кольт
привет, канал CoLT бот по покупке звезд @coltmarketbot ♥️ реклама - @jeudhdh Владелец > @CoLT_nft легенды - https://t.me/CoLT_Legends список менеджеров @LordgamesTV @reklama_nikita @Diggsale @xmediamanager ещё менеджеры @menegerscolt
Show more📈 Analytical overview of Telegram channel кольт
Channel кольт in the Russian language segment is an active participant. Currently, the community unites 89 372 subscribers, ranking 822 in the Games category and 6 203 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 89 372 subscribers.
According to the latest data from 06 October, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 8 374 over the last 30 days and by -270 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 3.81%. Within the first 24 hours after publication, content typically collects 4.69% reactions from the total number of subscribers.
- Post reach: On average, each post receives 3 423 views. Within the first day, a publication typically gains 4 213 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 139.
- Thematic interests: Content is focused on key topics such as нфт, звёзды, морожко, оскар, шлем.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“привет, канал CoLT
бот по покупке звезд @coltmarketbot ♥️
реклама - @jeudhdh
Владелец > @CoLT_nft
легенды - https://t.me/CoLT_Legends
список менеджеров @LordgamesTV @reklama_nikita @Diggsale @xmediamanager
ещё менеджеры @menegerscolt”
Thanks to the high frequency of updates (latest data received on 07 October, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
