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Unity Новости

Новости Unity, GameDev Groups: @unity3d_ru (@unity_flood) Tags: #releases Contact: @dm0mb

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Добавление и организация аудио: учебник по Unity Играм нужен звук! Итак, в этом видео мы рассмотрим, как добавить звуковые эффекты и музыку в вашу игру, а также настроить аудиоменеджер, который поможет вам систематизировать информацию по мере развития вашей игры.
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Adding and Organizing Audio: Unity Tutorial

Games need sound! So in this video we look at how to add sound effects and music to your game, while setting up an Audio Manager to help you keep organizing as your game grows. Other topics you'd like to see covered? Let me know in the comments, or pop into the discord server to share your thoughts. 🔗PATREON LINK🔗 With a little support, I can make time to double the release schedule, providing two videos each week. Check out the campaign:

https://patreon.com/NightRunStudio

🎹 MUSIC 🎹 Town Music Night Run Studio from the Willard Soundtrack

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How To Make A Scary Survival Horror Game In Unity - Tutorial 04 - Importing The Player - Best Guide

Adding the player assets into the game ✦ Patreon: http://patreon.com/jimmyvegas/ ✦ Assets for this Tutorial:

https://www.patreon.com/posts/104125473

✦ Subscribe:

https://www.youtube.com/channel/UCRMXHQ2rJ9_0CHS7mhL7erg?sub_confirmation=1

✦ My Website: http://jvunity.com ✦ X:

https://twitter.com/jimmyvegas17/

Unity Tutorials, Game Development Tutorials, Unity Guides and Game Dev Guides. I guide you through all you need to know on this channel. ----------------------------------- ✦ Start your game development career today and learn how to make a game through the power of Unity. Every Unity Tutorial at JV Unity costs NOTHING from you, and any support received through YouTube, Patreon or X is greatly appreciated. ----------------------------------- Whether you want to make a game like Skyrim, Mario, Minecraft or pretty much anything, we work with Unity 3D to do the basics of a game. We show you how to make a game using the software provided and writing our own code scripts in C#. We use Terrain to build our land and levels. ultimately, your game can be published on several platforms including xbox one, xbox series x, ps4 and ps5. We also show you how to make games for Android and iOS. Our Tutorials are easy for beginners to pick up and learn. Some assets are from blender or 3d studio Max too. Enjoy the Beginners Guide to Game Making in Unity. ----------------- Who Is Jimmy Vegas? ----------------- Jimmy Vegas is one of the top YouTube tutorial developers. In depth Unity Tutorials teaching you how to make a game in unity 3d! My unity tutorials include development, programming in C#, coding logic and more. For beginners, it's easy how to learn unity with tips and tricks you can make a game for FREE. I provide FREE assets for you to use and learn. Start your game development career today, for free. #UnityTutorial #unitytutorialforbeginners #gamedev

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Настоящий эффект параллакса

Иллюзии привлекают нас тем, что избавляют от боли, а в качестве замены приносят удовольствие. За это мы должны без сетований принимать, когда, вступая в противоречие...

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How To Make A 3D Endless Runner Game In Unity - Tutorial 01 - Beginners Intro - Best Unity Guide

A brand new series on how to make a 3D Endless Runner game for free in Unity ✦ Patreon: http://patreon.com/jimmyvegas/ ✦ Subscribe:

https://www.youtube.com/channel/UCRMXHQ2rJ9_0CHS7mhL7erg?sub_confirmation=1

✦ My Website: http://jvunity.com ✦ X:

https://twitter.com/jimmyvegas17/

Unity Tutorials, Game Development Tutorials, Unity Guides and Game Dev Guides. I guide you through all you need to know on this channel. ----------------------------------- ✦ Start your game development career today and learn how to make a game through the power of Unity. Every Unity Tutorial at JV Unity costs NOTHING from you, and any support received through YouTube, Patreon or X is greatly appreciated. ----------------------------------- Whether you want to make a game like Skyrim, Mario, Minecraft or pretty much anything, we work with Unity 3D to do the basics of a game. We show you how to make a game using the software provided and writing our own code scripts in C#. We use Terrain to build our land and levels. ultimately, your game can be published on several platforms including xbox one, xbox series x, ps4 and ps5. We also show you how to make games for Android and iOS. Our Tutorials are easy for beginners to pick up and learn. Some assets are from blender or 3d studio Max too. Enjoy the Beginners Guide to Game Making in Unity. ----------------- Who Is Jimmy Vegas? ----------------- Jimmy Vegas is one of the top YouTube tutorial developers. In depth Unity Tutorials teaching you how to make a game in unity 3d! My unity tutorials include development, programming in C#, coding logic and more. For beginners, it's easy how to learn unity with tips and tricks you can make a game for FREE. I provide FREE assets for you to use and learn. Start your game development career today, for free. #UnityTutorial #endlessrunner #gamedev

