[ 源码 ] - ZERO资源分享
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1 816
if (Config.CNCTEAMGameInfo) {
auto world = GetWorld();
if (!world || !world->GameState) return;
auto i = world->GameState;
if (i->IsA(ASTExtraGameStateBase::StaticClass())) {
auto InGame = (ASTExtraGameStateBase*)i;
float infoX = glWidth / 2.0f - 700.0f;
float infoY = 500.0f;
float boxW = 260.0f;
float boxH = 190.0f;
float textSize = density / 25.0f; // .Z/G
draw->AddRectFilled(ImVec2(infoX, infoY), ImVec2(infoX + boxW, infoY + boxH),
IM_COL32(0, 0, 0, 200), 8.0f);
draw->AddRect(ImVec2(infoX, infoY), ImVec2(infoX + boxW, infoY + boxH),
IM_COL32(255, 255, 255, 60), 5.0f);
draw->AddText(NULL, textSize + 1.0f, ImVec2(infoX + 10, infoY + 8),
IM_COL32(255, 255, 255, 255), "CNC TEAM - GAME STATUS");
// Dấu gạch ngang (Ngăn cách tiêu đề và thông tin)
draw->AddLine(ImVec2(infoX + 10, infoY + 35), ImVec2(infoX + boxW - 20, infoY + 35),
IM_COL32(255, 255, 255, 80), 1.0f);
auto DrawInfo = [&](const char* label, const std::string& value, float yOffset, ImU32 colorL, ImU32 colorV) {
draw->AddText(NULL, textSize, ImVec2(infoX + 12, infoY + yOffset), colorL, label); // male about
draw->AddText(NULL, textSize, ImVec2(infoX + 145, infoY + yOffset), colorV, value.c_str());
};
DrawInfo("Total Match ID ", std::to_string((int)InGame->GameID), 40, IM_COL32(180,180,180,255), IM_COL32(255,255,255,255));
DrawInfo("Total Team Mode ", std::to_string((int)InGame->PlayerNumPerTeam),60, IM_COL32(180,180,180,255), IM_COL32(0,255,150,255));
DrawInfo("Total Alive Players ", std::to_string((int)InGame->AlivePlayerNum), 80, IM_COL32(180,180,180,255), IM_COL32(0,200,255,255));
DrawInfo("Total Real Players ", std::to_string((int)InGame->PlayerNum), 100,IM_COL32(180,180,180,255), IM_COL32(255,220,220,255));
DrawInfo("Total Teams Rem ", std::to_string((int)InGame->AliveTeamNum), 120,IM_COL32(180,180,180,255), IM_COL32(255,150,0,255));
std::string matchTime = std::to_string((int)InGame->ElapsedTime) + "s | " +
std::to_string((int)InGame->ElapsedTime / 60) + "m";
DrawInfo("Match Time ID ", matchTime, 140,IM_COL32(180,180,180,255), IM_COL32(200,255,150,255));
}
}1 816
➡️ 𝘽𝙂𝙈𝙄 4.2 𝙎𝙍𝘾 64𝘽𝙄𝙏 ✔️
➡️𝘼𝙍𝘾𝙃𝙄𝙏𝙀𝘾𝙏𝙐𝙍𝙀 - 64𝘽𝙄𝙏
➡️𝙑𝙀𝙍𝙎𝙄𝙊𝙉 ~ 4.2
➡️𝙐𝙄 𝙏𝙔𝙋𝙀 - IMGUI UI
➡️𝙉𝙊 𝙇𝘼𝙂 ~ 𝙉𝙊 𝘾𝙍𝘼𝙎𝙃
➡️𝘼𝙇𝙇 𝙀𝙎𝙋
➡️BRUTAL BT 300𝙈
𝙋𝘼𝙎𝙎 :- @
REAL_SRC_BOMBER1 816
Repost from 𝗦𝗥𝗖 𝗛𝗮𝗻𝗴𝗼𝘂𝘁
_BYTE *__fastcall (*osub_B432394)(_BYTE *a1, __int64 a2);
_BYTE *__fastcall hsub_B432394(_BYTE *a1, __int64 a2)
{
if (!a1 || !a2)
return a1;
if (a1 == (_BYTE *)a2)
return a1;
a1[784] = 0;
a1[848] = 0;
a1[849] = 0;
a1[850] = 0;
*((_QWORD *)a1 + 107) = 0LL;
return a1;
}
Lib - Unreal Engine 4
Share Freely, Just Don't Remove Credits : @Prime_Bypass
1 816
Repost from 夏川真凉源码资源分享
+2
纯傻子,给钱之前态度好,给了以后直接变人,
触摸有问题,叫他给另一个一直不给,还说是一样的,
给的都是垃圾源码,都没用纯⭕💰,给个垃圾糊弄别人,把人家当傻子!
注意反诈,建议别找他买源码,容易被圈态度不好!
