VGTimes
Про игры, кино, технологии. Авторские посты. Чат: t.me/+NMjfoldMAiRhOTMy Реклама: @vgtimes_ad_bot Агентство: @reklama_nikita Связь: @vgtimes_feedback_bot Плюс: @vgtimes_plus Скидки: @vgtimes_discounts Сайт: vgtimes.ru
Show more📈 Analytical overview of Telegram channel VGTimes
Channel VGTimes (@vgtimes) in the Russian language segment is an active participant. Currently, the community unites 177 091 subscribers, ranking 344 in the Games category and 2 592 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 177 091 subscribers.
According to the latest data from 20 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 548 over the last 30 days and by 4 over the last 24 hours, overall reach remains high.
- Verification status: Verified (Officially confirmed by Telegram)
- Engagement rate (ER): The average audience engagement rate is 11.10%. Within the first 24 hours after publication, content typically collects 8.32% reactions from the total number of subscribers.
- Post reach: On average, each post receives 19 658 views. Within the first day, a publication typically gains 14 743 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 243.
- Thematic interests: Content is focused on key topics such as vgtimes, кооп, sony, разрабы, cards.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Про игры, кино, технологии. Авторские посты.
Чат: t.me/+NMjfoldMAiRhOTMy
Реклама: @vgtimes_ad_bot
Агентство: @reklama_nikita
Связь: @vgtimes_feedback_bot
Плюс: @vgtimes_plus
Скидки: @vgtimes_discounts
Сайт: vgtimes.ru”
Thanks to the high frequency of updates (latest data received on 21 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
