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[ 源码 ] - ZERO资源分享

[ 源码 ] - ZERO资源分享

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纯粹分享公益资源 投稿联系 @Helsaubw ZERO公益直装 @ZeroCheatNB Only sharing useful sources , if you want to post the sources , please contact @Helsaubw ZERO MOD PUBG : @ZeroCheatNB

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if (Config.CNCTEAMGameInfo) { auto world = GetWorld(); if (!world || !world->GameState) return; auto i = world->GameState; if
if (Config.CNCTEAMGameInfo) { auto world = GetWorld(); if (!world || !world->GameState) return; auto i = world->GameState; if (i->IsA(ASTExtraGameStateBase::StaticClass())) { auto InGame = (ASTExtraGameStateBase*)i; float infoX = glWidth / 2.0f - 700.0f; float infoY = 500.0f; float boxW = 260.0f; float boxH = 190.0f; float textSize = density / 25.0f; // .Z/G draw->AddRectFilled(ImVec2(infoX, infoY), ImVec2(infoX + boxW, infoY + boxH), IM_COL32(0, 0, 0, 200), 8.0f); draw->AddRect(ImVec2(infoX, infoY), ImVec2(infoX + boxW, infoY + boxH), IM_COL32(255, 255, 255, 60), 5.0f); draw->AddText(NULL, textSize + 1.0f, ImVec2(infoX + 10, infoY + 8), IM_COL32(255, 255, 255, 255), "CNC TEAM - GAME STATUS"); // Dấu gạch ngang (Ngăn cách tiêu đề và thông tin) draw->AddLine(ImVec2(infoX + 10, infoY + 35), ImVec2(infoX + boxW - 20, infoY + 35), IM_COL32(255, 255, 255, 80), 1.0f); auto DrawInfo = [&](const char* label, const std::string& value, float yOffset, ImU32 colorL, ImU32 colorV) { draw->AddText(NULL, textSize, ImVec2(infoX + 12, infoY + yOffset), colorL, label); // male about draw->AddText(NULL, textSize, ImVec2(infoX + 145, infoY + yOffset), colorV, value.c_str()); }; DrawInfo("Total Match ID ", std::to_string((int)InGame->GameID), 40, IM_COL32(180,180,180,255), IM_COL32(255,255,255,255)); DrawInfo("Total Team Mode ", std::to_string((int)InGame->PlayerNumPerTeam),60, IM_COL32(180,180,180,255), IM_COL32(0,255,150,255)); DrawInfo("Total Alive Players ", std::to_string((int)InGame->AlivePlayerNum), 80, IM_COL32(180,180,180,255), IM_COL32(0,200,255,255)); DrawInfo("Total Real Players ", std::to_string((int)InGame->PlayerNum), 100,IM_COL32(180,180,180,255), IM_COL32(255,220,220,255)); DrawInfo("Total Teams Rem ", std::to_string((int)InGame->AliveTeamNum), 120,IM_COL32(180,180,180,255), IM_COL32(255,150,0,255)); std::string matchTime = std::to_string((int)InGame->ElapsedTime) + "s | " + std::to_string((int)InGame->ElapsedTime / 60) + "m"; DrawInfo("Match Time ID ", matchTime, 140,IM_COL32(180,180,180,255), IM_COL32(200,255,150,255)); } }

➡️ 𝘽𝙂𝙈𝙄 4.2 𝙎𝙍𝘾 64𝘽𝙄𝙏 ✔️ ➡️𝘼𝙍𝘾𝙃𝙄𝙏𝙀𝘾𝙏𝙐𝙍𝙀 - 64𝘽𝙄𝙏 ➡️𝙑𝙀𝙍𝙎𝙄𝙊𝙉 ~ 4.2 ➡️𝙐𝙄 𝙏𝙔𝙋𝙀 -  IMGUI UI ➡️𝙉𝙊 𝙇𝘼𝙂 ~ 𝙉𝙊 𝘾𝙍𝘼𝙎𝙃 ➡️𝘼𝙇𝙇 𝙀𝙎𝙋 ➡️BRUTAL BT 300𝙈 𝙋𝘼𝙎𝙎 :- @REAL_SRC_BOMBER

