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Labrador Adventures $LABR

Labrador Adventures $LABR

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Official channel of the Labrador Adventures project and the $LABR token RU: https://t.me/labrador_labr_ru Chat: @labrador_labr_chat

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📈 Analytical overview of Telegram channel Labrador Adventures $LABR

Channel Labrador Adventures $LABR (@labrador_labr) in the English language segment is an active participant. Currently, the community unites 74 240 subscribers, ranking 1 023 in the Games category and 556 in the International region.

📊 Audience metrics and dynamics

Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 74 240 subscribers.

According to the latest data from 18 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -2 028 over the last 30 days and by -110 over the last 24 hours, overall reach remains high.

  • Verification status: Not verified
  • Engagement rate (ER): The average audience engagement rate is 2.21%. Within the first 24 hours after publication, content typically collects 0.93% reactions from the total number of subscribers.
  • Post reach: On average, each post receives 1 640 views. Within the first day, a publication typically gains 687 views.
  • Reactions and interaction: The audience actively supports content: the average number of reactions per post is 25.
  • Thematic interests: Content is focused on key topics such as rune, labr, mining, expedition, mechanic.

📝 Description and content policy

The author describes the resource as a platform for expressing subjective opinions:
Official channel of the Labrador Adventures project and the $LABR token RU: https://t.me/labrador_labr_ru Chat: @labrador_labr_chat

Thanks to the high frequency of updates (latest data received on 19 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.

74 240
Subscribers
-11024 hours
-4487 days
-2 02830 days
Attracting Subscribers
July '26
July '26
+169
in 4 channels
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+6
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+11
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April '260
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in 1 channels
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in 1 channels
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January '26
+151
in 2 channels
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December '250
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in 1 channels
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September '25
+847
in 1 channels
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+181
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July '250
in 0 channels
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June '25
+16
in 1 channels
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May '25
+179
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April '25
+3 223
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March '25
+64
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February '25
+24 357
in 4 channels
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January '250
in 3 channels
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December '24
+13
in 1 channels
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November '24
+6 814
in 4 channels
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October '24
+5 554
in 5 channels
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September '24
+136 753
in 23 channels
Date
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Channel Posts
🐶 About Sets / Skins We discovered that the logic for equipping clothing items was not implemented quite correctly. Because
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🐶 About Sets / Skins We discovered that the logic for equipping clothing items was not implemented quite correctly. Because of this, the risk of unfair play and serious imbalance increases, so we will make changes. Currently: if the sum of all bonuses — clan bonuses, buffs, and elixirs — gives the required stat value shown on a clothing item, you can already equip it. After the update: equipping clothing items will take into account the upgraded levels of the character’s relevant profile stats. ⏱️ Update time: tomorrow, Friday, July 16, at 14:00 UTC. Most likely, the game will not need to be turned off. 📌 Also, together with the update, all users will have their active stat reset cooldown removed, and the first free stat reset attempt will be restored. ⭐️️ The Summer Set currently gives its bonuses in the regular world even if it is simply in your inventory. P.S. Some users from League I were mistakenly moved to League II and vice versa. We checked everything and moved them to the correct leagues. Happy gaming, everyone! 😄

