𝐓𝐄𝐙𝐙𝐀 𝐊𝐈𝐍𝐆 𝐎𝐅𝐂 𝟐
⚠️ DISCLAIMER All content is for "EDUCATIONAL" & "RESEARCH" PURPOSES ONLY ❌ No illegal misuse allowed ALLOWED✅✅✅ • Android reverse engineering tutorials • Open-source tools sharing #research #android #security
Show more📈 Analytical overview of Telegram channel 𝐓𝐄𝐙𝐙𝐀 𝐊𝐈𝐍𝐆 𝐎𝐅𝐂 𝟐
Channel 𝐓𝐄𝐙𝐙𝐀 𝐊𝐈𝐍𝐆 𝐎𝐅𝐂 𝟐 in the English language segment is an active participant. Currently, the community unites 21 223 subscribers, ranking 4 214 in the Games category and 19 214 in the India region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 21 223 subscribers.
According to the latest data from 23 September, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 2 631 over the last 30 days and by -20 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 9.35%. Within the first 24 hours after publication, content typically collects 6.70% reactions from the total number of subscribers.
- Post reach: On average, each post receives 1 984 views. Within the first day, a publication typically gains 1 423 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 22.
- Thematic interests: Content is focused on key topics such as tezza, dev, il2cpp, setup, bhai.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“⚠️ DISCLAIMER
All content is for "EDUCATIONAL" & "RESEARCH" PURPOSES ONLY
❌ No illegal misuse allowed
ALLOWED✅✅✅
• Android reverse engineering tutorials
• Open-source tools sharing
#research #android #security”
Thanks to the high frequency of updates (latest data received on 24 September, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
