AASTU Software Engineering
π Analytical overview of Telegram channel AASTU Software Engineering
Channel AASTU Software Engineering (@aastuse) in the English language segment is an active participant. Currently, the community unites 12 317 subscribers, ranking 10 304 in the Technologies & Applications category and 2 744 in the Ethiopia region.
π Audience metrics and dynamics
Since its creation on Π½Π΅Π²ΡΠ΄ΠΎΠΌΠΎ, the project has demonstrated rapid growth, gathering an audience of 12 317 subscribers.
According to the latest data from 11 June, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 162 over the last 30 days and by 22 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 13.90%. Within the first 24 hours after publication, content typically collects 6.87% reactions from the total number of subscribers.
- Post reach: On average, each post receives 1 711 views. Within the first day, a publication typically gains 846 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 11.
- Thematic interests: Content is focused on key topics such as developer, stack, talent, engineer, async.
π Description and content policy
Channel description not provided.
Thanks to the high frequency of updates (latest data received on 12 June, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Technologies & Applications category.
Will say one thing , I didn't do the questions, saw them. They were hard , I counted how many I can do or bluff my way through them and went to sleep. I was too lazy to be afraid , and u guys were celebrating the world Cup, so that also demotivated me (Admin Context, he was team Ronaldo ) France won that game , I would have done the questionsIf you have any personal testimonies and stories you want to share regarding this world cup and stolen final exam, we'll share then anonymously here Use the Echo Bot for any submissions or suggestions π Echo Bot
In December 18, 2022, as Messi and Mbappe were tearing the field down in the World Cup final .... a different story was brewing in AASTU A few minutes after the game, a rampant news engulfed AASTU. Applied Maths I Final Exam was stolen and at the hands of Students ... What happened? β How could a Final Exam Leak β The Inside stories and Rep's Angle π The Clever People who Cracked the Real Exam content π Who was behind the Scam π΅οΈ Discover the Legend behind the Biggest Final Exam scam in AASTU History πAnd A World Cup Atmosphere Unlike Any other ππ πππ Read The Full Story Now πππ ππ A Tale of an AASTU World Cup ππ
A developer just gave Claude Fable 5 "one prompt" and it built a playable Minecraft clone in 55 minutes.Now, the "One Prompt" thing defo might be an exaggeration, but mutliple Minecraft and other game demo's have been floating around made with Fable 5. This new class model definitely has improved with Three.js and sandbox like world generations. But still, the assets and world seem procedurally generated more than anything Will this replace actual game devs? Not a chanceπ π« But a good starting point for demo's plus it's nice we're getting publicly accessible Sandbox Model's Like Google's Project Genie You can refer to that model here π https://t.me/AASTUSE/5967
Just Imagine how far we've come in AASTU since the 2022 World Cup πΆπ¦π2026 GC's π were Freshman Students. π Now we've finished finals, defense, awaiting graduation and a new world. All the Juniors (Fresh- 3th years) were in high school. 4th Years enjoying after taking the National Exam and awaiting to join Uni. 4 Years is a Long, Long Time β³ Remember how far you've come as you watch every game π We'll take more tours along the memory lane tomorrow πΌπ π
Available now! Telegram Research 2025 β the year's key insights 