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🐶 DUNGEON and ARENA are Live! The update is complete! The Dungeon and Arena are ready for battles! Before starting battles,+1
🐶 DUNGEON and ARENA are Live! The update is complete! The Dungeon and Arena are ready for battles! Before starting battles, we recommend studying the dungeon mechanics and arena combat mechanics. 🔨 More details about the dungeon and rewards: t.me/labrador_labr_ru/1202 🔨 Details about stats, formulas, and the arena: t.me/labrador_labr_ru/1204 ➡️Happy gaming, everyone! 😄
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🐶 Maintenance In about 5–10 minutes, we will begin updating the game, and it will be unavailable. ⏱️ Duration: around 30 minutes. This update will launch the Dungeon and Arena! We really hope everything goes smoothly and without bugs. Everything has been tested many times! Please plan your interactions with the game mechanics in advance. Thank you for your understanding.
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🐶 Release Postponed Unfortunately, after the Dungeon release, another critical bug was discovered for one specific user. It may have potentially affected other players as well, so we are now investigating the issue and working on a fix. We have to postpone the release, because with this mechanic it is extremely important that all players start and continue playing under equal conditions. Any critical bug can affect the integrity and fairness of the module. ⏱️ Estimated release time: tomorrow at 16:00 UTC. P.S. The main Labrador Adventures world is not affected.
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🐶 The Game Will Launch Within 10 Minutes The game will be launched shortly. Everyone has been refunded the Gold they managed to spend on keys yesterday. The altars have been fixed. Now, set bonuses will be activated not by equipping the set, but by having the full set in your inventory. ⏱️ We are working on the Dungeon release. Estimated release time: today between 17:00 and 18:00 UTC.
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🐶 Release Postponed Unfortunately, after the release, we encountered several bugs that did not appear on the test servers. The game will be restored shortly, but access to the battle world will be disabled. This means the new module will not be available yet. We will do our best to fix all detected bugs and release a fully working version for you! ⏱️ Estimated release time: tomorrow at 16:00 UTC.
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🐶 Maintenance In about 20 minutes, we will begin updating the game, and it will be unavailable. The update will last approximately 40–60 minutes. This update will introduce the Dungeon and the Arena! Please plan your interactions with the game mechanics in advance. Thank you for your understanding.
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🐶 Getting Ready for the Launch of the DUNGEON. Part 2 Let’s continue going through the details of the new event. The release+1
🐶 Getting Ready for the Launch of the DUNGEON. Part 2 Let’s continue going through the details of the new event. The release is already today! 🎯 Character Stats - Strength: determines the character’s damage - Crit: increases the chance of a critical hit - Accuracy: increases the chance to hit the target - Dodge: increases the chance to dodge an attack - Defense: reduces incoming damage - Penetration: increases the chance to deal damage through defense - Resilience: reduces the chance of receiving critical damage - Endurance: determines the character’s health 🎯 Stat Reset - first change: free - subsequent changes: 1000 Gold 📌At least 48 hours must pass between stat resets. 🎯 Sets Equipping sets will require certain character stats. Items from different sets cannot be mixed. 🎯 Arena, Clan Altar, and Battle Elixirs. 📜 Matchmaking will work under the same rules. 📜 The Altar will remain unchanged compared to the previous event. 📜 Additional battle elixirs for Resilience and Endurance will appear in auctions. Everything else remains unchanged. 🎯 Energy Energy will only be used on the PvP Arena. It will no longer be possible to upgrade Energy recovery speed — only the possible accumulated maximum. If you already had Energy limits upgraded, they will be preserved. 