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КОДЫ IMGUI

КОДЫ IMGUI

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IMGUI PUBGM (+other) leaks codes for free use All channels info - t.me/aboutpubgm

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动态灵动岛开源.h0.12 KB

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pcall(function()     local netModule = require("client.slua.logic.http.http_manager")     if netModule and type(netModule.Post) == "function" then         if not _G.Hooked_HTTP_POST then             _G.Hooked_HTTP_POST = true             local old_post = netModule.Post             netModule.Post = function(self, url, headers, body, ...)                               if ShowNotice then                     ShowNotice("URL: " .. tostring(url))                 end                 return old_post(self, url, headers, body, ...)             end         end     end end) dump data lua load online or server Share by @nanamod96 Channel info 🤙      t.me/pastersrc
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local encrypt_util = {pubkey_file_name = "pubkey.pem"} function encrypt_util:TEA2Encryption(content, with_base64_encoding, magic) if magic == nil then magic = self:GetTeaMagic() end if with_base64_encoding == nil then with_base64_encoding = false end local encrypt_data = Client.Tea2Encrypt(content, magic) if with_base64_encoding then local base64 = require("client.slua.logic.lobby_watermark.base64") local base64Str = base64.EncodeBase64(encrypt_data) return base64Str else return encrypt_data end end function encrypt_util:TEA2Decryption(content, with_base64_decoding, magic) if magic == nil then magic = self:GetTeaMagic() end if with_base64_decoding == nil then with_base64_decoding = false end if with_base64_decoding then local base64 = require("client.slua.logic.lobby_watermark.base64") content = base64.DecodeBase64(content) end local orginal = Client.Tea2Decrypt(content, magic) return orginal end function encrypt_util:GetTeaMagic() return "7vu#CH5aJjs1Jjj5" end function encrypt_util:RSAEncryption(content, with_base64_encoding, pubkey) if pubkey == nil then pubkey = self:GetPubkey() end if with_base64_encoding == nil then with_base64_encoding = false end local BusinessHelper = import("BusinessHelper") local keyPath = BusinessHelper.GetMobileBasePath(Client.ProjectSavedDir()) .. encrypt_util.pubkey_file_name Client.SaveStringToFileWithEncoding(pubkey, encrypt_util.pubkey_file_name, 1) local encrypt_data = Client.RSAPubEncrypt(content, keyPath, 2) if encrypt_data == nil or type(encrypt_data) ~= "string" then return nil end Client.DeleteFile(keyPath) if with_base64_encoding then local base64 = require("client.slua.logic.lobby_watermark.base64") local base64Str = base64.EncodeBase64(encrypt_data) return base64Str else return encrypt_data end end function encrypt_util:RSADecryption(content, with_base64_decoding, pubkey) if pubkey == nil then pubkey = self:GetPubkey() end if with_base64_decoding == nil then with_base64_decoding = false end if with_base64_decoding then local base64 = require("client.slua.logic.lobby_watermark.base64") content = base64.DecodeBase64(content) end local BusinessHelper = import("BusinessHelper") local keyPath = BusinessHelper.GetMobileBasePath(Client.ProjectSavedDir()) .. encrypt_util.pubkey_file_name Client.SaveStringToFileWithEncoding(pubkey, encrypt_util.pubkey_file_name, 1) local orginal = Client.RSAPubDecrypt(content, keyPath) Client.DeleteFile(keyPath) return orginal end function encrypt_util:GetPubkey() local pubkey = "cc8026492c9b3ebe9a9518e3236518c24ab6aa48d39363e990026bee7c7b2820eebb21152cde4ba6b2906b9039e5ee2093cc2e51bcadbff61d3973746aed740ba2ca402740883eb8a9f47ecb42533efc5df3a063e2dd0a82c97e0b8d3c38190ffdbb12695ded5887b38d439452e6b20fe0cd244db79ab4fd3b3b1a6614e3092c82e95a1e59bc2294b6eb70fa146460e245fc8241ee8816b7fc640d8550776c68e489576225f61485a39d45b44ea4aa2de4d10260be869b9e3021247769f4162cafcf4107658a1590a9ed60fa315619ce51e2ca55dbf176b58f691cd65d535531aadb146a2cf26bb5a3c2358647d8b90d9fd45a2692a1c7d23209285d1fcf5f068df75a52628e4f8891b562de1d570ec338a3d926e2ff259cdb7b0e89677331529e996d515f816aa18dbd67a049d7a756bcdc0346ac9bb9fe1e20077352cd7c71a7953b0c638d4eb2829f13e000451fe03ee6913cc78c0a95fa6249bc67605928cee5050c63b34db0b79266857acb9f2b86c9094ebbdfc2f1325007596ccd7770b9cf64084f83399f9bbc77d9591466dd51d0d262c7c861fcc46e2d92590a201af0b50b6d29f22dddadaa4b9341c39f20df97463ad0c1ddf0122c6b6572e67100a28d402158f456d4fef635b9" local key = "e1ad0b6401d97bf9d3db38b37627548b0996e10d8abe4ec4bd2f66e431326162a7d1605b6eb920d7dafb02d70092de62d29d6b17fdecf0b55c684b3527a43d49" local StringUtil = require("common.string_util") pubkey = StringUtil.EncodeXOR(pubkey, false, key) return pubkey end function encrypt_util:CommonXOREncryption(content, key) if key == nil then key = "56d319858332f71568bd1f69a69bd08bf8fd384b73eba9afd4e2f4f1db7deccb27d028b0fd546faad6b473a5902b6de78a012e52467e8260e3aa0d8786d711cf" end local StringUtil = require("common.string_util") local result = StringUtil.EncodeXOR(content, true, key) return result end function encrypt_util:CommonXORDecryption(content, key) if key == nil then key = "56d319858332f71568bd1f69a69bd08bf8fd384b73eba9afd4e2f4f1db7deccb27d028b0fd546faad6b473a5902b6de78a012e52467e8260e3aa0d8786d711cf" end local StringUtil = require("common.string_util") local result = StringUtil.EncodeXOR(content, false, key) return result end return encrypt_util method encrypt data on game apply mod Share by @nanamod96 Channel info 🤙      t.me/pastersrc
