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GL-DEV

GL-DEV

Kanalga Telegram’da oβ€˜tish

Clarification: we do not encourage violating the rules and regulations of any game. What we present here is all for the purpose of education, experimentation and testing. Chat Arabic: https://t.me/+mecGwFshKVkxZTFk, CH: https://t.me/+1txE55VyGGY4YTU0

Ko'proq ko'rsatish
1 202
Obunachilar
-124 soatlar
-47 kunlar
+3130 kunlar
Postlar arxiv
GL-DEV
1 202
photo content

GL-DEV
1 202
BG_MI 4.4
GUObjectArray:
0x1095B72D0

GName Function:
0x10426CD48

GName Data:
0x109386C70


GWorld Data:
0x1097CFA40

GWorld Function:
0x1020AEAD4

LineOfSight:
0x10548DB38

ActorArray Decry fun:
0x1055EB9F8

Process event Fun:
0x10440FB44
sared from @Bubg_dev
By @H4M4IOS

GL-DEV
1 202
PB items id's

GL-DEV
1 202
PB TW 4.4 GWorld Data: 0x10a884ac0

GL-DEV
1 202
internal_SaudGl_SDK_4.4 fixed and tesed on IOS . ===== if face an errors , for ex not found :
UVACTask_AccelerationControl
UVACTask_FlyingVehicle 
UVACTask_FlyingVehicleVelocity 
UVACTask_FlyingVehicleVelocityChange 
UVACTask_FlyingVehicleZ 
UVACTask_SuperSpeed
UVACTask_SuperSpeedAllDir 
UVACTask_ClientAbsSpeed 
delete them caz not anymore exist https://github.com/saudgl/Pubg-4.4-IOS-SDK-GL

GL-DEV
1 202
Note: Apple prohibits standalone .dylib files on iOS for app submissions . so if you uplaod it to testflight its may be rejected . so use .framework

GL-DEV
1 202
what is missing here added here : PB 4.4
GL
GUObjectArray:0x10A5D9D50
GName Function:0x104D53FD4
GName Data:0x10A3A1990
GWorld Function:0x102B8BA20
GWorld data: 0x10a7f24c0
LineOfSight:0x105F74D8C
ActorArray Decry fun:0x1060D2CC4
Process event Fun:0x104EF6D7C
HUD Function:  0x1034d9828
Get bone POS: 0x103338df4
Engine data: 0x10a7f12c0

KR
GUObjectArray:0x10A6913D0
GName Function:0x104E2D1C0
GName Data:0x10A459400
GWorld Function:0x102C65FBC
GWorld Data: 0x10a8a9b40
LineOfSight:0x10604DF78
ActorArray Decry fun:0x1061ABEB0
Process event Fun:0x104FCFF68

VNG
GUObjectArray: 0x109E33F50
GName Function:0x104A35D60
GName Data:0x109BEA880
GWorld Function:0x102906820
GWorld Data: 0x10a04c6c0
LineOfSight:0x105C2BE94
ActorArray Decry fun:0x105D82A18
Process event Fun:0x104BD0788
by @saudgl
from @Bubg_dev

GL-DEV
1 202
β€”- any offset needed just send me the Shadow of target verstion .

GL-DEV
1 202
updated adding HUD fun

GL-DEV
1 202
PB GL 4.4
Yaw  : 0x890
Roll : 0x898
Pitch: 0x888
LineOfSightTo : 0x7b0
by @saudgl
@Bubg_dev

GL-DEV
1 202
Orig Shadow 4.4 Global

GL-DEV
1 202
Orig Anogs 4.4

GL-DEV
1 202

GL-DEV
1 202
BP GL 4.4
lineOfSight 0x105f74d8c
Actor Decrption 0x1060d2cc4
Process event 0x104ef6d7c
Engine data 0x10a7f12c0

by @saudgl
@gl-dev

GL-DEV
1 202
BP GL 4.4
GName Fun 0x104d53fd4
FName Data 0x10a3a1990
GWorld Fun 0x102b8ba20
GWorld data 0x10a7f24c0
GUobject 0x10a5d9d50
by @saudgl
@gl-dev

GL-DEV
1 202
🚧 Any versions of sdk are work for all version gl vng etc . except bgmi diff and each have diff offsets

GL-DEV
1 202
PB SDK 4.4
by BangJO [Z] DM @isar_hackJO 
shared from @GL-DEV - @i603D

GL-DEV
1 202
PB SDK 4.4 VNG
  @arjunmod_ram 
 shared from @GL-DEV - @i603D

GL-DEV
1 202
PB Offsets 4.4

shared from @GL-DEV

GL-DEV
1 202
Offset New Update 4.4.0
GL
GUObjectArray:0x10A5D9D50
GName Function:0x104D53FD4
GName Data:0x10A3A1990
GWorld Function:0x102B8BA20
GWorld Data:
LineOfSight:0x105F74D8C
ActorArray Decry fun:0x1060D2CC4
Process event Fun:0x104EF6D7C

KR
GUObjectArray:0x10A6913D0
GName Function:0x104E2D1C0
GName Data:0x10A459400
GWorld Function:0x102C65FBC
GWorld Data:
LineOfSight:0x10604DF78
ActorArray Decry fun:0x1061ABEB0
Process event Fun:0x104FCFF68

VNG
GUObjectArray: 0x109E33F50
GName Function:0x104A35D60
GName Data:0x109BEA880
GWorld Function:0x102906820
GWorld Data:
LineOfSight:0x105C2BE94
ActorArray Decry fun:0x105D82A18
Process event Fun:0x104BD0788

TW 
GUObjectArray:0x10A66C350
GName Function:0x104E02D90
GName Data:0x10A4343A0
GWorld Function:0x102C3BB8C
GWorld Data:
LineOfSight:0x106023B48
ActorArray Decry fun:0x106181A80
Process event Fun:0x104FA5B38

Shared from @GL-DEV
By:@H4M4IOS