🎯 Formulas 📕 Hit Chance Hit Chance (%) = clamp(90 × ((Accuracy + 10) / (Dodge + 10))², 30, 100) Where: 90 — base hit chance; 30 and 100 — minimum and maximum hit chance. Example: the attacker has Accuracy 8, and the target has Dodge 10. 90 × ((8 + 10) / (10 + 10))² = 72.9%. Final hit chance: 72.9% 📕 Damage Reduction Reduction = min(0.75, Defense / (Defense + Attacker_Damage / 1.5)) Final Damage = Damage × (1 − Reduction) Example: the attacker has Damage 30, and the target has Defense 27 → reduction = 27 / (27 + 30 / 1.5) = 27 / 47 = 57%. Damage dealt to the target: 30 × 0.43 ≈ 13. 📕 Critical Hit Chance Crit Chance (%) = clamp(5 × ((10 + Crit − Resilience) / 10)², 1, 75) Where: 5 — base crit chance when values are equal; 1 and 75 — minimum and maximum crit chance. Example: the attacker has Crit 30, and the target has Resilience 10. 5 × ((10 + 30 − 10) / 10)² = 45% Final crit chance: 45% 📕 Penetration Chance Pierce Chance (%) = 2 × Pierce Example: Pierce 25 → 2 × 25 = 50% Final pierce chance: 50% 📕 Damage 1 Strength = 1 Damage 📕 Health / HP HP = 40 + 15 × Endurance The base value is 40 HP. Each point of Endurance gives +15 HP. 🎯 Personal Skills Players will be able to choose from 7 personal skills. Using all skills at the same time will not be possible. Skills only have an effect in PvP mode. 🎯 PvP and Clan Leaderboards In the PvP leaderboard, each victory gives +1 point. Losses do not subtract victories. In the clan leaderboard: 📜 Victory in League I: 1 point / number of clan members 📜 Victory in League II: 1 point / number of clan members × 0.8 📜 Victory in League III: 1 point / number of clan members × 0.6 📌 For defeating a clanmate in any league, the clan receives the result with a ×1.2 multiplier. Ready to fight? ➡️Happy gaming, everyone! 😄
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🐶 Getting Ready for the Launch of the DUNGEON! Part 1 The release of the Dungeon is scheduled for Tuesday, July 14. Let’s go+1
🐶 Getting Ready for the Launch of the DUNGEON! Part 1 The release of the Dungeon is scheduled for Tuesday, July 14. Let’s go through the key mechanics in advance. Let’s go! 🎯 Dungeon Instead of a regular boss, a full dungeon mechanic will appear: 📌The dungeon includes 15 floors. 📌Each floor has 10 rooms. 📌Every 10th room is guarded by a boss. 📌Before entering a room, you can choose a buff for experience, rewards, keys, or healing. Entering each room requires a key: 📌1 free key is given once per day. 📌Keys can drop as a reward for completing rooms. 📌Keys can also be purchased in limited quantities. 🎯 Health Users will have different Health in the dungeon and on the arena: 💪 The Health you upgrade for battles only works on the arena. It fully restores automatically after each fight. 💪 In the dungeon, you start with 100% Health by default. It is always reduced and restored as a percentage. Your goal is to make sure your hero does not die. If your hero dies, they will automatically revive after 24 hours. You can also revive them instantly for 1,000 Gold. You can restore Health in the dungeon in two ways: by buying medkits or by choosing a healing buff before entering a room. 🎯 Dungeon Rewards For completing rooms, you will receive: - Gold; - TON / GRAM; - keys; - experience. The deeper the dungeon, the richer the loot. The first three players to fully complete the dungeon will share an additional reward of 850 USDT. 🎯 Experience Experience earned in the dungeon helps level up your hero. New levels grant character stat points. These will become the foundation for upgrading your hero for PvP battles on the arena. 🎯 Module Completion Condition Once the first user completes all 15 floors of the dungeon, a 24-hour countdown timer will start. 🎯 Leagues The league system remains the same. Based on the results of the previous boss: 📌players ranked 51–100 in League I will move to League II; 📌the top 50 players from League II will move to League I; 📌players ranked 201+ in League II will move to League III; 📌 the top 100 players from League III will move to League II. Everyone who did not participate in the previous boss will be placed into League II after registration. 🎯 Module Rewards The new module will have 3 types of rewards: 🔨 Personal final rewards for PvP battle results. 50 prize places for each league. 🔨 Clan final rewards for the entire event. 30 prize places. 🔨 Personal dungeon rewards. For the top 3 players who are the first to fully complete the dungeon. 🎒 The total reward pool for the current boss will be around 20,000 USDT and 2,000,000 Gold. In dollar equivalent, that is over $40,000. 📌The hidden TON drop mechanic will remain, but the conditions will be changed. 📌To participate in the clan leaderboard, a clan must now have at least 15 players. To be continued... ➡️Happy gaming, everyone! 😄
