Labrador Adventures $LABR
Official channel of the Labrador Adventures project and the $LABR token RU: https://t.me/labrador_labr_ru Chat: @labrador_labr_chat
إظهار المزيد📈 نظرة تحليلية على قناة تيليجرام Labrador Adventures $LABR
تُعد قناة Labrador Adventures $LABR (@labrador_labr) في القطاع اللغوي الإنكليزية لاعباً نشطاً. يضم المجتمع حالياً 74 535 مشتركاً، محتلاً المرتبة 1 010 في فئة ألعاب والمرتبة 559 في منطقة دولي.
📊 مؤشرات الجمهور والحراك
منذ تأسيسه في невідомо، حقق المشروع نمواً سريعاً وجمع 74 535 مشتركاً.
بحسب آخر البيانات بتاريخ 14 يوليو, 2026، تحافظ القناة على نشاط مستقر. خلال آخر 30 يوماً تغيّر عدد الأعضاء بمقدار -2 106، وفي آخر 24 ساعة بمقدار -65، مع بقاء الوصول العام مرتفعاً.
- حالة التحقق: غير موثّقة
- معدل التفاعل (ER): يبلغ متوسط تفاعل الجمهور 1.64%. وخلال أول 24 ساعة من النشر يحصد المحتوى عادةً 0.60% من ردود الفعل نسبةً إلى إجمالي المشتركين.
- وصول المنشورات: يحصل كل منشور على متوسط 1 219 مشاهدة. وخلال اليوم الأول يجمع عادةً 444 مشاهدة.
- التفاعلات والاستجابة: يتفاعل الجمهور بانتظام؛ متوسط التفاعلات لكل منشور يبلغ 13.
- الاهتمامات الموضوعية: يركز المحتوى على مواضيع رئيسية مثل rune, labr, mining, expedition, mechanic.
📝 الوصف وسياسة المحتوى
يصف المؤلف القناة بأنها مساحة للتعبير عن الآراء الذاتية:
“Official channel of the Labrador Adventures project and the $LABR token
RU: https://t.me/labrador_labr_ru
Chat: @labrador_labr_chat”
بفضل وتيرة التحديث المرتفعة (أحدث البيانات بتاريخ 15 يوليو, 2026) تحافظ القناة على حداثتها ومستوى وصول مرتفع. وتُظهر التحليلات تفاعلاً نشطاً من الجمهور، ما يجعلها نقطة تأثير مهمة ضمن فئة ألعاب.
جاري تحميل البيانات...
| التاريخ | نمو المشتركين | الإشارات | القنوات | |
| 15 يوليو | +34 | |||
| 14 يوليو | 0 | |||
| 13 يوليو | 0 | |||
| 12 يوليو | 0 | |||
| 11 يوليو | 0 | |||
| 10 يوليو | 0 | |||
| 09 يوليو | +1 | |||
| 08 يوليو | +134 | |||
| 07 يوليو | 0 | |||
| 06 يوليو | 0 | |||
| 05 يوليو | 0 | |||
| 04 يوليو | 0 | |||
| 03 يوليو | 0 | |||
| 02 يوليو | 0 | |||
| 01 يوليو | 0 |
| 2 | 🐶 Maintenance
In about 20 minutes, we will begin updating the game, and it will be unavailable. The update will last approximately 40–60 minutes.
This update will introduce the Dungeon and the Arena!
Please plan your interactions with the game mechanics in advance. Thank you for your understanding. | 919 |
| 3 | 🐶 Getting Ready for the Launch of the DUNGEON. Part 2
Let’s continue going through the details of the new event. The release is already today!
🎯 Character Stats
- Strength: determines the character’s damage
- Crit: increases the chance of a critical hit
- Accuracy: increases the chance to hit the target
- Dodge: increases the chance to dodge an attack
- Defense: reduces incoming damage
- Penetration: increases the chance to deal damage through defense
- Resilience: reduces the chance of receiving critical damage
- Endurance: determines the character’s health
🎯 Stat Reset
- first change: free
- subsequent changes: 1000 Gold
📌At least 48 hours must pass between stat resets.
