en
Feedback
𝗔𝗟𝗟 𝗦𝗥𝗖 𝟮.𝟬

𝗔𝗟𝗟 𝗦𝗥𝗖 𝟮.𝟬

Open in Telegram

🚩 Channel was restricted by Telegram

Show more
No data
Subscribers
-724 hours
-447 days
+15230 days
Posts Archive
mtg high bt src.zip39.16 MB

MTGOP1➪𝐕𝙸𝙿➪𝐒𝚁𝙲 offset base.zip27.83 MB

💗MTG SDK STABLE FLY SRC.zip54.97 MB

sᴅᴋ_ᴛᴏ_ᴏғғsᴇᴛ_ғʟᴏᴛɪɴɢ_ʙᴀsᴇ_32ʙɪᴛ.zip8.54 MB

PUBGM SRC 3.7_ 32bit @PREMIUM_HEX.zip12.60 MB

PUBGM 3.7 32BIT SRC UPLOADING
PUBGM 3.7 32BIT SRC UPLOADING

sticker.webp0.07 KB

😈DEVIL ADITYA PRIVATE 10.7z

Draga 1.0 PRIVATE SRC BY @ates999999.zip3.68 MB

REACTION UPLOAD SOON
REACTION UPLOAD SOON

New ESP COUNT char extraa[50]; //ImGui::PushFont(@SHARMA_JI7); g_LocalController = localController; g_LocalPlayer = localPlay
New ESP COUNT
char extraa[50];    //ImGui::PushFont(@SHARMA_JI7); g_LocalController = localController; g_LocalPlayer = localPlayer; int TotalCount = totalEnemies; sprintf(extraa, "Player : %d ", totalEnemies); ImGui::GetForegroundDrawList()->AddText({glWidth /2-55,45}, ImColor(220, 0, 0, 255), extraa); sprintf(extraa, " Bot : %d", totalBots); ImGui::GetForegroundDrawList()->AddText({glWidth /2+35,45}, ImColor(255, 255, 255, 255), extraa); draw->AddRectFilled(ImVec2(glWidth / 1.868 - 139, 37), ImVec2(glWidth / 1.709 - 6.685, 77.273), IM_COL32(30, 30, 30, 255), 7.0f); draw->AddRect(ImVec2(glWidth / 1.868 - 139, 37), ImVec2(glWidth / 1.709 - 6.685, 77.273), IM_COL32(255, 0, 0, 255), 10.0f, 0, 2.0f); ImGui::PopFont();}
Dev:- @SHARMA_JI7

g_LocalController = localController; g_LocalPlayer = localPlayer; g_LocalWeapon = localWeapon; if (totalBots > 0){ DrawImage(
g_LocalController = localController; g_LocalPlayer = localPlayer; g_LocalWeapon = localWeapon; if (totalBots > 0){ DrawImage(glWidth / 2, 35, 90, 45, Bot_on.textureId); ImVec2 center = ImGui::GetMainViewport()->GetCenter(); sprintf(extraa, " %d", totalBots); ImGui::GetForegroundDrawList()->AddText(NULL ,25,{glWidth / 2 + 35,45}, ImColor(255,255,255), extraa); }else{ DrawImage(glWidth / 2, 35, 90, 45, Bot_off.textureId); ImVec2 center = ImGui::GetMainViewport()->GetCenter(); sprintf(extraa, " %d", totalBots); ImGui::GetForegroundDrawList()->AddText(NULL ,25,{glWidth / 2 + 45,45}, ImColor(255,255,255), extraa); } if (totalEnemies > 0){ DrawImage(glWidth / 2 - 90, 35, 90, 45, Enemy_on.textureId); ImVec2 center = ImGui::GetMainViewport()->GetCenter(); sprintf(extraaa, "%d", totalEnemies); ImGui::GetForegroundDrawList()->AddText(NULL ,25,{glWidth / 2 - 38,45}, ImColor(255,255,255), extraaa); }else{ DrawImage(glWidth / 2 - 90, 35, 90, 45, Enemy_off.textureId); ImVec2 center = ImGui::GetMainViewport()->GetCenter(); sprintf(extraaa, "%d", totalEnemies); ImGui::GetForegroundDrawList()->AddText(NULL ,25,{glWidth / 2 - 35,45}, ImColor(255,255,255), extraaa); }

VIP PATEL OP OFFSET POWER.7z29.59 MB