Se4ya | SO2
Π ΠΠ β 6178362052 ΠΠ»Π°Π΄Π»Π΅Ρ - @NESSIYT ΠΠ΅Π½Π΅Π΄ΠΆΠ΅Ρ ΠΏΠΎ ΡΠ΅ΠΊΠ»Π°ΠΌΠ΅ - @MoonyStern ΠΠ΅Π½Π΅Π΄ΠΆΠ΅Ρ ΠΏΠΎ ΠΠ - @fsmailBOSS ΠΠ°Π½Π°Π» Π² MAX - https://max.ru/Se4yaSo2 ΠΠ°Π½Π°Π» Π² VK - https://vk.ru/Se4yaSo2 ΠΠ΅Π³Π΅Π½Π΄Π° ΠΌΠΎΠ΅Π³ΠΎ ΠΊΠ°Π½Π°Π»Π° BLACK(Π ΡΡΠ»Π°Π½) Π½Π΅ ΡΡΠ°Π»ΠΎ Π΅Π³ΠΎ 04.05.2026, Π³ΡΡΠ· 200
Show moreπ Analytical overview of Telegram channel Se4ya | SO2
Channel Se4ya | SO2 (@se4yaso2) in the Russian language segment is an active participant. Currently, the community unites 42 791 subscribers, ranking 1 948 in the Games category and 14 730 in the Russia region.
π Audience metrics and dynamics
Since its creation on Π½Π΅Π²ΡΠ΄ΠΎΠΌΠΎ, the project has demonstrated rapid growth, gathering an audience of 42 791 subscribers.
According to the latest data from 05 September, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -2 241 over the last 30 days and by -75 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 3.46%. Within the first 24 hours after publication, content typically collects 1.93% reactions from the total number of subscribers.
- Post reach: On average, each post receives 1 482 views. Within the first day, a publication typically gains 828 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 16.
- Thematic interests: Content is focused on key topics such as ΠΌΠΎΠ»ΠΎΠ΄Π΅Ρ, ΠΊΡΠ½Π°ΠΉ, ΠΏΡΠΎΠΌΠΈΠΊ, ΠΏΡΠΎΠΌΠΎΠΊΠΎΠ΄Ρ, ΠΊΠ΅ΡΠ°ΠΌΠ±ΠΈΡ.
π Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
βΠ ΠΠ β 6178362052
ΠΠ»Π°Π΄Π»Π΅Ρ - @NESSIYT
ΠΠ΅Π½Π΅Π΄ΠΆΠ΅Ρ ΠΏΠΎ ΡΠ΅ΠΊΠ»Π°ΠΌΠ΅ - @MoonyStern
ΠΠ΅Π½Π΅Π΄ΠΆΠ΅Ρ ΠΏΠΎ ΠΠ - @fsmailBOSS
ΠΠ°Π½Π°Π» Π² MAX - https://max.ru/Se4yaSo2
ΠΠ°Π½Π°Π» Π² VK - https://vk.ru/Se4yaSo2
ΠΠ΅Π³Π΅Π½Π΄Π° ΠΌΠΎΠ΅Π³ΠΎ ΠΊΠ°Π½Π°Π»Π° BLACK(Π ΡΡΠ»Π°Π½) Π½Π΅ ΡΡΠ°Π»ΠΎ Π΅Π³ΠΎ 04.05.2026, Π³ΡΡΠ· 200β
Thanks to the high frequency of updates (latest data received on 06 September, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
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