🎯 Sets
Equipping sets will require certain character stats.
Items from different sets cannot be mixed.
🎯 Arena, Clan Altar, and Battle Elixirs.
📜 Matchmaking will work under the same rules.
📜 The Altar will remain unchanged compared to the previous event.
📜 Additional battle elixirs for Resilience and Endurance will appear in auctions. Everything else remains unchanged.
🎯 Energy
Energy will only be used on the PvP Arena.
It will no longer be possible to upgrade Energy recovery speed — only the possible accumulated maximum.
If you already had Energy limits upgraded, they will be preserved.
🎯 Formulas
📕 Hit Chance
Hit Chance (%) = clamp(90 × ((Accuracy + 10) / (Dodge + 10))², 30, 100)
Where: 90 — base hit chance;
30 and 100 — minimum and maximum hit chance.
Example: the attacker has Accuracy 8, and the target has Dodge 10.
90 × ((8 + 10) / (10 + 10))² = 72.9%. Final hit chance: 72.9%
📕 Damage Reduction
Reduction = min(0.75, Defense / (Defense + Attacker_Damage / 1.5))
Final Damage = Damage × (1 − Reduction)
Example: the attacker has Damage 30, and the target has Defense 27 → reduction = 27 / (27 + 30 / 1.5) = 27 / 47 = 57%. Damage dealt to the target: 30 × 0.43 ≈ 13.
📕 Critical Hit Chance
Crit Chance (%) = clamp(5 × ((10 + Crit − Resilience) / 10)², 1, 75)
Where: 5 — base crit chance when values are equal;
1 and 75 — minimum and maximum crit chance.
Example: the attacker has Crit 30, and the target has Resilience 10.
5 × ((10 + 30 − 10) / 10)² = 45% Final crit chance: 45%
📕 Penetration Chance
Pierce Chance (%) = 2 × Pierce
Example: Pierce 25 → 2 × 25 = 50% Final pierce chance: 50%
📕 Damage
1 Strength = 1 Damage
📕 Health / HP
HP = 40 + 15 × Endurance
The base value is 40 HP. Each point of Endurance gives +15 HP.
🎯 Personal Skills
Players will be able to choose from 7 personal skills.
Using all skills at the same time will not be possible.
Skills only have an effect in PvP mode.
🎯 PvP and Clan Leaderboards
In the PvP leaderboard, each victory gives +1 point. Losses do not subtract victories.
In the clan leaderboard:
📜 Victory in League I: 1 point / number of clan members
📜 Victory in League II: 1 point / number of clan members × 0.8
📜 Victory in League III: 1 point / number of clan members × 0.6
📌 For defeating a clanmate in any league, the clan receives the result with a ×1.2 multiplier.
Ready to fight?
➡️Happy gaming, everyone! 😄 | 918 |
| 4 | 🐶 Getting Ready for the Launch of the DUNGEON! Part 1
The release of the Dungeon is scheduled for Tuesday, July 14.
Let’s go through the key mechanics in advance. Let’s go!
🎯 Dungeon
Instead of a regular boss, a full dungeon mechanic will appear:
📌The dungeon includes 15 floors.
📌Each floor has 10 rooms.
📌Every 10th room is guarded by a boss.
📌Before entering a room, you can choose a buff for experience, rewards, keys, or healing.
Entering each room requires a key:
📌1 free key is given once per day.
📌Keys can drop as a reward for completing rooms.
📌Keys can also be purchased in limited quantities.
🎯 Health
Users will have different Health in the dungeon and on the arena:
💪 The Health you upgrade for battles only works on the arena. It fully restores automatically after each fight.
💪 In the dungeon, you start with 100% Health by default. It is always reduced and restored as a percentage. Your goal is to make sure your hero does not die.
If your hero dies, they will automatically revive after 24 hours. You can also revive them instantly for 1,000 Gold.
You can restore Health in the dungeon in two ways: by buying medkits or by choosing a healing buff before entering a room.
🎯 Dungeon Rewards
For completing rooms, you will receive:
- Gold;
- TON / GRAM;
- keys;
- experience.