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📜 Season Pass and Lower Fees in Clash of Diggers! 🎯 A new mechanic has been introduced in the card game — the Season Pass!
📜 Season Pass and Lower Fees in Clash of Diggers! 🎯 A new mechanic has been introduced in the card game — the Season Pass! ⏱️ The season lasts 30 days and includes 30 reward levels. Level up and unlock rewards by completing simple quests. The Season Pass has 2 reward paths: 🔨 Free path — available to all players 🔨 Premium path — unlocks paid access to exclusive rewards throughout the entire season The Season Pass includes plenty of rewards, including unique emojis and skins! The seasonal skin is the main reward of the season! It is available only through this Season Pass and will never appear in the shop. 😄 Complete all 30 levels before the end of the season and claim everything you’ve earned! 🎯 Lower Fees Fees in TON games have been reduced by 2x. The fee is now only 5% instead of 10%. ➡️ Enter the game: t.me/ClashOfDiggersBot/start
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Clash of Diggers x WeMine Collaboration! We’ve launched a collaboration with WeMine — a platform dedicated to mining. WeMine
Clash of Diggers x WeMine Collaboration! We’ve launched a collaboration with WeMine — a platform dedicated to mining. WeMine offers several miners for farming different tokens. As part of this collaboration, the WeMine team created a separate miner for Clash of Diggers, and we allocated a solid prize pool! In this miner (CLASH Miner), you can mine Clash Points, which will determine your position on the leaderboard. 🏆 The top 1,000 players will share rewards totaling 1850 TON/GRAM! ⏱️ Competition duration: 7 days! 📌 Important! You can increase your Clash Points mining speed by winning matches in the card game! ➡️ Mine Clash Points in WeMine: CLICK
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🐶 Updates in Clash of Diggers 🎯 Chests in the MMR Rating We’ve added chest rewards that become available when moving betwee+1
🐶 Updates in Clash of Diggers 🎯 Chests in the MMR Rating We’ve added chest rewards that become available when moving between leagues in the MMR rating! A preliminary season is currently underway, so the rewards inside the chests are still small. But in the future, we plan to introduce seasons and significantly increase the rewards. 🎯 Leaderboards in the MMR Rating 🏆 We’ve added leaderboards for each league. Now you can track your progress compared to other players even better! With the introduction of seasons, rewards will appear next to leaderboard positions. 📜 Next week, an important announcement about the card game awaits you, along with the release of another new mechanic! ➡️ Enter the game: t.me/ClashOfDiggersBot/start
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🐶 The First Premium Tournament Has Ended! 🏆 The first Premium Tournament in Clash of Diggers has come to an end! The final
🐶 The First Premium Tournament Has Ended! 🏆 The first Premium Tournament in Clash of Diggers has come to an end! The final results have been approved, and the rewards will be credited to the winners’ accounts within 24 hours! 😄 What do you think of the tournaments? Would you like more? ➡️ Enter the game: t.me/ClashOfDiggersBot/start
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🐶 Less 4 hours until the end of the 45 season! 🏆 30 spots in each location are prize-winning. Every 2 weeks, rewards are di+1
🐶 Less 4 hours until the end of the 45 season! 🏆 30 spots in each location are prize-winning. Every 2 weeks, rewards are distributed across 300 prize spots via the leaderboard! There are 3 leaderboards competing for the ranking: 🗻Speed ☘️Luck ⛰Stamina ❗The leaderboard rewards are an additional mechanic on top of the daily token mining 🥇 in the LABR mine. ————————— 🖼Buy GOLD in BlackMarket for TON/USDT: 😮Discounts and loyalty program 😮Log in with your in-game email ➡️Buy GOLD: [CLICK] ⭐️Stars (no KYC): @Split ➡️ Happy gaming, everyone! 😄
