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Leonardo's Channel

Leonardo's Channel

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I'll post here whenever I make something I guess.

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Channel Posts
Released an update that should help with Windows Defender false positives (smh)

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#app #nds #gba nds-gba-border-go 1.0.0 Released: 2026/07/03 CLI tool written in Go (why Go? idk I wanted to try it out) to ge
#app #nds #gba nds-gba-border-go 1.0.0 Released: 2026/07/03 CLI tool written in Go (why Go? idk I wanted to try it out) to generate a GBA border image for DS loaders/flashcarts that support them (GBARunner3, AKMenu, YSMenu, etc) Builds available for Windows, Linux and macOS, usage instructions and examples can be found on the "Source code" link below Download | Source code
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⚠️ Discontinuation of Morphe Updater ⚠️ As of today, it's been exactly 4 years since the first Morphe Updater (then ReVanced Updater) release. With 82k downloads, I never expected that a simple app I made for myself would evolve into something used by so many people. But as they say, all good things come to an end. When I made the switch from ReVanced to Morphe, I checked out the official Morphe app, which you can find here. I think it's a great app, much better than mine: you can add your own sources to support more apps, they point you the APKMirror page for the correct app version so you can easily download it, it has many customisation options, and more. I recommend everyone who is currently using or has used my Morphe Updater to switch to their official app, you'll get update notifications and won't have to wait for me to release new APKs; besides, the time I have to work on this app has decreased over time, and I don't have much interest in maintaining it anymore, considering how good the official Morphe app is. With that said, thank you to everyone that downloaded the app over the years ❀️, I'm happy it was useful to so many people! I made it back when the ReVanced project had just started and there was no easy way to build the APKs, but the times have changed and there are much better tools now than what I'm providing. The source code will remain public of course, in case anyone wants to do something with it. As for this channel, idk I'll eventually start posting other stuff here, who knows.
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