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لا تقع ضحية للمخادعين! تيليمتريو يكتشف ويُميّز هذه القنوات 👉 إذا كنت تريد رؤية العلامة، اشترك

Grey Wolf Development

Grey Wolf Development

الذهاب إلى القناة على Telegram

Channel for developer updates / notices on what's going on with our bots. Support: @greywolfsupport.

إظهار المزيد

📈 نظرة تحليلية على قناة تيليجرام Grey Wolf Development

تُعد قناة Grey Wolf Development (@greywolfdev) في القطاع اللغوي الإنكليزية لاعباً نشطاً. يضم المجتمع حالياً 11 724 مشتركاً، محتلاً المرتبة 7 606 في فئة ألعاب والمرتبة 1 126 في منطقة دولي.

📊 مؤشرات الجمهور والحراك

منذ تأسيسه في невідомо، حقق المشروع نمواً سريعاً وجمع 11 724 مشتركاً.

بحسب آخر البيانات بتاريخ 11 نوفمبر, 2026، تحافظ القناة على نشاط مستقر. خلال آخر 30 يوماً تغيّر عدد الأعضاء بمقدار -123، وفي آخر 24 ساعة بمقدار -3، مع بقاء الوصول العام مرتفعاً.

  • حالة التحقق: غير موثّقة
  • معدل التفاعل (ER): يبلغ متوسط تفاعل الجمهور 19.20‎%. وخلال أول 24 ساعة من النشر يحصد المحتوى عادةً N/A‎% من ردود الفعل نسبةً إلى إجمالي المشتركين.
  • وصول المنشورات: يحصل كل منشور على متوسط 2 251 مشاهدة. وخلال اليوم الأول يجمع عادةً 0 مشاهدة.
  • التفاعلات والاستجابة: يتفاعل الجمهور بانتظام؛ متوسط التفاعلات لكل منشور يبلغ 17.
  • الاهتمامات الموضوعية: يركز المحتوى على مواضيع رئيسية مثل donation, developer, executrix, hunter, achievement.

📝 الوصف وسياسة المحتوى

يصف المؤلف القناة بأنها مساحة للتعبير عن الآراء الذاتية:
“Channel for developer updates / notices on what's going on with our bots. Support: @greywolfsupport.”

بفضل وتيرة التحديث المرتفعة (أحدث البيانات بتاريخ 12 نوفمبر, 2026) تحافظ القناة على حداثتها ومستوى وصول مرتفع. وتُظهر التحليلات تفاعلاً نشطاً من الجمهور، ما يجعلها نقطة تأثير مهمة ضمن فئة ألعاب.

11 724
المشتركون
-324 ساعات
-207 أيام
-12330 أيام
أرشيف المشاركات
New Achievement: Veteran - Play 500 Games Unlocking this achievement also unlocks access to the Werewolf Veterans group - a group to play with only experienced Werewolf players. Check your stats page to see if you have it - there's a link in the Achievement description for you ;)

Stats page has been updated to show proper names / descriptions of your achievements!
Stats page has been updated to show proper names / descriptions of your achievements!

Update: Joining a game When you join, the bot will attempt to PM you and let you know that you've joined. If it fails, it will ask you to start it. This will also serve as your confirmation that you DID join the game, so you can stop spamming /join. If you have already joined, there will be NO message. Again, this is to cut down on the spam from players that join 10 times in a row.... (it's annoying, it's stupid, just stop. Really.)

Due to a minor bug in Inconspicuous, Node version 3.0.6074.19* has just been pushed out. All players that "earned" the achievement will have it removed. Clarification: You also have to survive the entire game... without getting a lynch vote. If you die first night (hence, no one can vote to lynch you), you should not earn it. That one is meant to be difficult to get. So far, 700 people have "earned" it.....

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Update: If the node you are on is running a version of 3.0.6074.17641 or higher, it is now collecting achievements. Again, we still have a few more achievements to add, but we are rolling them out in stages. Again, use /stats to see your achievements Here is a chart of the current active achievements, and whether or not they are being retroactively applied:

After checking the database, we are changing some of the numbers. First change is Here's Johnny, which will be increased to 50 kills [I mean really, 10 just doesn't cut it ;) ] Some achievements have now been applied retroactively to all players who had already earned them. Check your stats to see :) Once we go live with achievements, we will be applying them one more time, to catch any you might earn between now and that time.

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In the past couple days, we have made many more stability improvements. Also, player stats pages now load MUCH faster than ever before (nearly instant) Currently we are beta testing Achievements. We have 36 in place, with at least 15 more to add. They will be viewable on your player stats page. Some will be retroactive, some will not, depending on the nature of the achievement. We hope to release the code to start collecting your achievements within a few days. As for the website (player stats page), it is also under development. At the moment you can only see the Enum name of the achievements, and it's not formatted well. Once completed, it will have proper names, descriptions (how to get), icons, and a progress bar. For those of you that have stuck with us through all of the stability issues, I thank you wholeheartedly - you are awesome. You are the reason I keep coding :) I hope the achievements is a worthy reward for staying around.

Update: BUG: Players list not being shown first night / until someone died has been fixed. Apologies :)

Remember, if you enjoy playing Werewolf, take a moment to rate us easily right here on Telegram! telegram.me/storebot?start=werewolfbot

To further explain some of the updates recently made: You'll notice in large groups that when a ton of people join at once, it takes time for all the messages to go through. With the exception of the players list, messages are now limited to 512 bytes to help avoid hitting rate limits, and are sent once every 4 seconds. So when 12 people join at once, it'll take about 8 seconds for all the join messages to be queued / sent. Again. This is to help avoid hitting rate limits, which causes severe lag. Same with players list- that list is way over 512 bytes in large groups, so it has been limited. This is also why you can't call player list while the game is joining.

Node Update: Players list is now automatically sent at the end of each day / lynch / night cycle, IF a player has died / fled. Running /players will not send the whole list, but simply reply to the most recent list. Less spam in large groups! If the game has not started yet, there is no latest list for the bot to reply to, and it will not send one.

Node Update: Patched an issue where if a player hadn't PM'd the bot, the game could crash

--Enforcer Update— Hi there. Sorry to everyone who has been experiencing issues with the /media command. I am glad to say that it is fixed now and you can change your media settings again.

Hi everyone. @werewolfbot is back online. Enjoy

Hi everyone. Just like yesterday @werewolfbot is offline due to some testing we are doing with Telegram. Please use @werewolfiibot until further notice. Thank you for your understanding.

@werewolfbot is back online!

Just to let everyone know, @werewolfbot is currently being worked on. @werewolfIIbot is online. @werewolfbot has been beta testing some new features of the Telegram Bot API (we are working directly with Telegram on this), and it appears there was a bug this morning. It is being fixed as we speak, please hold tight :)

Update for admins: If you /setlink on your group, and it's now in the /grouplist, you can remove it by using /remlink in your group