The deeper the dungeon, the richer the loot.
The first three players to fully complete the dungeon will share an additional reward of 850 USDT.
🎯 Experience
Experience earned in the dungeon helps level up your hero.
New levels grant character stat points. These will become the foundation for upgrading your hero for PvP battles on the arena.
🎯 Module Completion Condition
Once the first user completes all 15 floors of the dungeon, a 24-hour countdown timer will start.
🎯 Leagues
The league system remains the same.
Based on the results of the previous boss:
📌players ranked 51–100 in League I will move to League II;
📌the top 50 players from League II will move to League I;
📌players ranked 201+ in League II will move to League III;
📌 the top 100 players from League III will move to League II.
Everyone who did not participate in the previous boss will be placed into League II after registration.
🎯 Module Rewards
The new module will have 3 types of rewards:
🔨 Personal final rewards for PvP battle results.
50 prize places for each league.
🔨 Clan final rewards for the entire event.
30 prize places.
🔨 Personal dungeon rewards.
For the top 3 players who are the first to fully complete the dungeon.
🎒 The total reward pool for the current boss will be around 20,000 USDT and 2,000,000 Gold.
In dollar equivalent, that is over $40,000.
📌The hidden TON drop mechanic will remain, but the conditions will be changed.
📌To participate in the clan leaderboard, a clan must now have at least 15 players.
To be continued...
➡️Happy gaming, everyone! 😄 | 776 |
| 5 | 📜 Season Pass and Lower Fees in Clash of Diggers!
🎯 A new mechanic has been introduced in the card game — the Season Pass!
⏱️ The season lasts 30 days and includes 30 reward levels.
Level up and unlock rewards by completing simple quests.
The Season Pass has 2 reward paths:
🔨 Free path — available to all players
🔨 Premium path — unlocks paid access to exclusive rewards throughout the entire season
The Season Pass includes plenty of rewards, including unique emojis and skins!
The seasonal skin is the main reward of the season!
It is available only through this Season Pass and will never appear in the shop.
😄 Complete all 30 levels before the end of the season and claim everything you’ve earned!
🎯 Lower Fees
Fees in TON games have been reduced by 2x. The fee is now only 5% instead of 10%.
➡️ Enter the game: t.me/ClashOfDiggersBot/start | 1 296 |
| 6 | Clash of Diggers x WeMine Collaboration!
We’ve launched a collaboration with WeMine — a platform dedicated to mining. WeMine offers several miners for farming different tokens.
As part of this collaboration, the WeMine team created a separate miner for Clash of Diggers, and we allocated a solid prize pool!
In this miner (CLASH Miner), you can mine Clash Points, which will determine your position on the leaderboard.
🏆 The top 1,000 players will share rewards totaling 1850 TON/GRAM!
⏱️ Competition duration: 7 days!
📌 Important!
You can increase your Clash Points mining speed by winning matches in the card game!
➡️ Mine Clash Points in WeMine: CLICK | 1 440 |
| 7 | 🐶 Updates in Clash of Diggers
🎯 Chests in the MMR Rating
We’ve added chest rewards that become available when moving between leagues in the MMR rating!
A preliminary season is currently underway, so the rewards inside the chests are still small. But in the future, we plan to introduce seasons and significantly increase the rewards.
🎯 Leaderboards in the MMR Rating
🏆 We’ve added leaderboards for each league. Now you can track your progress compared to other players even better!
With the introduction of seasons, rewards will appear next to leaderboard positions.
📜 Next week, an important announcement about the card game awaits you, along with the release of another new mechanic!
➡️ Enter the game: t.me/ClashOfDiggersBot/start | 1 687 |
| 8 | 🐶 The First Premium Tournament Has Ended!
🏆 The first Premium Tournament in Clash of Diggers has come to an end!
The final results have been approved, and the rewards will be credited to the winners’ accounts within 24 hours! 😄
What do you think of the tournaments? Would you like more?
➡️ Enter the game: t.me/ClashOfDiggersBot/start | 1 242 |
| 9 | 🐶 Less 4 hours until the end of the 45 season!