Введение в генераторы исходного кода Roslyn в Unity. Hot Path 18 The Hot Path Show — это еженедельная прямая трансляция, посвященная демонстрации различных способов решения проблем в разработке игр с помощью проектирования, ориентированного на данные
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Introduction to Roslyn Source Generators in Unity - The Hot Path Show Ep. 18

Support The Hot Path Show and get extra bonuses:

https://patreon.com/TurboMakesGames

Subscribe on Spotify:

https://open.spotify.com/show/2KKESFViqx9IEx4b9WTr0R

Audio-Only RSS Link:

https://anchor.fm/s/f6055d4c/podcast/rss

The Hot Path Show is a weekly livestream focused on showcasing different ways to solve problems in game development through data-oriented design. Things mentioned on the show: Asset Store 30 for 30 Sale:

https://assetstore.unity.com/mega-bundles/30-for-30?aid=1101l9vRP

Asset Store Quick Start:

https://assetstore.unity.com/mega-bundles/quick-start

SharpLab:

https://sharplab.io/

Unity Docs on Roslyn Source Generation:

https://docs.unity3d.com/Manual/roslyn-analyzers.html

Chandler Carruth CppCon 2014 Talk:

https://www.youtube.com/watch?v=fHNmRkzxHWs

Code Monkey DOTS Dev Stream:

https://www.youtube.com/watch?v=z3D-BBBi-oY

Project files from The Hot Path Show:

https://github.com/TheHotPathShow/Episode-18

Books: The Rules of Programming Book -

https://www.amazon.com/Rules-Programming-Missing-Manual-Better/dp/B0C1KFM91P?tag=turbomakesgam-20

Console Wars Book -

https://www.amazon.com/Console-Wars-Nintendo-Defined-Generation/dp/0062276700?tag=turbomakesgam-20

Masters of Doom -

https://www.amazon.com/Masters-Doom-Created-Transformed-Culture/dp/0812972155?tag=turbomakesgam-20

Data-Oriented Design Book -

https://www.amazon.com/Data-oriented-design-engineering-resources-schedules/dp/1916478700?tag=turbomakesgam-20

Psycho-Cybernetics Book -

https://www.amazon.com/Psycho-Cybernetics-Updated-Expanded-Maxwell-Maltz/dp/0399176136?tag=turbomakesgam-20

Raytracing in One Weekend Book -

https://www.amazon.com/Ray-Tracing-Weekend-Minibooks-Book-ebook/dp/B01B5AODD8?tag=turbomakesgam-20

Find us online: Subscribe to The Hot Path Show Clips:

https://www.youtube.com/channel/UCo4NBRV4_cMfOzg6uSg_GIQ

Join our Discord community:

https://tmg.dev/Discord

Johnny:

https://twitter.com/TurboMakesGames

Dani:

https://twitter.com/dani485b

Tobias:

https://twitter.com/Mockarutan

Just Read the Instructions Game:

https://store.steampowered.com/app/1461370/Just_Read_The_Instructions/

Streaming software we use:

https://streamyard.com/pal/d/6108450247016448

Timestamps: 0:00:00 - Introduction and Misc Announcements 0:08:35 - The Prefetch - Favorite Books 0:18:44 - Cache Hit - SystemAPI.GetComponentRW 0:26:16 - Context Switch - DOTS Roadmap Reaction 0:41:00 - Instruction Set - Introduction to Source Generation in Unity 1:56:50 - Dynamic Allocations - Chandler Carruth, Code Monkey

Unity Scriptable *SUB* объекты В Unity есть AssetDatabase.AddObjectToAsset, который позволяет прикреплять дочерние объекты к другим дочерним объектам корневого уровня как своего рода одноуровневую структуру папок. Это означает, что «пакетные» файлы, такие как ресурсы, могут быть настроены для хранения текстур, сеток и других скриптов в виде самостоятельных перетаскиваемых файловых элементов. Исходный файл тестового сценария: dotnetfiddle.net/IQF9oT
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Unity Scriptable *SUB* Objects

Unity has AssetDatabase.AddObjectToAsset, which lets you attach child objects to other root level child objects, as a sort of 1 level deep folder structure. This means that "package" files, like assets, can be setup to also store textures, meshes and other scriptables, as drag and droppable file elements in their own right. Test Scriptable Source File:

https://dotnetfiddle.net/IQF9oT

#unity #unity3d #gamedev #gamedevelopment #gamedeveloper

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Issue #234 - Enhancing Your Game

A free, weekly newsletter containing Unity game dev news, articles, tips, tricks, assets, videos and more.