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🐶 The First Open Tournament Has Ended! 🏆 The first Open Tournament in Clash of Diggers has come to an end! A total of 966 p
🐶 The First Open Tournament Has Ended! 🏆 The first Open Tournament in Clash of Diggers has come to an end! A total of 966 players took part! Thank you all for participating — the results are impressive! We reviewed the winners’ accounts and found no suspicious activity. The final results have been approved, and the rewards have been distributed! 😄 🔨 Reminder: the Premium Tournament is currently underway: t.me/labrador_labr_ru/1190 ⏱️ There are still 5 days left until it ends. 📝 What did you think of the first tournament? Would you like more? ➡️ Enter the game: t.me/ClashOfDiggersBot/start
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🐶 Premium Tournament in Clash of Diggers We’re launching a new tournament! The tournament officially starts in just 1 hour!
🐶 Premium Tournament in Clash of Diggers We’re launching a new tournament! The tournament officially starts in just 1 hour! ⏱️ Duration: exactly 1 week. 💰 Rewards: around 💵400! 💰 Entry fee: 3 TON/GRAM There are 30 prize places up for grabs! You only need to finish in the top 20 to earn back your entry fee! 🏆 Tournament Rules: 📌Each player has 5 lives. 📌Your goal is to earn as many victories as possible before running out of lives — in other words, before receiving 5 losses. 📌The leaderboard is ranked by the number of victories. 📝 Ready to compete for the rewards? ➡️ Enter the game: t.me/ClashOfDiggersBot/start
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🐶 The First DIAMOND Shovel in the Game! Yesterday, the first Diamond Shovel in our game was crafted! The crafting video is a
🐶 The First DIAMOND Shovel in the Game! Yesterday, the first Diamond Shovel in our game was crafted! The crafting video is attached. It’s a shame there’s no sound — it would have been interesting to hear the creator’s reaction at that moment 😄 It turned out to be a truly powerful tool! Congratulations to its lucky owner — @norbert_bobrovskiy! 🏆 P.S. The Discount Wheel will be disabled within the next 1–2 hours. ➡️Happy gaming, everyone! 😄
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🐶 THE WHEEL OF FORTUNE IS ENDING! Less than 24 hours remain before the Discount Wheel module is disabled. Now is the perfect
🐶 THE WHEEL OF FORTUNE IS ENDING! Less than 24 hours remain before the Discount Wheel module is disabled. Now is the perfect time to stock up on some extra Gold! 😊 ➡️Happy gaming, everyone! 😄
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🐶 Mission Safes are SOLD OUT 🔨 Gold Safes are completely sold out! 🔨 Combo Safes are completely sold out! 🔨 TON Safes are
🐶 Mission Safes are SOLD OUT 🔨 Gold Safes are completely sold out! 🔨 Combo Safes are completely sold out! 🔨 TON Safes are completely sold out! If you see someone opening a safe with a valuable reward after the module has ended, this is due to the leaderboard prize distribution. The winners received safes as rewards and are now opening them. The Discount Wheel will be disabled on Wednesday, June 24. P.S. There is currently a visual bug affecting the wheel, and we are already working on a fix. After the first spin, the discount is actually activated and works correctly both in the game and on the BlackMarket. ➡️Happy gaming, everyone! 😄
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🐶 MISSIONS and the DISCOUNT WHEEL are ending! 🎯 Missions are ending There are only 2 TON Safes left in the Missions module.
🐶 MISSIONS and the DISCOUNT WHEEL are ending! 🎯 Missions are ending There are only 2 TON Safes left in the Missions module. The event will end very soon, and leaderboard rewards will be distributed. All unused points will be reset after the module ends. 🎯 The Discount Wheel is ending As we already mentioned on the stream, after the Missions module ends, we plan to disable the Discount Wheel. Since not everyone was watching the live stream, and there was also a bug related to the wheel yesterday, we will disable it 3 days after the Missions module ends. Approximately — on the morning of the 24th. ➡️Happy gaming, everyone! 😄
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