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βš“οΈ Version 0.108 β€” Release Update! Commanders, Version 0.108 is on its way! 🚒 πŸ“² Staged Rollout: The update is already avail
βš“οΈ Version 0.108 β€” Release Update!
Commanders, Version 0.108 is on its way! 🚒 πŸ“² Staged Rollout: The update is already available on Google Play for approximately 25% of players. This gradual rollout helps the team monitor stability and ensure the new version works properly across different devices. ⏰ Full Release: Version 0.108 is scheduled to launch across all platforms on Monday, August 31. πŸ† Ranked Store Changes: More details about the upcoming Ranked Store changes will be revealed in a separate article alongside the update release. πŸ‘€ Sneak Peek! The new Ranked Store addition, the Russian destroyer Admiral Kharlamov, will feature the unique Volkhov Group β€œBastion” skin. 🌊 Get ready, Commanders. See you at sea! βš“οΈ

Repost from Modern Warships
⚑️ Commanders, it’s giveaway time! 5 YJ-19 are up for grabs! How to participate: βœ… Follow @modernwarships βœ… Like any 3 posts in our channel. βœ… Click the β€œParticipate” button under this post. πŸ“… Winners will be announced on September 3 β€” the bot will automatically select lucky players and update this post at exactly 09:00 (UTC). Good luck, commanders! πŸ”₯ #MWgiveaway Participants: 105 Prizes: 5 Giveaway date: 12:00, 03.09.2026 MSK (6 days)

βš“ Ahoy, Commanders! The new stage of the Breakthrough Campaign is kicking off in Modern Warships! ✍️ Here’s a reminder on how to participate in the event: β€’ Complete one new mission every day. β€’ There are 5 missions spread over 5 days. β€’ Missions reward you with in-game currency, consumables, and a Premium Account. β€’ The Golden Pass grants early access to the following days’ missions and provides additional bonuses. πŸ† Key Points: β€’ Completing all 5 missions unlocks a unique Campaign reward. β€’ The campaign lasts for a year and consists of 12 stagesβ€”keep completing missions every month to advance further on the global progress scale and claim more and more rewards. β€’ Unlock even more Campaign rewards, including Artcoins, by activating the Diamond Pass. Complete tasks, advance through the Campaign, and unlock new stages!

βš“οΈ Ranked Shop Changes in Update 0.108 ⚠️ Commanders, please take note of an important change coming with Update 0.108 According to the latest UI, Ranked Shop items will now be available for redemption for a limited period of 200 days. This appears to contradict an earlier official statement indicating that Ranked Shop items would remain available and would not be removed. πŸ“Œ What’s changing? Previously, players were told they could keep their Ranked Shop currency and redeem available items without worrying about them being removed. Under the new system, however, items will reportedly have a 200-day redemption period. ⚠️ This is a significant change for players who prefer to save their Ranked rewards for future purchases. πŸ’¬ What do you think about this change? Commanders? Is a 200-Day limit reasonable, or should Ranked Shop items remain permanently available?

BREATHEDGE Subnautica catagory Game Claim ASAP
BREATHEDGE Subnautica catagory Game Claim ASAP

Yj-15 Missile Icon details Changed πŸ€”

Seriously! 🀩
+2
Seriously! 🀩

β€’ The inventory limit has once again been increased for all players β€” from 500 to 600 items.
β€’ The inventory limit has once again been increased for all players β€” from 500 to 600 items.

Upcoming Update Ships, Equipment Model / texture remasterd MV-75 (V-280 Valor) Model / texture remaster New weapon & balance setup AP Phoenix (不死ι³₯ 1983) Model / texture remaster New weapon & balance setup Ka-27 Helix Model / texture remaster New weapon & balance setup SH-60 Seahawk Model / texture remaster New weapon & balance setup S-97 Raider Model / texture remaster New weapon & balance setup RF ATAKRP 941-Bis Ship Params Model / texture remaster Added +1 Missile to current free slot

Aircraft and Equipment rebalance Mi-8TV Hip Equipment Params Afanasev A-12.7 (12.7 mm) Overheat cooldown time (sec) 5 β†’ 3 Firing range (Km) 3.67 β†’ 4 Max speed (Kn) 584 β†’ 681 Damage 400 β†’ 450 Falanga-P (9M17P) Damage 6500 β†’ 8500 Firing range (Km) 6 β†’ 7 UB-16-57 UM (57 mm) Damage 1150 β†’ 1300 CH-7 Rainbow Aircraft Params Min speed (Kn) 23.3 β†’ 17.5 Health 15500 β†’ 17500 Equipment Params Lingyun-1 Locking time (sec) 3 β†’ 1.5 Health 50 β†’ 200 CS/BBE2 Damage 3100 β†’ 6500 Critical damage chance 20% β†’ 0% FT-5 Health 107 β†’ 150 Fire Dragon 480 Damage 17000 β†’ 18500 Acceleration time (sec) 3.1 β†’ 2.3 Health 150 β†’ 300 Launch delay (sec) 1.2 β†’ 0.8 Pinaka Mk3 Launch delay (sec) 0.28 β†’ 0.2 Accuracy improvements Reload time (sec) 9 β†’ 10 Damage 1650 β†’ 1700 LARS-2 (110 mm) Critical damage chance 20% β†’ 35% Max speed (Kn) 447 β†’ 486 Launch delay (sec) 0.22 β†’ 0.18 Accuracy improvements A-220M (57mm) Detonation range increased Clip size 10 β†’ 15 Reload time (sec) 5 β†’ 7

