pon.СКРИПТЫ ММ2
🎃 Добро Пожаловать в Pon Scripts! 💫 Регулярно выкладываем самые свежие и классные скрипты на роблокс! 🛍 По рекламе - https://t.me/+AjA-pWJoiQ9mMTIy 📢Переходник: @pon_perehodnik Канал полностью соблюдает правила Telegram
Show more📈 Analytical overview of Telegram channel pon.СКРИПТЫ ММ2
Channel pon.СКРИПТЫ ММ2 (@ponscriptroblox) in the Russian language segment is an active participant. Currently, the community unites 27 100 subscribers, ranking 3 278 in the Games category and 24 718 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 27 100 subscribers.
According to the latest data from 20 June, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 3 069 over the last 30 days and by 280 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 5.11%. Within the first 24 hours after publication, content typically collects 2.34% reactions from the total number of subscribers.
- Post reach: On average, each post receives 1 385 views. Within the first day, a publication typically gains 634 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 2.
- Thematic interests: Content is focused on key topics such as скрипт, brainrot, брэйнрота, укради, murder.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“🎃 Добро Пожаловать в Pon Scripts!
💫 Регулярно выкладываем самые свежие и классные скрипты на роблокс!
🛍 По рекламе - https://t.me/+AjA-pWJoiQ9mMTIy
📢Переходник: @pon_perehodnik
Канал полностью соблюдает правила Telegram”
Thanks to the high frequency of updates (latest data received on 21 June, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
loadstring(game:HttpGet("https://raw.githubusercontent.com/couldntBeT/Main/refs/heads/main/Main.lua"))()loadstring(game:HttpGet("https://raw.githubusercontent.com/Prosexy/Demonic-HUB-V2/main/DemonicHub_V2.lua", true))()--[[ Blossom Rings Autofarm by D3v1l Hub ]]
local player = game.Players.LocalPlayer
local isFarming = false
local visitedObjects = {}
local function smoothTeleport(targetPosition)
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
local rootPart = player.Character.HumanoidRootPart
rootPart.CFrame = CFrame.new(targetPosition + Vector3.new(0, 3, 0))
end
end
local function scanBlossomColliders()
local colliders = {}
local ringsFolder = workspace:WaitForChild("Interiors"):WaitForChild("BlossomShakedownInterior"):WaitForChild("RingPickups")
for _, ring in pairs(ringsFolder:GetDescendants()) do
if ring:IsA("BasePart") then
table.insert(colliders, ring)
end
end
return colliders
end
local function collectAllBlossomRings()
local blossomColliders = scanBlossomColliders()
for _, ringCollider in pairs(blossomColliders) do
if not visitedObjects[ringCollider] then
smoothTeleport(ringCollider.Position)
wait(0.05)
visitedObjects[ringCollider] = true
end
end
end
spawn(function()
while wait(0.1) do
if isFarming then
collectAllBlossomRings()
end
end
end)
local ScreenGui = Instance.new("ScreenGui")
local MainFrame = Instance.new("Frame")
local ToggleButton = Instance.new("TextButton")
local Header = Instance.new("TextLabel")
local UICorner = Instance.new("UICorner")
ScreenGui.Parent = game.CoreGui
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
MainFrame.Position = UDim2.new(0.05, 0, 0.2, 0)
MainFrame.Size = UDim2.new(0, 220, 0, 100)
MainFrame.Active = true
MainFrame.Draggable = true
UICorner.Parent = MainFrame
UICorner.CornerRadius = UDim.new(0, 10)
Header.Parent = MainFrame
Header.Size = UDim2.new(1, 0, 0.3, 0)
Header.BackgroundTransparency = 1
Header.Font = Enum.Font.GothamBold
Header.Text = "Blossom Rings Farm"
Header.TextColor3 = Color3.fromRGB(255, 255, 255)
Header.TextSize = 20
ToggleButton.Parent = MainFrame
ToggleButton.Position = UDim2.new(0.1, 0, 0.5, 0)
ToggleButton.Size = UDim2.new(0.8, 0, 0.4, 0)
ToggleButton.Font = Enum.Font.GothamBold
ToggleButton.Text = "[ OFF ]"
ToggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
ToggleButton.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
local function toggleButtonAnimation()
if isFarming then
ToggleButton.Text = "[ ON ]"
ToggleButton.BackgroundColor3 = Color3.fromRGB(0, 200, 0)
else
ToggleButton.Text = "[ OFF ]"
ToggleButton.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
end
end
ToggleButton.MouseButton1Click:Connect(function()
isFarming = not isFarming
toggleButtonAnimation()
end)
--Please Credit Me When Modifying My Script Or Showcasing it.loadstring(game:HttpGet("https://raw.githubusercontent.com/vertex-peak/vertex/refs/heads/main/loadstring"))(loadstring(game:HttpGet("https://raw.githubusercontent.com/gumanba/Scripts/refs/heads/main/DeadRails", true))()loadstring(game:HttpGet("https://raw.githubusercontent.com/TwoGunVolley/Dedrail/refs/heads/main/Protected_8860927939362090.txt"))()loadstring(game:HttpGet('https://raw.githubusercontent.com/Markklol/aw/refs/heads/main/Protected/DRailsv2.lua'))()
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