GGDROP | CS2 | КЕЙСЫ
Единственный канал GGDROP в Telegram 💥 Ссылка на сайт – https://ggdrop.art/telegram Наш бот - https://t.me/ggfun_bot Техподдержка - https://jivo.chat/xi2rfBhCoR ❗️Админ: @ggdropmoder ❗️ 💣 Постоянные обновления, регулярные ивенты и промокоды.
Show more📈 Analytical overview of Telegram channel GGDROP | CS2 | КЕЙСЫ
Channel GGDROP | CS2 | КЕЙСЫ (@ggdropru) in the Russian language segment is an active participant. Currently, the community unites 156 804 subscribers, ranking 387 in the Games category and 3 018 in the Russia region.
📊 Audience metrics and dynamics
Since its creation on невідомо, the project has demonstrated rapid growth, gathering an audience of 156 804 subscribers.
According to the latest data from 30 August, 2026, the channel demonstrates stable activity. Although there has been a change in the number of participants by 814 over the last 30 days and by 449 over the last 24 hours, overall reach remains high.
- Verification status: Not verified
- Engagement rate (ER): The average audience engagement rate is 4.36%. Within the first 24 hours after publication, content typically collects 1.21% reactions from the total number of subscribers.
- Post reach: On average, each post receives 6 837 views. Within the first day, a publication typically gains 1 900 views.
- Reactions and interaction: The audience actively supports content: the average number of reactions per post is 37.
- Thematic interests: Content is focused on key topics such as give, скин, ggdrop, закреп, vitality.
📝 Description and content policy
The author describes the resource as a platform for expressing subjective opinions:
“Единственный канал GGDROP в Telegram 💥
Ссылка на сайт – https://ggdrop.art/telegram
Наш бот - https://t.me/ggfun_bot
Техподдержка - https://jivo.chat/xi2rfBhCoR
❗️Админ: @ggdropmoder ❗️
💣 Постоянные обновления, регулярные ивенты и промокоды.”
Thanks to the high frequency of updates (latest data received on 31 August, 2026), the channel maintains relevance and a high level of publication reach. Analytics show that the audience actively interacts with content, making it an important point of influence in the Games category.
