All About Dota 2
МЭмы, конкурсы и многое другое у нас. Одмин/выдача приза: @chivu97 Призы выдаются только первые 12 часов после итогов! Отзывы: t.me/+EAW5JBfBu1phYWNi Предложка: @aad2_chatbot Чат: t.me/+riJA5mtvmFAzMGUy РКН - 5289833129
Show more📈 Analytical overview of Telegram channel All About Dota 2
Channel All About Dota 2 (@aa_dota2) in the Russian language segment is an active participant. Currently, the community unites 11 589 subscribers, ranking 7 715 in the Games category and 56 020 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 11 589 subscribers.
According to the latest data from 26 July, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by -413 over the last 30 days and by -8 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 7.03%. Within the first 24 hours after publication, content typically collects 4.27% reactions from the total number of subscribers.
- Post reach: On average, each post receives 815 views. Within the first day, a publication typically gains 495 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 29.
- Thematic interests: Content is focused on key topics such as aad2, dota, буст, отзывы, rune.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“МЭмы, конкурсы и многое другое у нас.
Одмин/выдача приза: @chivu97
Призы выдаются только первые 12 часов после итогов!
Отзывы: t.me/+EAW5JBfBu1phYWNi
Предложка: @aad2_chatbot
Чат: t.me/+riJA5mtvmFAzMGUy
РКН - 5289833129”
Thanks to the high frequency of updates (latest data received on 27 July, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