[0.108] Ship and Equipment Rebalance Full rebalancing and model update Ship rebalance USS CG(X)-21 Ship Params Added +1 Missile to current slot 2+1+1 β†’ 2+2+1 Air visibility (Km) 6.5 β†’ 6.17 Surface visibility (Km) 6 β†’ 5.67 Underwater visibility (Km) 4.5 β†’ 4.17 Moving penalty 9.5 β†’ 8.5 USS New Hampshire (BB-1011) Ship Params Health 435000 β†’ 455000 Air visibility (Km) 7.33 β†’ 7 Surface visibility (Km) 6.83 β†’ 6.5 Underwater visibility (Km) 5.33 β†’ 5 Equipment Params MK-37/41 (305mm) Damage 17000 β†’ 20000 Critical damage chance 35% β†’ 40% Decreased rotating spread RIM-116C Detonation range increased AOE Damage 0 β†’ 100 Firing range (Km) 2.6 β†’ 3 RF Project 2145 Ship Params Moved 2x Grenade Launchers to the bow Moved 1x Anti-Air system to the stern Added 2x free Autocannons to the former Grenade Launcher positions Equipment Params S-400 Triumf Detonation range increased Guidance improved also equipped on RF Shtorm \ RF Admiral Isakov RF Burevestnik (Project 905) Ship Params Maneuverability 9.5 β†’ 10.5 Increased turning rate on the spot Equipment Params RBU-2500/2 (212 mm) Critical damage chance 20% β†’ 40% Max speed (Kn) 427 β†’ 486 AOE damage 25 β†’ 100 Ammo count 12 β†’ 16 UKU-9K-502 BK (23 mm) Clip size 50 β†’ 80 Max speed (Kn) 631 β†’ 778 FS SMX-31 Ship Params Max speed (Kn) 14.2 β†’ 18.3 Moving penalty 6 β†’ 4 FS SMX-25 Ship Params Health 325000 β†’ 345000 O2 capacity 140 β†’ 170 Moving penalty 7.5 β†’ 6 Air visibility (Km) 4.67 β†’ 4.33 Surface visibility (Km) 4.17 β†’ 3.83 Underwater visibility (Km) 3.17 β†’ 2.83 CN Type 058 Ship Params Added +1 Missile to current slot 2+2 β†’ 3+2 Max speed (Kn) 19.6 β†’ 20.6 Air visibility (Km) 5.33 β†’ 5 Surface visibility (Km) 4.67 β†’ 4.33 Underwater visibility (Km) 3.33 β†’ 3 Equipment Params HPJ-99-R (155 mm) Critical damage chance 40% β†’ 50% Damage 16000 β†’ 17500 Max speed (Kn) 895 β†’ 972 Decreased rotating spread FGS F125 Ship Params Health 355000 β†’ 365000 Air visibility (Km) 5.83 β†’ 5.33 Surface visibility (Km) 5 β†’ 4.67 Underwater visibility (Km) 3.83 β†’ 3.5 Increased ship acceleration HMS Type 32 Equipment Params CRAW Reload time (sec) 8 β†’ 7 RapidFire LMM T-32 Improved missile guidance HMS Paladin (D200) Ship Params The ship's camera is slightly raised and moved away Max speed (Kn) 16.1 β†’ 17.5 Increased ship acceleration Equipment Params Mark 9 EMRG (280 mm) Damage 23000 β†’ 24000 AOE damage 0 β†’ 200 Reload time (sec) 14 β†’ 12.5 Fire prepare delay (sec) 0.8 β†’ 0.6 Turret rotation speed 0.3 β†’ 0.6 RF Shtorm Ship Params Max speed (Kn) 16.5 β†’ 18.5 Aircraft reloading points 600 β†’ 750 Added +1 Grenade launcher to current slot 2 β†’ 3 JS Ibuki (ASEV-1001) Ship Params Max speed (Kn) 17.5 β†’ 18.9 Changed consumable scheme from Electronic Warfare only to Electronic Warfare + Engine Boost The ship's camera is slightly raised and moved away Equipment Params RIM-174E (SM-6 Block I) Health 135 β†’ 200 Fire amount 2 β†’ 3 Ammo count 18 β†’ 22 Tomahawk Block VA Damage 8000 β†’ 10000 Health 180 β†’ 250 Ammo count 20 β†’ 24 Type 12 SSM (H) Reacts to decoys yes β†’ no Damage 9000 β†’ 11500 Acceleration time (sec) 2.3 β†’ 1.9 Health 170 β†’ 250 Ammo count 19 β†’ 22 JS Musashi Aegis Equipment Params Type 94 Mod 2 MA (460 mm) Reload time (sec) 23 β†’ 19 Mark-71/3 (203 mm) Reload time (sec) 17 β†’ 14 B-100 Mod1 (300 mm) Reload time (sec) 8.5 β†’ 8 Max speed (Kn) 428 β†’ 486 Ammo count 12 β†’ 16 Mk30 5/38 DP-MA (127 mm) Firing range (Km) 3.7 β†’ 5 Bofors Mk4 MA (40 mm) Decreased spread a bit ROKS FD 8000 Ship Params Decreased Electronic Warfare consymable from 4 to 2 / Added +2 Smokes Health 350000 β†’ 365000 Air visibility (Km) 5.33 β†’ 4.67 Surface visibility (Km) 4.67 β†’ 4 Underwater visibility (Km) 4 β†’ 3.67 Moving penalty 7 β†’ 5.5 Equipment Params MFU-ASW Launch delay (sec) 0.18 β†’ 0.15 Firing range (Km) 4.7 β†’ 5.7 Detonation range increased Guidance improved

Under One Moon New Event Exclusive Port

Another Drone Concept πŸ€”
Another Drone Concept πŸ€”