🏆 30 spots in each location are prize-winning.
Every 2 weeks, rewards are distributed across 300 prize spots via the leaderboard!
There are 3 leaderboards competing for the ranking:
🗻Speed
☘️Luck
⛰Stamina
❗The leaderboard rewards are an additional mechanic on top of the daily token mining 🥇 in the LABR mine.
—————————
🖼Buy GOLD in BlackMarket for TON/USDT:
😮Discounts and loyalty program
😮Log in with your in-game email
➡️Buy GOLD: [CLICK]
⭐️Stars (no KYC): @Split
➡️ Happy gaming, everyone! 😄 | 1 477 |
| 10 | 🐶 The First Open Tournament Has Ended!
🏆 The first Open Tournament in Clash of Diggers has come to an end!
A total of 966 players took part! Thank you all for participating — the results are impressive!
We reviewed the winners’ accounts and found no suspicious activity.
The final results have been approved, and the rewards have been distributed! 😄
🔨 Reminder: the Premium Tournament is currently underway:
t.me/labrador_labr_ru/1190
⏱️ There are still 5 days left until it ends.
📝 What did you think of the first tournament? Would you like more?
➡️ Enter the game: t.me/ClashOfDiggersBot/start | 1 100 |
| 11 | 🐶 Premium Tournament in Clash of Diggers
We’re launching a new tournament!
The tournament officially starts in just 1 hour!
⏱️ Duration: exactly 1 week.
💰 Rewards: around 💵400!
💰 Entry fee: 3 TON/GRAM
There are 30 prize places up for grabs!
You only need to finish in the top 20 to earn back your entry fee!
🏆 Tournament Rules:
📌Each player has 5 lives.
📌Your goal is to earn as many victories as possible before running out of lives — in other words, before receiving 5 losses.
📌The leaderboard is ranked by the number of victories.
📝 Ready to compete for the rewards?
➡️ Enter the game: t.me/ClashOfDiggersBot/start | 1 040 |
| 12 | 🐶 The First DIAMOND Shovel in the Game!
Yesterday, the first Diamond Shovel in our game was crafted! The crafting video is attached.
It’s a shame there’s no sound — it would have been interesting to hear the creator’s reaction at that moment 😄
It turned out to be a truly powerful tool!
Congratulations to its lucky owner — @norbert_bobrovskiy! 🏆
P.S. The Discount Wheel will be disabled within the next 1–2 hours.
➡️Happy gaming, everyone! 😄 | 899 |
| 13 | 🐶 THE WHEEL OF FORTUNE IS ENDING!
Less than 24 hours remain before the Discount Wheel module is disabled.
Now is the perfect time to stock up on some extra Gold! 😊
➡️Happy gaming, everyone! 😄 | 972 |
| 14 | 🐶 Mission Safes are SOLD OUT
🔨 Gold Safes are completely sold out!
🔨 Combo Safes are completely sold out!
🔨 TON Safes are completely sold out!
If you see someone opening a safe with a valuable reward after the module has ended, this is due to the leaderboard prize distribution. The winners received safes as rewards and are now opening them.
The Discount Wheel will be disabled on Wednesday, June 24.
P.S. There is currently a visual bug affecting the wheel, and we are already working on a fix. After the first spin, the discount is actually activated and works correctly both in the game and on the BlackMarket.
➡️Happy gaming, everyone! 😄 | 1 125 |
| 15 | 🐶 MISSIONS and the DISCOUNT WHEEL are ending!
🎯 Missions are ending
There are only 2 TON Safes left in the Missions module.
The event will end very soon, and leaderboard rewards will be distributed.
All unused points will be reset after the module ends.
🎯 The Discount Wheel is ending
As we already mentioned on the stream, after the Missions module ends, we plan to disable the Discount Wheel.
Since not everyone was watching the live stream, and there was also a bug related to the wheel yesterday, we will disable it 3 days after the Missions module ends.
Approximately — on the morning of the 24th.
➡️Happy gaming, everyone! 😄 | 1 019 |
| 16 | 🐶 Tournaments in Clash of Diggers
🏆 We’re launching a new mode — tournaments!
