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LeakingCode | LC On Top!

LeakingCode | LC On Top!

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On this channel we leak data. The data that was leaked included various types of data ranging from general data to prohibited data and other similar things Channel Created By @Lintar21

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Postlar arxiv
Nah dah ngerti?

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Gini Teori Saya Jika Suatu Keadaan Yang Di Ciptakan Pasti Yang Lain Akan Menyadarinya/Kesadaran Dan Adanya Hal Ini Keadaan Tersebut Tidak Selalu Bersifat Pribadi Dan Akan Menyebar Luas

else if (actual_command.starts_with("/edittile")) { 
 vector<string> args = explode(" ", cmd); 
 if (args.size() < 6) { 
  Algorithm::Sendtoplayer(peer, "`4Usage:`` /edittile <add/remove> <block_id> <starX> <starY> <endX> <world_name>", true); 
  return; 
 } 
 
 std::string actionType = args[1]; 
 if (actionType.empty()) { 
  Algorithm::Sendtoplayer(peer, "`4Invalid action type. Use 'add' or 'remove'.", true); 
  return; 
 } 
 
 std::uint16_t itemId; 
 try { 
  itemId = std::stoi(args[2]); 
 } 
 catch (const std::invalid_argument& e) { 
  Algorithm::Sendtoplayer(peer, "`4Invalid block_id. Please provide a valid integer.", true); 
  return; 
 } 
 
 int startX, startY, endX; 
 try { 
  startX = std::stoi(args[3]); 
  startY = std::stoi(args[4]); 
  endX = std::stoi(args[5]); 
 } 
 catch (const std::invalid_argument& e) { 
  Algorithm::Sendtoplayer(peer, "`4Invalid coordinates. Please provide valid integers for startX, startY, and endX.", true); 
  return; 
 } 
 
 std::string worldName = args[6]; 
 if (actionType.empty()) { 
  Algorithm::Sendtoplayer(peer, "`4Usage:`` /edittile <add/remove> <block_id> <starX> <starY> <endX> <world_name>", true); 
  return; 
 } 
 
 if (startX < 0 || startX >= 100 || startY < 0 || startY >= 60 || endX < 0 || endX >= 100) { 
  Algorithm::Sendtoplayer(peer, "`4Invalid coordinates. Coordinates must be in the range of 0 to 99 for X and 0 to 59 for Y.", true); 
  return; 
 } 
 
 auto it = std::ranges::find_if(worlds, [name = to_upper(worldName)](World const& world) { return world.name == name; }); 
 if (it == worlds.end()) { 
  Algorithm::Sendtoplayer(peer, "`4World not found.", true); 
  return; 
 } 
 
 for (int tileX = startX; tileX <= endX; ++tileX) { 
  int tileY = startY; 
 
  if (tileX >= startX && tileX <= endX && tileY >= 0 && tileY < 60) { 
   if (actionType == "add") { 
    WorldBlock newWorldBlock{}; 
    newWorldBlock.fg = items.at(itemId).id; 
 
    if (it->blocks.size() <= static_cast<size_t>(tileY * 100 + tileX)) { 
     it->blocks.resize(tileY * 100 + tileX + 1); 
    } 
 
    it->blocks[tileY * 100 + tileX] = newWorldBlock; 
   } 
   else if (actionType == "remove") { 
    if (it->blocks.size() > static_cast<size_t>(tileY * 100 + tileX) && it->blocks[tileY * 100 + tileX].fg == itemId) { 
     it->blocks[tileY * 100 + tileX].fg = 0; 
    } 
   } 
 
   ENetPacket* packet = Variant{ "OnConsoleMessage" }.push(format("`o>> Modified item id `2{}`` at tile ({}, {}) in world `5{}`o by {}`o!", itemId, tileX, tileY, it->name, pInfo(peer)->name_color + pInfo(peer)->tankIDName)).pack(); 
 
   std::vector<ENetPeer*> worldPeers; 
 
   for (ENetPeer* currentPeer = server->peers; currentPeer < &server->peers[server->peerCount]; currentPeer++) { 
    if (currentPeer->state != ENET_PEER_STATE_CONNECTED) continue; 
    if (pInfo(currentPeer)->world != it->name) continue; 
 
    exit_(currentPeer); 
    worldPeers.push_back(currentPeer); 
   } 
 
   for (ENetPeer* currentPeer : worldPeers) { 
    enet_peer_send(currentPeer, 0, packet); 
    packet_(currentPeer, "action|play_sfx\nfile|audio/piano_nice.wav\ndelayMS|0"); 
   } 
  } 
 } 
}
cr: @htfg_public/@htfgtps

