en
Feedback

Don't get caught by a cheater! Telemetrio finds and tags such channels πŸ‘‰ If you want to see the tag, subscribe

π…π„π€π“π”π‘π„π’π“πˆπ‚ π‹π„π€πŠπ’

π…π„π€π“π”π‘π„π’π“πˆπ‚ π‹π„π€πŠπ’

Open in Telegram

πŸ“Œ Educational & Research Purpose Only πŸ” Sharing publicly available source code for learning ❌ No selling ❌ No buying ❌ No promotions ⚠️ I am not responsible for misuse πŸ“š For knowledge & awareness only MODs & Kernel Resources.β˜‘οΈ

Show more
2 047
Subscribers
+1124 hours
+627 days
+20930 days
Posts Archive
AIMBOT AND BT MOD 😎 OFFER AVAILABLE FOR 7DAYSπŸŽ‰πŸŽ‰πŸŽ‰πŸŽ‰ 500RS 1 MONTH 😱 ONLY 999RS FULL SEASON 😱😱 DM TO BUY - @DEVEL_PAPA

PREMIUM KILL SIGN (V3) ➿➿➿➿➿➿➿➿➿➿➿➿➿➿➿
Private Leak Released
Key Features & Fixes:
Anti-Ban:
Random Ban Fix & Built-in Bypass (No 3rd-Party Bans
) Stability:
Zero Crashes, No Black/White Screen Issues
Compatibilit
y: Full Support for All Devices
Setup Tutorial: https://youtu.be/oNVp4rUTFXk Storage Bot: @ParallaxGitBot Encrypt:- https://parallaxserver.online/KillSingFucked%F0%9F%98%85%F0%9F%98%85/NewEncV1.html Join for More Updates: ➿➿➿➿➿➿➿ @SRCWALA1βœ… ➿➿➿➿➿

PATCH LIB TOOL FOR ALL DEVS ITS VERY USEFUL FOR SAVE YOUR TIME Note :: only for devs

local logic_profile = ModuleManager.GetModule(ModuleManager.LobbyModuleConfig.logic_profile)
local uid = Character UID
logic_profile:send_batch_get_bin_profile_req({uid}, function(profileList)
  local p = profileList and profileList[1]
  if p and p.login_banned_ts and tonumber(p.login_banned_ts[2]) > require("client.common.time_util").GetServerTimeInSec() then
    local banStart = tonumber(p.login_banned_ts[1]) or 0
    local banEnd = tonumber(p.login_banned_ts[2]) or 0
    local nick = p.nickName or p.gameName or ""
    local chatUntil = p.chat_banned_ts or 0
    ShowNotice(string.format("Name: %s\nBanUntil: %s", nick, os.date("%Y-%m-%d %H:%M:%S", banEnd)))
  end
end, 1) 
Check if the account has been Banned or not based on ID
Just Add Character UID In There (local uid = Character UID)
Credit:
 
Mrboot

══════════════════ ~ Game > BGMI ~ Bit > 64 ~ Version > 4.4.0 ~ Base Features ~ Smooth Esp ~ Aimbot ~ IPad View ~ No Shake ~ No Recoil ══════════════════

πŸ‘‰ bhai Yaha Mod Upload hoga ya πŸ‘ˆ [ Click And Download Mod ] Guys Esp+Magic Only :- No kill limited πŸ™ Full Season Free πŸ†“ All Seasons Hack free Deta hai βœ… 32+64 BIT MOD+LOADER

Wide View Lua
local TARGET_AXIS = 0 local function getLocalPlayer()   local ok_ui, UIUtil = pcall(require, "client.common.ui_util")   if not ok_ui or not UIUtil or not UIUtil.GetGameInstance then return nil end   local WorldContextObject = UIUtil.GetGameInstance()   if not WorldContextObject then return nil end   local ok_g, UGameplayStatics = pcall(import, "GameplayStatics")   if not ok_g or not UGameplayStatics then return nil end   local PlayerController = UGameplayStatics.GetPlayerController(WorldContextObject, 0)   if not PlayerController then return nil end   local LP = PlayerController.Player   if not LP then return nil end   if slua and slua.isValid and not slua.isValid(LP) then return nil end   return LP end local function applyWideView()   local LP = getLocalPlayer()   if not LP then return false end   if LP.AspectRatioAxisConstraint ~= TARGET_AXIS then     LP.AspectRatioAxisConstraint = TARGET_AXIS   end   return true end local applied_once = false local function tick()   if applyWideView() then applied_once = true end end pcall(tick) local frameCount = 0 local ok_hud, hud = pcall(require, "game_frontend_hud") if ok_hud and hud and hud.SetSluaTickListener then   hud.SetSluaTickListener(function()     frameCount = frameCount + 1     if not applied_once then       if frameCount % 30 == 0 then pcall(tick) end     else       if frameCount % 120 == 0 then pcall(applyWideView) end     end   end) end if ok_hud and hud then   if hud.SetPostSwitchLobbyEntryListener then     hud.SetPostSwitchLobbyEntryListener(function() pcall(applyWideView) end)   end   if hud.SetPostSwitchGameStatusListener then     hud.SetPostSwitchGameStatusListener(function() pcall(applyWideView) end)   end end