反诈程度5颗星 ❤️❤️❤️❤️❤️
用户名 @Xpryn
1 816
Repost from N/a
+1
#困困 #抖音 #快手 #黑料
短视频平台拥有461万粉丝的困困为了讨好金主给金主发性感大秀 反差感十足 金主直接线下秒射 币里还流着金叶就被摔出来了😳
点我进机器人看视频回放😮
点我进机器人看视频回放😮
点我进机器人看视频回放😮
关键词:困困
1 816
Repost from N/a
😀❗️❗️❗️❗️❗️😀
👑轩少互推团队-轩少主互推
✔️打造全网频道最多最质量互推
✔️轩少互推公益宣传 【宝贝回家公益宣传系列】 愿所有丢失的孩子都能找到自己的家庭❤️1️⃣PLC免费开户社工频道 2️⃣轩少改文件主频道 3️⃣网易云端口频道 4️⃣需要空余位置の联系 ⭐TG大牛频道效率互推👍 点击我加入TG挂圈大牛频道 点击我加入TG挂圈大牛频道 点击我加入TG挂圈大牛频道 点击我加入TG挂圈大牛频道 点击我加入TG挂圈大牛频道
全网最质量效率可查🕠🕠即可 不打空头支票 效率随时看 点击下方链接可以查看互推效率🌟https://t.me/xsovo88/6416?single 🥰参加质量互推联系 @sizzp ❌账号双向联系 @XShutui886_bot
1 816
Repost from N/a
+1
#困困 #抖音 #快手 #黑料
短视频平台拥有461万粉丝的困困为了讨好金主给金主发性感大秀 反差感十足 金主直接线下秒射 币里还流着金叶就被摔出来了😳
点我进机器人看视频回放😮
点我进机器人看视频回放😮
点我进机器人看视频回放😮
关键词:困困
1 816
Repost from N/a
😀❗️❗️❗️❗️❗️😀
👑轩少互推团队-轩少主互推
✔️打造全网频道最多最质量互推
✔️轩少互推公益宣传 【宝贝回家公益宣传系列】 愿所有丢失的孩子都能找到自己的家庭❤️1️⃣PLC免费开户社工频道 2️⃣轩少改文件主频道 3️⃣网易云端口频道 4️⃣需要空余位置の联系 ⭐TG大牛频道效率互推👍 点击我加入TG挂圈大牛频道 点击我加入TG挂圈大牛频道 点击我加入TG挂圈大牛频道 点击我加入TG挂圈大牛频道 点击我加入TG挂圈大牛频道
全网最质量效率可查🕠🕠即可 不打空头支票 效率随时看 点击下方链接可以查看互推效率🌟https://t.me/xsovo88/6416?single 🥰参加质量互推联系 @sizzp ❌账号双向联系 @XShutui886_bot
1 816
config.xml
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<location path="." inheritInChildApplications="true">
<system.webServer>
<handlers>
<add name="aspNetCore" path="*" verb="*" modules="AspNetCoreModuleV2" resourceType="Unspecified" />
</handlers>
<aspNetCore processPath="dotnet" arguments=".\MyApp.freefire.dll" stdoutLogEnabled="true" stdoutLogFile=".\com.dts.freefireth\logs\stdout" hostingModel="inprocess" />
</system.webServer>
</location>
</configuration>
This is lua code for free fire
Aim_Lock.lua
function aimLockHeadMagnetAllWeaponFreeFire(target)
if target == nil then
return false
end
enableAimLock(target, "head", "magnet")
enableFreeFire("all")
return true
end
function enableAimLock(target, bodyPart, method)
-- ...
end
function enableFreeFire(weapons)
-- ...
end
Aim Lock for free fire1 816
#include <iostream>
int main() {
std::string sensitivity = "0x00002328";
std::string aimbot = "on";
std::string aimfov = "99.0";
std::string aimlock = "on";
std::string dpi998 = "on";
std::string configFile = "config.xml";
std::string fileConfig = "file.xml";
std::string scriptConfig = "script.xml";
std::string aimHeadshotScript = "aimheadshot.xml";
std::string aimLockEnemyTarget = "HEAD";
std::string featureFreeFire = "feature.activited.freefire";
std::string aimbotConfig = "configuration.aimbot=on";
std::string aimfovConfig = "configuration.aimfov=on" + aimfov;
std::string aimlockConfig = "configuration.aimlock=on" + aimlock;
std::string dpiConfig = "configuration.dpi" + dpi0x00002328 + "=on";
std::string anticheatConfig = "configuration.anticheat=on";
std::string systemProcessing =
"<system.configuration.processing>100%</system.configuration.processing>";
std::string headshotFileConfig = "<configuration.file.headshot> on
</configuration.file.headshot>";
std::string configFileConfig = "<file.config> on </file.config>";
std::string scriptFileConfig = "<file.script> on </file.script>";
std::string headshotNoCheat = "<headshot.nocheat>on</headshot.nocheat>";
std::string aimLockScript = "<script.aimlock> on </script.aimlock>";
std::string noBannedScript = "<script.nobanned> on </script.nobanned>";
std::string aimbotConfigScript = "<configuration.aimbot> on
</configuration.aimbot>";
std::string easyHeadshotScript = "<script.easyheadshot> on
</script.easyheadshot>";
std::string redDamageNumbersScript = "<script.red.damage.numbers> on
</script.red.damage.numbers>";
std::string aimfovConfigScript = "<configuration.aimfov> on
</configuration.aimfov>";
std::string dpiScreenConfig = "<configuration.dpiscreen0x00002328> on
</configuration.dpiscreen0x00002328>";
std::string fps60Config = "<configuration.60fps> on </configuration.60fps>";
std::string hz90Config = "<configuration.90hz> on </configuration.90hz>";
std::string dpiSensitivity = "<dpi.sensivity> on </dpi.sensivity>";
std::string screenDpiConfig = "<screen.dpi0x00002328> on
</screen.dpi0x00002328>";
std::string iphoneSensitivityConfig = "<sensivity.iphone.xml> on
</sensivity.iphone.xml>";
std::string featureOptimization = R"( <feature name="OPTIMALISASI"
target="screen">
<description><![CDATA[
Adds entries to your Web.config file which are required by any .NET 3.5
AJAX.NET application.
]]></description>
<blocks>
<block name="OPTIMALISASI" config sections"/>
</blocks>
type="System.Web.Configuration.ScriptingGameServiceWorkAllMode")";
Aimbot free fire1 816
Repost from N/a
