RuStore Игры
Официальный канал RuStore для любителей мобильных игр на Андроид. Новости, скидки, мемы, подборки и обзоры игр — всё здесь. Игры: rustore.ru/catalog/games Чат: @RustoreGamesChat Мы в MAX: clc.to/Kc50g4 Поддержка: support@rustore.ru
Show more📈 Analytical overview of Telegram channel RuStore Игры
Channel RuStore Игры (@rustore_games) in the Russian language segment is an active participant. Currently, the community unites 61 629 subscribers, ranking 1 238 in the Games category and 9 704 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 61 629 subscribers.
According to the latest data from 29 August, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -8 895 over the last 30 days and by -2 over the last 24 hours, overall reach remains high.
- Verification status: Verified (Officially confirmed by Telegram)
- Engagement rate (ER): The average audience engagement rate is 6.23%. Within the first 24 hours after publication, content typically collects 1.26% reactions from the total number of subscribers.
- Post reach: On average, each post receives 3 841 views. Within the first day, a publication typically gains 779 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 54.
- Thematic interests: Content is focused on key topics such as промокоды, призыв, бустер, наследие, blitz.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Официальный канал RuStore для любителей мобильных игр на Андроид. Новости, скидки, мемы, подборки и обзоры игр — всё здесь.
Игры: rustore.ru/catalog/games
Чат: @RustoreGamesChat
Мы в MAX: clc.to/Kc50g4
Поддержка: support@rustore.ru”
Thanks to the high frequency of updates (latest data received on 30 August, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