XeonPS3.rar_788.27 MB

1hari 1kali Promosi

Repost from LIService Others
🌟 ITs Panel DDoS 🌟 Version 9 🔥New Update ⚙ https://t.me/ItsApi/133 🗯 Full Aksess 📝 Full Pengajaran 💸 Price: 350.000 IDR ⚠️ Only 2 Slots 📁 Paymet: Dana, Gopay 🔥 Powerproof @TestiIts Best Regards @ItsApi

leaked by @OnlyAstaaa Most Powerfull SA-MP DDoS

want xeonps3 cpp ig it's updated cuz I got it from people vps

Repost from xSociety Forums
DDoS Layer 7 Script

Repost from N/a
// <<-- TUTORIAL PACKET START -->> static void FTUESetBeginingState(ENetPeer* peer, int Status) { gamepacket_t p; p.Insert("FTUESetBeginingState"), p.Insert(Status); p.CreatePacket(peer); } static void FTUESetLastState(ENetPeer* peer, int Status) { gamepacket_t p; p.Insert("FTUESetLastState"), p.Insert(Status); p.CreatePacket(peer); } static void OnClearTutorialArrow(ENetPeer* peer, string Arrow) { gamepacket_t p; p.Insert("OnClearTutorialArrow"), p.Insert(Arrow);//arrow_ui_extra | arrow_ui | arrow_world p.CreatePacket(peer); } static void OnHideMenusRequest(ENetPeer* peer) { gamepacket_t p; p.Insert("OnHideMenusRequest"); p.CreatePacket(peer); } static void OnAutoSetChatToWorldRequest(ENetPeer* peer) { gamepacket_t p; p.Insert("OnAutoSetChatToWorldRequest"); p.CreatePacket(peer); } static void OnResetInventoryPosRequest(ENetPeer* peer) { gamepacket_t p; p.Insert("OnResetInventoryPosRequest"); p.CreatePacket(peer); } static void OnShowInventoryRequest(ENetPeer* peer) { gamepacket_t p; p.Insert("OnShowInventoryRequest"); p.CreatePacket(peer); } static void ShowStartFTUEPopup(ENetPeer* peer, string Big_Text, string Small_Text) { gamepacket_t p; p.Insert("ShowStartFTUEPopup"), p.Insert(Big_Text), p.Insert(Small_Text); p.CreatePacket(peer); } static void OnPersistentNPCMessageInputDependent(ENetPeer* peer, int xy, string Text1, string Text2) { gamepacket_t p; p.Insert("OnPersistentNPCMessageInputDependent"), p.Insert(xy), p.Insert(Text1), p.Insert(Text2);; p.CreatePacket(peer); } static void OnTutorialArrow(ENetPeer* peer, string Arrow_Type, int Rotation, int value1, int value2, string location){ gamepacket_t p; p.Insert("OnTutorialArrow"), p.Insert(Arrow_Type), //arrow_ui || arrow_ui_extra p.Insert(Rotation), // 0 | 90 | 180 | 270 | 360 p.Insert(value1), // idk p.Insert(value2), // arrow type? p.Insert(location); // arrow target [ PunchButton | TouchRight | Quit | MENU | box_around_name_input_box] p.CreatePacket(peer); } static void OnTutorialArrow(ENetPeer* peer, string Arrow_Type, int Rotation, int value1, int value2, int ItemID) { gamepacket_t p; p.Insert("OnTutorialArrow"), p.Insert(Arrow_Type), //arrow_ui || arrow_world p.Insert(Rotation), // 0 | 90 | 180 | 270 | 360 p.Insert(value1), // idk p.Insert(value2), // arrow type? p.Insert(ItemID); // arrow target [ Using ItemID ] p.CreatePacket(peer); } static void OnPersistentNPCMessage(ENetPeer* peer, int xy, string Text, int Gone) { gamepacket_t p; p.Insert("OnPersistentNPCMessage"), p.Insert(xy), p.Insert(Text), // text p.Insert(Gone); // 1 = perma | 0 = gone in idk how many sec p.CreatePacket(peer); } static void OnFTUEWorldSwitchSetActive(ENetPeer* peer, int Active) { gamepacket_t p; p.Insert("OnFTUEWorldSwitchSetActive"), p.Insert(Active); p.CreatePacket(peer); } static void OnWorldMenuFTUEMessageRequest(ENetPeer* peer, string Text) { gamepacket_t p; p.Insert("OnWorldMenuFTUEMessageRequest"), p.Insert(Text); p.CreatePacket(peer); } static void CloseWorldMenuFTUEMessage(ENetPeer* peer) { gamepacket_t p; p.Insert("CloseWorldMenuFTUEMessage"); p.CreatePacket(peer); } static void OnHideChatRequest(ENetPeer* peer) { gamepacket_t p; p.Insert("OnHideChatRequest"); p.CreatePacket(peer); } // <<-- TUTORIAL PACKET END -->>

Repost from N/a
https://drive.google.com/file/d/1Wr21M8paj6UinwXUKM6DkBlo-Mr8cVh5/view?usp=drivesdk
Gtau Src apa dh nemu

+3
10gbpsUDP.py0.01 KB

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