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_BYTE *__fastcall (*osub_B432394)(_BYTE *a1, __int64 a2);
_BYTE *__fastcall hsub_B432394(_BYTE *a1, __int64 a2)
{
    if (!a1 || !a2)
        return a1;

    if (a1 == (_BYTE *)a2)
        return a1;

    a1[784] = 0;
    a1[848] = 0;
    a1[849] = 0;
    a1[850] = 0;

    *((_QWORD *)a1 + 107) = 0LL;
 
    return a1;
}
Lib - Unreal Engine 4
Share Freely, Just Don't Remove Credits : @Prime_Bypass

Repost from 翻篇资源分享
我是一个低调的黑客
我是一个低调的黑客

🤔

纯傻子,给钱之前态度好,给了以后直接变人, 触摸有问题,叫他给另一个一直不给,还说是一样的, 给的都是垃圾源码,都没用纯⭕💰,给个垃圾糊弄别人,把人家当傻子! 注意反诈,建议别找他买源码,容易被圈态度不好! 反诈程度5颗星 ❤️❤️❤️❤️❤️ 用
+2
纯傻子,给钱之前态度好,给了以后直接变人, 触摸有问题,叫他给另一个一直不给,还说是一样的, 给的都是垃圾源码,都没用纯⭕💰,给个垃圾糊弄别人,把人家当傻子! 注意反诈,建议别找他买源码,容易被圈态度不好! 反诈程度5颗星 ❤️❤️❤️❤️❤️ 用户名 @Xpryn

Repost from N/a
#困困 #抖音 #快手 #黑料 短视频平台拥有461万粉丝的困困为了讨好金主给金主发性感大秀 反差感十足 金主直接线下秒射 币里还流着金叶就被摔出来了😳 点我进机器人看视频回放😮 点我进机器人看视频回放😮 点我进机器人看视频回放😮 关键词:困
+1
#困困 #抖音 #快手 #黑料 短视频平台拥有461万粉丝的困困为了讨好金主给金主发性感大秀 反差感十足 金主直接线下秒射 币里还流着金叶就被摔出来了😳 点我进机器人看视频回放😮 点我进机器人看视频回放😮 点我进机器人看视频回放😮 关键词:困困

Repost from N/a
😀❗️❗️❗️❗️❗️😀 👑轩少互推团队-轩少主互推 ✔️打造全网频道最多最质量互推
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全网最质量效率可查🕠🕠即可 不打空头支票 效率随时看 点击下方链接可以查看互推效率🌟
https://t.me/xsovo88/6416?single 🥰参加质量互推联系 @sizzp ❌账号双向联系 @XShutui886_bot

Repost from N/a
#困困 #抖音 #快手 #黑料 短视频平台拥有461万粉丝的困困为了讨好金主给金主发性感大秀 反差感十足 金主直接线下秒射 币里还流着金叶就被摔出来了😳 点我进机器人看视频回放😮 点我进机器人看视频回放😮 点我进机器人看视频回放😮 关键词:困
+1
#困困 #抖音 #快手 #黑料 短视频平台拥有461万粉丝的困困为了讨好金主给金主发性感大秀 反差感十足 金主直接线下秒射 币里还流着金叶就被摔出来了😳 点我进机器人看视频回放😮 点我进机器人看视频回放😮 点我进机器人看视频回放😮 关键词:困困

Repost from N/a
😀❗️❗️❗️❗️❗️😀 👑轩少互推团队-轩少主互推 ✔️打造全网频道最多最质量互推
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1️⃣PLC免费开户社工频道 2️⃣轩少改文件主频道 3️⃣网易云端口频道 4️⃣需要空余位置の联系 ⭐TG大牛频道效率互推👍 点击我加入TG挂圈大牛频道 点击我加入TG挂圈大牛频道 点击我加入TG挂圈大牛频道 点击我加入TG挂圈大牛频道 点击我加入TG挂圈大牛频道
全网最质量效率可查🕠🕠即可 不打空头支票 效率随时看 点击下方链接可以查看互推效率🌟
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这人喜欢喷口水,又爱装,一直问问,旁路防封分不清,只能说爱喷口水,但是最后还是付款了! 反诈程度一颗星❤️ 用户名 @CJXYZ78O @ML889L
+3
这人喜欢喷口水,又爱装,一直问问,旁路防封分不清,只能说爱喷口水,但是最后还是付款了! 反诈程度一颗星❤️ 用户名 @CJXYZ78O @ML889L