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Kuboom arm64 AntiDevice ban code for ImGui with auto update hooks Спасибо deadrev ❤️‍🔥 ImGui
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imgui-studio by @PasterSRC.apk
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Game Guardian Add support 15 Android Share by @gZLOY Channel info 🤙      t.me/imguicodesfree
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fix annoying notification this code deletes this notification. pcall(function() local TXtime_ticker = require('common.time_ti
fix annoying notification this code deletes this notification. pcall(function() local TXtime_ticker = require('common.time_ticker') TXtime_ticker.AddTimerLoop(0.5, function() pcall(function() local hud = require("game_frontend_hud") if hud and hud.FindWidgetByClass then local popup = hud.FindWidgetByClass("Common_Popup_Large_UIBP") if popup and slua.isValid(popup) then local btn = popup.Button_Confirm or popup.Button_OK if btn and btn.OnClicked then btn.OnClicked:Broadcast() else popup:RemoveFromParent() end end end end) end, 10, 0.5) end) Cr @gZLOY Channel info 🤙      t.me/pastersrc
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SpeedHack for cars _G.FastCarEnabled = true _G.FastCarSpeed = 3000.0 function _G.ApplyFastCar() if not _G.FastCarEnabled then
SpeedHack for cars _G.FastCarEnabled = true _G.FastCarSpeed = 3000.0 function _G.ApplyFastCar() if not _G.FastCarEnabled then return end pcall(function() local PlayerController = slua_GameFrontendHUD and slua_GameFrontendHUD:GetPlayerController() if not PlayerController then return end local uCharacter = PlayerController:GetPlayerCharacterSafety() if not uCharacter then return end local currentVehicle = uCharacter.CurrentVehicle or (type(uCharacter.GetVehicle) == "function" and uCharacter:GetVehicle()) if slua.isValid(currentVehicle) then local rootComp = currentVehicle.RootComponent or (type(currentVehicle.K2_GetRootComponent) == "function" and currentVehicle:K2_GetRootComponent()) if slua.isValid(rootComp) and type(rootComp.SetAllPhysicsLinearVelocity) == "function" then local isAccelerating = false local moveComp = currentVehicle.VehicleMovement or currentVehicle.MovementComponent if slua Share by @KALI_144 Channel info 🤙      t.me/pastersrc
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Cheat.cpp #include "GlossHook/Gloss.h" ✔️How To Set Offset GlossHook((void*)(libanogsBase + offset), (void*)hSMART, (void**)&oSMART); Android.MK include $(CLEAR_VARS) LOCAL_MODULE := libGlossHook LOCAL_SRC_FILES := GlossHook/lib/$(TARGET_ARCH_ABI)/libGlossHook.a LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/GlossHook/ include $(PREBUILT_STATIC_LIBRARY)
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Paster Machine Plant Join New Channel https://t.me/+CzS_EYXK6lRkMmEy https://t.me/+CzS_EYXK6lRkMmEy https://t.me/+CzS_EYXK6lRkMmEy
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auto-fire 4.3 if (!aim::aimAutoFire) return; if (!g_LocalPlayer) return; auto *weapon = g_LocalPlayer->GetCurrentShootWeapon(); if (!weapon || isObjectInvalid(weapon)) return; if (hasTarget && target) { uintptr_t charAddr = reinterpret_cast<uintptr_t>(g_LocalPlayer); bool isFiring = Memory::Read<bool>(charAddr + 0x1800); if (!isFiring) { weapon->StartFire(); } } else { uintptr_t charAddr = reinterpret_cast<uintptr_t>(g_LocalPlayer); bool isFiring = Memory::Read<bool>(charAddr + 0x1800); if (isFiring) { weapon->StopFire((TEnumAsByte<EFreshWeaponStateType>)EFreshWeaponStateType::FreshWeaponStateType_Idle); } } }
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👄Raising the player level👄 pcall(function() DataMgr.roleData.level = 999 require("client.slua.event.EventSystem"):postEvent
👄Raising the player level👄 pcall(function() DataMgr.roleData.level = 999 require("client.slua.event.EventSystem"):postEvent(1, 10501) end) ❤️Credit: YILENPEKER By @Kong_Mods_Owner Join https://t.me/imguicodesfree
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Hide menu in record/screenshot Imgui code
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Custom Checkbox by @Darth_Veidir DarthImGui::DarthCheckboxAnim("name function", &function);
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