🎯 Tournament types
There will be 3 types of tournaments available:
🏆 Open: anyone can participate
🏆 Premium: with an entry fee
🏆 Private: coming later
🎯 The first tournament is already live!
We’re launching the first open tournament right away.
Anyone can already join — the registration stage is now open.
The official tournament start is in just 1 hour!
⏱️ Duration: exactly 1 week.
💰 Rewards: around 💵1000!
There will be 50 prize places! Everything is in your hands!
🎯 Tournament rules
Each player has 5 lives.
Your goal is to earn as many victories as possible before your lives run out, meaning before you receive 5 losses.
The leaderboard ranking is based on the number of victories.
Important!
After the tournament ends, preliminary results will be published.
Rewards will be distributed within 48 hours. During this time, we will check players for fair play.
We strongly recommend not creating arranged matches.
Ready to fight for the rewards?
➡️ Enter the game: t.me/ClashOfDiggersBot/start | 1 191 |
| 17 | 🐶 Less 24 hours until the end of the 44 season!
🏆 30 spots in each location are prize-winning.
Every 2 weeks, rewards are distributed across 300 prize spots via the leaderboard!
There are 3 leaderboards competing for the ranking:
🗻Speed
☘️Luck
⛰Stamina
❗The leaderboard rewards are an additional mechanic on top of the daily token mining 🥇 in the LABR mine.
—————————
🖼Buy GOLD in BlackMarket for TON/USDT:
😮Discounts and loyalty program
😮Log in with your in-game email
➡️Buy GOLD: [CLICK]
⭐️Stars (no KYC): @Split
➡️ Happy gaming, everyone! 😄 | 1 566 |
| 18 | 🐶 Clash of Diggers Update and Important Announcement!
🎯 Emojis
You can now send emojis and text messages to your opponent during a match.
To send them, tap the smiley icon in the bottom-left corner of the screen — next to the settings icon.
📌If you don’t like your opponent spamming emojis, you can disable their display in the settings.
🎯 Match Time
After the game ends, you can now see the total match duration, as well as the time spent by each player.
🎯 Reports
After a match, you can now report your opponent.
For now, the main reason for a report may be intentional match stalling. Based on the difference in time spent on turns by each player, it will be clear how justified the report is.
🎯 Pushes to the Game’s Telegram Chat
We added push notifications to the official game chat after mine collapses.
Now you will be able to see how many freeloaders received an injury as a result of the collapse.
🎯 Tournament Announcement!
Next week, we plan to launch the tournament mechanic.
A prize pool in TON / GRAM will be allocated, and absolutely any player will be able to compete for it. So now is the perfect time to practice!
📝 What do you think about the update?
➡️Enter the game: t.me/ClashOfDiggersBot/start | 1 524 |
| 19 | 🐶 Backgrounds and Mine Update!
🎯 Backgrounds
Many of us have been playing Labrador Adventures for almost 1.5 years!
Players have been asking us to refresh the visuals, so we are adding new backgrounds for the main screen with the mine.
You can “try on” and purchase new backgrounds in the Wallet menu — under the Gold and VIP account purchase options.
🎯 LABR Mine Update
In case of a mine collapse, the information window will now show additional data:
- how many players got caught in the collapse;
- how many freeloaders received an injury.
Reminder: for the mine to work consistently, it should be repaired approximately once every 5–6 digging attempts.
In this case, even if the mine collapses, you will not receive an injury and will keep the LABR tokens mined during that run.
We are also planning additional adjustments to the LABR Mine to reduce volatility, which increases as the number of players grows.
➡️Happy gaming, everyone! 😄 | 1 334 |
| 20 | 🐶 Combo Safes in Missions are SOLD OUT
🔨 Gold Safes are completely sold out!
🔨 Combo Safes are completely sold out!
🔨 TON Safes remaining: 70!
Reminder: the Missions module will end once all safes are sold out. At that moment, this module’s leaderboard will also end!
All unused points will be reset after the module ends.
➡️Happy gaming, everyone! 😄 | 1 365 |
