT!
Main: @official_mrkt
AI Lab: @mrkt_ailab_bot
App main: t.me/mrkt/app
Наши соц.сети :
Х: x.com/official_mrkt
YT: youtube.com/@mrkt_xyz
TT: tiktok.com/@mrktcs2
MRKT.LAND: https://www.mrkt.land/”
Thanks to the high frequency of updates (latest data received on 07 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
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