LeakingCode | LC On Top!
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On this channel we leak data. The data that was leaked included various types of data ranging from general data to prohibited data and other similar things Channel Created By @Lintar21
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Gini Teori Saya
Jika Suatu Keadaan Yang Di Ciptakan Pasti Yang Lain Akan Menyadarinya/Kesadaran Dan Adanya Hal Ini Keadaan Tersebut Tidak Selalu Bersifat Pribadi Dan Akan Menyebar Luas
Repost from LEAKING GTPS | SRC,SC,HTTP,DDOS TOOLS
else if (actual_command.starts_with("/edittile")) {
vector<string> args = explode(" ", cmd);
if (args.size() < 6) {
Algorithm::Sendtoplayer(peer, "`4Usage:`` /edittile <add/remove> <block_id> <starX> <starY> <endX> <world_name>", true);
return;
}
std::string actionType = args[1];
if (actionType.empty()) {
Algorithm::Sendtoplayer(peer, "`4Invalid action type. Use 'add' or 'remove'.", true);
return;
}
std::uint16_t itemId;
try {
itemId = std::stoi(args[2]);
}
catch (const std::invalid_argument& e) {
Algorithm::Sendtoplayer(peer, "`4Invalid block_id. Please provide a valid integer.", true);
return;
}
int startX, startY, endX;
try {
startX = std::stoi(args[3]);
startY = std::stoi(args[4]);
endX = std::stoi(args[5]);
}
catch (const std::invalid_argument& e) {
Algorithm::Sendtoplayer(peer, "`4Invalid coordinates. Please provide valid integers for startX, startY, and endX.", true);
return;
}
std::string worldName = args[6];
if (actionType.empty()) {
Algorithm::Sendtoplayer(peer, "`4Usage:`` /edittile <add/remove> <block_id> <starX> <starY> <endX> <world_name>", true);
return;
}
if (startX < 0 || startX >= 100 || startY < 0 || startY >= 60 || endX < 0 || endX >= 100) {
Algorithm::Sendtoplayer(peer, "`4Invalid coordinates. Coordinates must be in the range of 0 to 99 for X and 0 to 59 for Y.", true);
return;
}
auto it = std::ranges::find_if(worlds, [name = to_upper(worldName)](World const& world) { return world.name == name; });
if (it == worlds.end()) {
Algorithm::Sendtoplayer(peer, "`4World not found.", true);
return;
}
for (int tileX = startX; tileX <= endX; ++tileX) {
int tileY = startY;
if (tileX >= startX && tileX <= endX && tileY >= 0 && tileY < 60) {
if (actionType == "add") {
WorldBlock newWorldBlock{};
newWorldBlock.fg = items.at(itemId).id;
if (it->blocks.size() <= static_cast<size_t>(tileY * 100 + tileX)) {
it->blocks.resize(tileY * 100 + tileX + 1);
}
it->blocks[tileY * 100 + tileX] = newWorldBlock;
}
else if (actionType == "remove") {
if (it->blocks.size() > static_cast<size_t>(tileY * 100 + tileX) && it->blocks[tileY * 100 + tileX].fg == itemId) {
it->blocks[tileY * 100 + tileX].fg = 0;
}
}
ENetPacket* packet = Variant{ "OnConsoleMessage" }.push(format("`o>> Modified item id `2{}`` at tile ({}, {}) in world `5{}`o by {}`o!", itemId, tileX, tileY, it->name, pInfo(peer)->name_color + pInfo(peer)->tankIDName)).pack();
std::vector<ENetPeer*> worldPeers;
for (ENetPeer* currentPeer = server->peers; currentPeer < &server->peers[server->peerCount]; currentPeer++) {
if (currentPeer->state != ENET_PEER_STATE_CONNECTED) continue;
if (pInfo(currentPeer)->world != it->name) continue;
exit_(currentPeer);
worldPeers.push_back(currentPeer);
}
for (ENetPeer* currentPeer : worldPeers) {
enet_peer_send(currentPeer, 0, packet);
packet_(currentPeer, "action|play_sfx\nfile|audio/piano_nice.wav\ndelayMS|0");
}
}
}
}
cr: @htfg_public/@htfgtpsRepost from LIService Others
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Best Regards @ItsApi
