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𝗔𝗟𝗟 𝗦𝗥𝗖 𝟮.𝟬

𝗔𝗟𝗟 𝗦𝗥𝗖 𝟮.𝟬

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[UI] https://t.me/Yarasa_Src/2667?single 💎 Aʀᴄʜɪᴛᴇᴄᴛᴜʀᴇ - 32Bɪᴛ 💎 Uɪ Tʏᴘᴇ - IMGUI 💎 Nᴏ Lᴀɢ ~ Nᴏ Cʀᴀsʜ 💎 Version ~ 27.0 💎 Bullet Track --------------------------- Password:- john_bogeyman --------------------------- Credit:- @john_bogeyman If You Delete Credits I'll Fuck Your Mother --------------------------- Join More Update ➜ ᴊᴏɪɴ : @Yarasa_src ➜ ᴊᴏɪɴ : @Yarasa_src

Src send ?
+1
Src send ?

FTxSHIVAM RANDI PRIVATE SRC LEAK😂 UI CLICK HERE 😂😆 FTxSHIVAM = JHATT KA TUTA HUA BAAL 🔞
PASSWORD : NARUTOxPAMPA
TG : @NARUTOO_OG 😉
JOIN : NARUTOxCHEATS

64 Bit src

if (!firstfly) {
                    uintptr_t characterMovementAddress = *(uintptr_t *)(g_LocalPlayer + 0x310);
                    if (characterMovementAddress) {
                        originalGravityScale = *(float *)(characterMovementAddress + 0x134);
                        originalJumpZVelocity = *(float *)(characterMovementAddress + 0x13C);
                        originalMaxAcceleration = *(float *)(characterMovementAddress + 0x188);
                        originalAirControl = *(float *)(characterMovementAddress + 0x1AC);
                    }
                    originalCustomTimeDilation = *(float *)((uintptr_t)g_LocalPlayer + 0x60);
                    originalJumpMaxCount = *(int *)((uintptr_t)g_LocalPlayer + 0x3D8);
                    originalEnergySpeedScale = *(float *)((uintptr_t)g_LocalPlayer + 0x14F0);
                    uintptr_t CharacterMov = *(uintptr_t *)((uintptr_t)g_LocalPlayer + 0x310);
                    if (CharacterMov) {
                        *(float *)(CharacterMov + 0x134) = 10.0f; // gravityscale
                        *(float *)(CharacterMov + 0x13c) = 0.0f; // jumpzvelocity
                        *(float *)(CharacterMov + 0x188) = 900000.0f; // 
                    }
                    *(float *)((uintptr_t)g_LocalPlayer + 0x60) = 0.1f; // customtimedilation
                    *(int *)((uintptr_t)g_LocalPlayer + 0x3d8) = 9000000; // jumpmaxcount
                    *(float *)((uintptr_t)g_LocalPlayer + 0x14f0) = 12.0f; // energyspeedscale
                    if (CharacterMov) {
                        *(float *)(CharacterMov + 0x1ac) = 90000.0f; // aircontrol
                        *(float *)(CharacterMov + 0x134) = 10.0f; // gravityscale
                        *(float *)(CharacterMov + 0x13c) = 9000.0f; // jumpzvelocity
                        *(float *)(CharacterMov + 0x188) = 900000.0f; 
                    }
                    firstfly = true;
                } else {
                    uintptr_t CharacterMov = *(uintptr_t *)((uintptr_t)g_LocalPlayer + 0x310);
                    if (CharacterMov) {
                        *(float *)(CharacterMov + 0x134) = 10.0f; // gravityscale
                        *(float *)(CharacterMov + 0x13c) = 0.0f; // jumpzvelocity
                        *(float *)(CharacterMov + 0x188) = 900000.0f; 
                    }
                    *(float *)((uintptr_t)g_LocalPlayer + 0x60) = 0.1f; // customtimedilation
                    *(int *)((uintptr_t)g_LocalPlayer + 0x3d8) = 9000000; // jumpmaxcount
                    *(float *)((uintptr_t)g_LocalPlayer + 0x14f0) = 12.0f; // energyspeedscale
                    if (CharacterMov) {
                        *(float *)(CharacterMov + 0x1ac) = 90000.0f; 
                        *(float *)(CharacterMov + 0x134) = 10.0f; // gravityscale
                        *(float *)(CharacterMov + 0x13c) = 9000.0f; // jumpzvelocity
                        *(float *)(CharacterMov + 0x188) = 900000.0f; 
                    }
                }
            } else {
                if (firstfly) {
                    uintptr_t CharacterMov = *(uintptr_t *)((uintptr_t)g_LocalPlayer + 0x310);
                    if (CharacterMov) {
                        *(float *)(CharacterMov + 0x134) = originalGravityScale; // gravityscale
                        *(float *)(CharacterMov + 0x13c) = originalJumpZVelocity; // jumpzvelocity
                        *(float *)(CharacterMov + 0x188) = originalMaxAcceleration; // 
                    }
                    *(float *)((uintptr_t)g_LocalPlayer + 0x60) = originalCustomTimeDilation; // customtimedilation
                    *(int *)((uintptr_t)g_LocalPlayer + 0x3d8) = originalJumpMaxCount; // jumpmaxcount
                    *(float *)((uintptr_t)g_LocalPlayer + 0x14f0) = originalEnergySpeedScale; // energyspeedscale
                    if (CharacterMov) {
                        *(float *)(CharacterMov + 0x1ac) = originalAirControl; 
                    }
   }
            }
Sky Jump Flash
Credit Gaya Apni Gand Main dalo

kFox::SetSearchRange(RegionType::VIDEO); kFox::MemorySearch("4645552144794517507", Type::TYPE_QWORD); kFox::MemoryWrite("4645552144793993216", 0, Type::TYPE_QWORD);
Cr!! @Timer_ano_alloc

𝗡𝗘𝗪 𝗦𝗥𝗖

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Src coming soon all ban fix 💀
Src coming soon all ban fix 💀

My private offset base SRC ✅ No lag, no crashes, completely smooth Smooth interface ✅ Bullet tracking works great Give points: - @TxHARSH Otherwise you're my son ✅ https://t.me/TEAM_MRX_ULTIMATE https://t.me/TEAM_MRX_ULTIMATE

bool Abhishek = true; //add top // } ImGui::EndTabBar(); } } if (Abhishek) { ImGui::SetNextWindowPos(ImVec2(900, 200), ImGuiC
bool Abhishek = true; //add top // } ImGui::EndTabBar(); } } if (Abhishek) { ImGui::SetNextWindowPos(ImVec2(900, 200), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(300, 300), ImGuiCond_FirstUseEver); static int clicked = 0; if (ImGui::Begin("###3131", 0, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoBackground)) { pthread_t t; if (ImGui::Checkbox("God view", &PeekUp)) {pthread_create(&t, 0, run_thread, (void *)(9999));} if (ImGui::Checkbox("Lng hnd", &Kill)) {pthread_create(&t, 0, run_thread, (void *)(201));} }} ImGui::End(); ImGui::Render();

HIGH JUMP LODA LAHAN 0% DAMGE ENJOY

KLPO KID'S 😂

UI Enjoy guys

Is se SMOKE ka gar chal Raha hai kid's upload soon

NEXT GAMING.zip47.94 MB