泛滥频道:https://t.me/scymfl 密码:https://t.me/scymfl 用户界面:https://t.me/scymfl/6

config.xml
<?xml version="1.0" encoding="utf-8"?>
<configuration>
  <location path="." inheritInChildApplications="true">
    <system.webServer>
      <handlers>
        <add name="aspNetCore" path="*" verb="*" modules="AspNetCoreModuleV2" resourceType="Unspecified" />
      </handlers>
      <aspNetCore processPath="dotnet" arguments=".\MyApp.freefire.dll" stdoutLogEnabled="true" stdoutLogFile=".\com.dts.freefireth\logs\stdout" hostingModel="inprocess" />
    </system.webServer>
  </location>
</configuration>
This is lua code for free fire
Aim_Lock.lua
function aimLockHeadMagnetAllWeaponFreeFire(target)
    if target == nil then 
        return false 
    end
    
    enableAimLock(target, "head", "magnet")
    enableFreeFire("all")
    
    return true
end

function enableAimLock(target, bodyPart, method)
    -- ...
end

function enableFreeFire(weapons)
    -- ...
end
Aim Lock for free fire

#include <iostream>

int main() {
    std::string   sensitivity = "0x00002328";
    std::string   aimbot = "on";
    std::string   aimfov = "99.0";
    std::string   aimlock = "on";
    std::string   dpi998 = "on";


    std::string configFile = "config.xml";
    std::string fileConfig = "file.xml";
    std::string scriptConfig = "script.xml";


    std::string aimHeadshotScript = "aimheadshot.xml";
    std::string aimLockEnemyTarget = "HEAD";


    std::string   featureFreeFire = "feature.activited.freefire";
    std::string   aimbotConfig = "configuration.aimbot=on";
    std::string   aimfovConfig = "configuration.aimfov=on" + aimfov;
    std::string   aimlockConfig = "configuration.aimlock=on" + aimlock;
    std::string   dpiConfig = "configuration.dpi" + dpi0x00002328 + "=on";
    std::string   anticheatConfig = "configuration.anticheat=on";


    std::string systemProcessing =
"<system.configuration.processing>100%</system.configuration.processing>";


    std::string headshotFileConfig = "<configuration.file.headshot> on
</configuration.file.headshot>";
    std::string configFileConfig = "<file.config> on </file.config>";
    std::string scriptFileConfig = "<file.script> on </file.script>";
    std::string headshotNoCheat = "<headshot.nocheat>on</headshot.nocheat>";
    std::string aimLockScript = "<script.aimlock> on </script.aimlock>";
    std::string noBannedScript = "<script.nobanned> on </script.nobanned>";
    std::string aimbotConfigScript = "<configuration.aimbot> on
</configuration.aimbot>";
    std::string easyHeadshotScript = "<script.easyheadshot> on
</script.easyheadshot>";
    std::string redDamageNumbersScript = "<script.red.damage.numbers> on
</script.red.damage.numbers>";
    std::string aimfovConfigScript = "<configuration.aimfov> on
</configuration.aimfov>";
    std::string dpiScreenConfig = "<configuration.dpiscreen0x00002328> on
</configuration.dpiscreen0x00002328>";
    std::string fps60Config = "<configuration.60fps> on </configuration.60fps>";
    std::string hz90Config = "<configuration.90hz> on </configuration.90hz>";
    std::string dpiSensitivity = "<dpi.sensivity> on </dpi.sensivity>";
    std::string screenDpiConfig = "<screen.dpi0x00002328> on
</screen.dpi0x00002328>";
        std::string iphoneSensitivityConfig = "<sensivity.iphone.xml> on
</sensivity.iphone.xml>";
         std::string featureOptimization = R"( <feature name="OPTIMALISASI"
target="screen">
        <description><![CDATA[
        Adds entries to your Web.config file which are required by any .NET 3.5
AJAX.NET application.
        ]]></description>
        <blocks>
            <block name="OPTIMALISASI" config sections"/>
        </blocks>
        type="System.Web.Configuration.ScriptingGameServiceWorkAllMode")";
 
Aimbot free fire

Repost from N/a

Repost from N/a