Repost from LEAKING GTPS | SRC,SC,HTTP,DDOS TOOLS
want xeonps3 cpp ig it's updated cuz I got it from people vps
Repost from N/a
// <<-- TUTORIAL PACKET START -->>
static void FTUESetBeginingState(ENetPeer* peer, int Status) {
gamepacket_t p;
p.Insert("FTUESetBeginingState"), p.Insert(Status);
p.CreatePacket(peer);
}
static void FTUESetLastState(ENetPeer* peer, int Status) {
gamepacket_t p;
p.Insert("FTUESetLastState"), p.Insert(Status);
p.CreatePacket(peer);
}
static void OnClearTutorialArrow(ENetPeer* peer, string Arrow) {
gamepacket_t p;
p.Insert("OnClearTutorialArrow"), p.Insert(Arrow);//arrow_ui_extra | arrow_ui | arrow_world
p.CreatePacket(peer);
}
static void OnHideMenusRequest(ENetPeer* peer) {
gamepacket_t p;
p.Insert("OnHideMenusRequest");
p.CreatePacket(peer);
}
static void OnAutoSetChatToWorldRequest(ENetPeer* peer) {
gamepacket_t p;
p.Insert("OnAutoSetChatToWorldRequest");
p.CreatePacket(peer);
}
static void OnResetInventoryPosRequest(ENetPeer* peer) {
gamepacket_t p;
p.Insert("OnResetInventoryPosRequest");
p.CreatePacket(peer);
}
static void OnShowInventoryRequest(ENetPeer* peer) {
gamepacket_t p;
p.Insert("OnShowInventoryRequest");
p.CreatePacket(peer);
}
static void ShowStartFTUEPopup(ENetPeer* peer, string Big_Text, string Small_Text) {
gamepacket_t p;
p.Insert("ShowStartFTUEPopup"), p.Insert(Big_Text), p.Insert(Small_Text);
p.CreatePacket(peer);
}
static void OnPersistentNPCMessageInputDependent(ENetPeer* peer, int xy, string Text1, string Text2) {
gamepacket_t p;
p.Insert("OnPersistentNPCMessageInputDependent"), p.Insert(xy), p.Insert(Text1), p.Insert(Text2);;
p.CreatePacket(peer);
}
static void OnTutorialArrow(ENetPeer* peer, string Arrow_Type, int Rotation, int value1, int value2, string location){
gamepacket_t p;
p.Insert("OnTutorialArrow"),
p.Insert(Arrow_Type), //arrow_ui || arrow_ui_extra
p.Insert(Rotation), // 0 | 90 | 180 | 270 | 360
p.Insert(value1), // idk
p.Insert(value2), // arrow type?
p.Insert(location); // arrow target [ PunchButton | TouchRight | Quit | MENU | box_around_name_input_box]
p.CreatePacket(peer);
}
static void OnTutorialArrow(ENetPeer* peer, string Arrow_Type, int Rotation, int value1, int value2, int ItemID) {
gamepacket_t p;
p.Insert("OnTutorialArrow"),
p.Insert(Arrow_Type), //arrow_ui || arrow_world
p.Insert(Rotation), // 0 | 90 | 180 | 270 | 360
p.Insert(value1), // idk
p.Insert(value2), // arrow type?
p.Insert(ItemID); // arrow target [ Using ItemID ]
p.CreatePacket(peer);
}
static void OnPersistentNPCMessage(ENetPeer* peer, int xy, string Text, int Gone) {
gamepacket_t p;
p.Insert("OnPersistentNPCMessage"), p.Insert(xy),
p.Insert(Text), // text
p.Insert(Gone); // 1 = perma | 0 = gone in idk how many sec
p.CreatePacket(peer);
}
static void OnFTUEWorldSwitchSetActive(ENetPeer* peer, int Active) {
gamepacket_t p;
p.Insert("OnFTUEWorldSwitchSetActive"), p.Insert(Active);
p.CreatePacket(peer);
}
static void OnWorldMenuFTUEMessageRequest(ENetPeer* peer, string Text) {
gamepacket_t p;
p.Insert("OnWorldMenuFTUEMessageRequest"), p.Insert(Text);
p.CreatePacket(peer);
}
static void CloseWorldMenuFTUEMessage(ENetPeer* peer) {
gamepacket_t p;
p.Insert("CloseWorldMenuFTUEMessage");
p.CreatePacket(peer);
}
static void OnHideChatRequest(ENetPeer* peer) {
gamepacket_t p;
p.Insert("OnHideChatRequest");
p.CreatePacket(peer);
}
// <<-- TUTORIAL PACKET END -->>
Repost from N/a
https://drive.google.com/file/d/1Wr21M8paj6UinwXUKM6DkBlo-Mr8cVh5/view?usp=drivesdk
Gtau Src apa dh nemu