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618
Repost from ozkriff.games 🦀
# IntelliJ Rust Updates Summary for the 2022.2 Release Cycle
- You can now convert JSON to Rust types via copy-paste
- Improved the project model reloading
- Macro-related improvements
- More compiler and Cargo.toml errors are detected
- Significant performance improvements
- and more:
https://blog.jetbrains.com/rust/2022/08/03/intellij-rust-updates-for-the-2022-2-release-cycle
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announcing keyword generics initiative
https://blog.rust-lang.org/inside-rust/2022/07/27/keyword-generics.html
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Chumsky - A parser library for humans with powerful error recovery.
https://github.com/zesterer/chumsky
#parser #parsercombinator
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Procedural macros under the hood: Part II
https://blog.jetbrains.com/rust/2022/07/07/procedural-macros-under-the-hood-part-ii
618
Repost from ozkriff.games 🦀
# RustyJam #2 Results
Our little jam has ended. 17 games were completed and submitted over the one-week jam. The games were rated by the community and the top three games are:
-🥇 Chick the Dog by Uriopass
-🥈 A walk around the block by ramirezmike
-🥉 Fight for the Frontier by rand0m and logicprojects
The rest can be seen at https://itch.io/jam/rusty-jam-2/results
Thanks everyone for participating in RustyJam #2, and for those who couldn't make it, let's get it on the next one! RustyJam #3 will be announced in due time, and we'll improve based on feedback given by everyone.
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Juspay looking for SDE 2/3 Rust devs.
Bengaluru, India (Full-time) / Remote (Contract)
https://www.linkedin.com/jobs/view/3105925278
by: @mehulldie
#job #rustjob
618
Repost from ozkriff.games 🦀
# RustyJam #2
🎉 https://itch.io/jam/rusty-jam-2 🎉
The second RustyJam starts in a week! It's a great chance to try out some new Rusty tech, form a team of like-minded rustaceans, and feel what a full cycle of making a game in Rust feels like in miniature!
Submissions will be open from June 18th to June 26th. Voting on submissions will begin as soon as the jam ends and will run for a week.
This jam focuses more on using Rust than anything else. That means you aren't restricted on your design, music, or graphics, as long as you use Rust to make it!
The optional-to-use theme for the jam is going to be announced in our Discord and pinned in the community section. While you're waiting for the theme, you can start looking for a team in the looking-for-team Discord channel. If you want solo though, that's fine too.
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The Rustacean Station podcast: egui with Emil Ernerfeldt
https://rustacean-station.org/episode/emil-ernerfeldt
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venial v0.4 is out - a lightweight alternative to syn
https://reddit.com/r/rust/comments/uxk0vb/venial_04_a_lightweight_alternative_to_syn
https://github.com/PoignardAzur/venial
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Rust Graphics Meetup 2
- Vismut | Lukas Orsvärn
- Screen-13 | John Wells
- Optimizing wgpu with Data Driven Design | Connor Fitzgerald
https://youtube.com/watch?v=aIdsrZDActM
