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⚓️ Version 0.108 — Release Update! Commanders, Version 0.108 is on its way! 🚢 📲 Staged Rollout: The update is already avail
⚓️ Version 0.108 — Release Update!
Commanders, Version 0.108 is on its way! 🚢 📲 Staged Rollout: The update is already available on Google Play for approximately 25% of players. This gradual rollout helps the team monitor stability and ensure the new version works properly across different devices. ⏰ Full Release: Version 0.108 is scheduled to launch across all platforms on Monday, August 31. 🏆 Ranked Store Changes: More details about the upcoming Ranked Store changes will be revealed in a separate article alongside the update release. 👀 Sneak Peek! The new Ranked Store addition, the Russian destroyer Admiral Kharlamov, will feature the unique Volkhov GroupBastion” skin. 🌊 Get ready, Commanders. See you at sea! ⚓️

Repost from Modern Warships
⚡️ Commanders, it’s giveaway time! 5 YJ-19 are up for grabs! How to participate: ✅ Follow @modernwarships ✅ Like any 3 posts in our channel. ✅ Click the “Participate” button under this post. 📅 Winners will be announced on September 3 — the bot will automatically select lucky players and update this post at exactly 09:00 (UTC). Good luck, commanders! 🔥 #MWgiveaway Participants: 105 Prizes: 5 Giveaway date: 12:00, 03.09.2026 MSK (6 days)

⚓ Ahoy, Commanders! The new stage of the Breakthrough Campaign is kicking off in Modern Warships! ✍️ Here’s a reminder on how to participate in the event: • Complete one new mission every day. • There are 5 missions spread over 5 days. • Missions reward you with in-game currency, consumables, and a Premium Account. • The Golden Pass grants early access to the following days’ missions and provides additional bonuses. 🏆 Key Points: • Completing all 5 missions unlocks a unique Campaign reward. • The campaign lasts for a year and consists of 12 stages—keep completing missions every month to advance further on the global progress scale and claim more and more rewards. • Unlock even more Campaign rewards, including Artcoins, by activating the Diamond Pass. Complete tasks, advance through the Campaign, and unlock new stages!

⚓️ Ranked Shop Changes in Update 0.108 ⚠️ Commanders, please take note of an important change coming with Update 0.108 According to the latest UI, Ranked Shop items will now be available for redemption for a limited period of 200 days. This appears to contradict an earlier official statement indicating that Ranked Shop items would remain available and would not be removed. 📌 What’s changing? Previously, players were told they could keep their Ranked Shop currency and redeem available items without worrying about them being removed. Under the new system, however, items will reportedly have a 200-day redemption period. ⚠️ This is a significant change for players who prefer to save their Ranked rewards for future purchases. 💬 What do you think about this change? Commanders? Is a 200-Day limit reasonable, or should Ranked Shop items remain permanently available?

BREATHEDGE Subnautica catagory Game Claim ASAP
BREATHEDGE Subnautica catagory Game Claim ASAP

Yj-15 Missile Icon details Changed 🤔

Seriously! 🤩
+2
Seriously! 🤩

• The inventory limit has once again been increased for all players — from 500 to 600 items.
The inventory limit has once again been increased for all players — from 500 to 600 items.

Upcoming Update Ships, Equipment Model / texture remasterd MV-75 (V-280 Valor) Model / texture remaster New weapon & balance setup AP Phoenix (不死鳥 1983) Model / texture remaster New weapon & balance setup Ka-27 Helix Model / texture remaster New weapon & balance setup SH-60 Seahawk Model / texture remaster New weapon & balance setup S-97 Raider Model / texture remaster New weapon & balance setup RF ATAKRP 941-Bis Ship Params Model / texture remaster Added +1 Missile to current free slot

Aircraft and Equipment rebalance Mi-8TV Hip Equipment Params Afanasev A-12.7 (12.7 mm) Overheat cooldown time (sec) 5 → 3 Firing range (Km) 3.67 → 4 Max speed (Kn) 584 → 681 Damage 400 → 450 Falanga-P (9M17P) Damage 6500 → 8500 Firing range (Km) 6 → 7 UB-16-57 UM (57 mm) Damage 1150 → 1300 CH-7 Rainbow Aircraft Params Min speed (Kn) 23.3 → 17.5 Health 15500 → 17500 Equipment Params Lingyun-1 Locking time (sec) 3 → 1.5 Health 50 → 200 CS/BBE2 Damage 3100 → 6500 Critical damage chance 20% → 0% FT-5 Health 107 → 150 Fire Dragon 480 Damage 17000 → 18500 Acceleration time (sec) 3.1 → 2.3 Health 150 → 300 Launch delay (sec) 1.2 → 0.8 Pinaka Mk3 Launch delay (sec) 0.28 → 0.2 Accuracy improvements Reload time (sec) 9 → 10 Damage 1650 → 1700 LARS-2 (110 mm) Critical damage chance 20% → 35% Max speed (Kn) 447 → 486 Launch delay (sec) 0.22 → 0.18 Accuracy improvements A-220M (57mm) Detonation range increased Clip size 10 → 15 Reload time (sec) 5 → 7

[0.108] Ship and Equipment Rebalance Full rebalancing and model update Ship rebalance USS CG(X)-21 Ship Params Added +1 Missile to current slot 2+1+1 → 2+2+1 Air visibility (Km) 6.5 → 6.17 Surface visibility (Km) 6 → 5.67 Underwater visibility (Km) 4.5 → 4.17 Moving penalty 9.5 → 8.5 USS New Hampshire (BB-1011) Ship Params Health 435000 → 455000 Air visibility (Km) 7.33 → 7 Surface visibility (Km) 6.83 → 6.5 Underwater visibility (Km) 5.33 → 5 Equipment Params MK-37/41 (305mm) Damage 17000 → 20000 Critical damage chance 35% → 40% Decreased rotating spread RIM-116C Detonation range increased AOE Damage 0 → 100 Firing range (Km) 2.6 → 3 RF Project 2145 Ship Params Moved 2x Grenade Launchers to the bow Moved 1x Anti-Air system to the stern Added 2x free Autocannons to the former Grenade Launcher positions Equipment Params S-400 Triumf Detonation range increased Guidance improved also equipped on RF Shtorm \ RF Admiral Isakov RF Burevestnik (Project 905) Ship Params Maneuverability 9.5 → 10.5 Increased turning rate on the spot Equipment Params RBU-2500/2 (212 mm) Critical damage chance 20% → 40% Max speed (Kn) 427 → 486 AOE damage 25 → 100 Ammo count 12 → 16 UKU-9K-502 BK (23 mm) Clip size 50 → 80 Max speed (Kn) 631 → 778 FS SMX-31 Ship Params Max speed (Kn) 14.2 → 18.3 Moving penalty 6 → 4 FS SMX-25 Ship Params Health 325000 → 345000 O2 capacity 140 → 170 Moving penalty 7.5 → 6 Air visibility (Km) 4.67 → 4.33 Surface visibility (Km) 4.17 → 3.83 Underwater visibility (Km) 3.17 → 2.83 CN Type 058 Ship Params Added +1 Missile to current slot 2+2 → 3+2 Max speed (Kn) 19.6 → 20.6 Air visibility (Km) 5.33 → 5 Surface visibility (Km) 4.67 → 4.33 Underwater visibility (Km) 3.33 → 3 Equipment Params HPJ-99-R (155 mm) Critical damage chance 40% → 50% Damage 16000 → 17500 Max speed (Kn) 895 → 972 Decreased rotating spread FGS F125 Ship Params Health 355000 → 365000 Air visibility (Km) 5.83 → 5.33 Surface visibility (Km) 5 → 4.67 Underwater visibility (Km) 3.83 → 3.5 Increased ship acceleration HMS Type 32 Equipment Params CRAW Reload time (sec) 8 → 7 RapidFire LMM T-32 Improved missile guidance HMS Paladin (D200) Ship Params The ship's camera is slightly raised and moved away Max speed (Kn) 16.1 → 17.5 Increased ship acceleration Equipment Params Mark 9 EMRG (280 mm) Damage 23000 → 24000 AOE damage 0 → 200 Reload time (sec) 14 → 12.5 Fire prepare delay (sec) 0.8 → 0.6 Turret rotation speed 0.3 → 0.6 RF Shtorm Ship Params Max speed (Kn) 16.5 → 18.5 Aircraft reloading points 600 → 750 Added +1 Grenade launcher to current slot 2 → 3 JS Ibuki (ASEV-1001) Ship Params Max speed (Kn) 17.5 → 18.9 Changed consumable scheme from Electronic Warfare only to Electronic Warfare + Engine Boost The ship's camera is slightly raised and moved away Equipment Params RIM-174E (SM-6 Block I) Health 135 → 200 Fire amount 2 → 3 Ammo count 18 → 22 Tomahawk Block VA Damage 8000 → 10000 Health 180 → 250 Ammo count 20 → 24 Type 12 SSM (H) Reacts to decoys yes → no Damage 9000 → 11500 Acceleration time (sec) 2.3 → 1.9 Health 170 → 250 Ammo count 19 → 22 JS Musashi Aegis Equipment Params Type 94 Mod 2 MA (460 mm) Reload time (sec) 23 → 19 Mark-71/3 (203 mm) Reload time (sec) 17 → 14 B-100 Mod1 (300 mm) Reload time (sec) 8.5 → 8 Max speed (Kn) 428 → 486 Ammo count 12 → 16 Mk30 5/38 DP-MA (127 mm) Firing range (Km) 3.7 → 5 Bofors Mk4 MA (40 mm) Decreased spread a bit ROKS FD 8000 Ship Params Decreased Electronic Warfare consymable from 4 to 2 / Added +2 Smokes Health 350000 → 365000 Air visibility (Km) 5.33 → 4.67 Surface visibility (Km) 4.67 → 4 Underwater visibility (Km) 4 → 3.67 Moving penalty 7 → 5.5 Equipment Params MFU-ASW Launch delay (sec) 0.18 → 0.15 Firing range (Km) 4.7 → 5.7 Detonation range increased Guidance improved

Under One Moon New Event Exclusive Port

Another Drone Concept 🤔
Another Drone Concept 🤔