создать мини-карту БЕЗ КОДА (учебник Unity) Создать мини-карту в Unity довольно легко с помощью Render текстур. Для его установки даже не требуется никакого кода!
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make a MiniMap with NO CODE (Unity Tutorial)

Show your Support & Get Exclusive Benefits on Patreon (Including Access to this tutorial Source Files + Code) -

https://www.patreon.com/sasquatchbgames

Join our Discord Community! -

https://discord.com/invite/aHjTSBz3jH

-- Making a minimap in Unity is pretty easy to do using Render Textures. There isn't even any code required to get it setup! Hope you enjoy! -- Timestamps: 00:00 - Introduction 00:28 - Setting up the camera for the minimap 02:10 - Setting up minimap icons 03:10 - Setting up the UI for the minimap 06:00 - setting up the ground/walls on the minimap --- In need of more Unity Assets? Using our affiliate link is a great way to support us. We get a small cut that helps keep us up and running:

https://assetstore.unity.com/?aid=1100lwgBQ

--- Looking for some awesome Gamedev merch? -

https://sasquatchbgames.myspreadshop.com/

--- Who We Are------------------------------------- If you're new to our channel, we're Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our game, Samurado. Don't forget to Subscribe for NEW game dev videos every Monday & Thursday! Wishlist Samurado!

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Follow us on Twitter for regular updates!

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#unitytutorial #unity2d #unity3d

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Учебное пособие по системе рисования Unity: Часть 5 — Цвет кисти, сила и масштаб В следующей части нашей серии статей о создании холста для рисования мы добавим поддержку предварительно окрашенных кистей, а также возможность пользовательского управления размером и масштабом кисти.
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Unity Painting System Tutorial: Part 5 - Brush Colour, Strength & Scale

In this next part of our series on making a paintable canvas we'll add support for pre-coloured brushes as well as user control of the brush size and scale. 🎞️ Chapters 00:00 Introduction 00:50 Setting up our new brush 03:00 Supporting pre-coloured brushes 07:20 Setting up our scale and strength commands 11:20 Adding scale and strength support to the canvas 19:30 Building our brush scale and strength UI 📂 Grab the full project ➠

https://github.com/GameDevEducation/UnityTutorial_PaintingSystem/tree/Part-5-Brush-Colour%2CScale-and-Weight

If you've got questions add a comment below or send them in for the next Q&A video 🤔 Send in your questions ➠

https://forms.gle/ToyvqPaBFvpFLtNbA

📁 The searchable video archive is at ➠

https://www.iainmcmanus.dev/gamedev-education/

Looking for other ways to get involved? 🟠 Support the channel on Patreon ➠

https://www.patreon.com/IainTheIndie

🟡 Get the code for all the projects on GitHub ➠

https://github.com/orgs/GameDevEducation

🟢 Check out my games on itch.io ➠ http://iaintheindie.itch.io/ 🟣 Follow me on Twitter ➠

https://twitter.com/IainTheIndie

🎉 Thankyou to all of the Patrons 🎉 ➔ Arman ➔ Kieran B ➔ Grant Coble-Neal ➔ John Kenneth Douglas ➔ Kasper Enwall ➔ Tylah Heil ➔ James McCarthy ➔ Travis Mosier ➔ Sam Orme ➔ Benjamin Russell ➔ Seriphis ➔ SiliconOrchid ➔ Callan Syratt ➔ Serj Tomas #Unity #Tutorial #GameDev

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Перемотка времени Braid, созданная с помощью Unity ECS — шоу Hot Path, эпизод. 17 The Hot Path Show — это еженедельная прямая трансляция, посвященная о демонстрации различных способов решения проблем при разработке игр с помощью проектирования, ориентированного на данные.
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Braid's Time Rewind Made with Unity ECS - The Hot Path Show Ep. 17

Support The Hot Path Show and get extra bonuses:

https://patreon.com/TurboMakesGames

Subscribe on Spotify:

https://open.spotify.com/show/2KKESFViqx9IEx4b9WTr0R

Audio-Only RSS Link:

https://anchor.fm/s/f6055d4c/podcast/rss

The Hot Path Show is a weekly livestream focused on showcasing different ways to solve problems in game development through data-oriented design. Things mentioned on the show: Asset Store 30 for 30 Sale:

https://assetstore.unity.com/mega-bundles/30-for-30?aid=1101l9vRP

Asset Store Quick Start:

https://assetstore.unity.com/mega-bundles/quick-start

Arena Allocators:

https://www.rfleury.com/p/enter-the-arena-talk?initial_medium=video

Project files from The Hot Path Show:

https://github.com/TheHotPathShow/Episode-17

Find us online: Subscribe to The Hot Path Show Clips:

https://www.youtube.com/channel/UCo4NBRV4_cMfOzg6uSg_GIQ

Join our Discord community:

https://tmg.dev/Discord

Johnny:

https://twitter.com/TurboMakesGames

Dani:

https://twitter.com/dani485b

Tobias:

https://twitter.com/Mockarutan

Just Read the Instructions Game:

https://store.steampowered.com/app/1461370/Just_Read_The_Instructions/

Streaming software we use:

https://streamyard.com/pal/d/6108450247016448

Timestamps: 0:00:00 - Introduction and Misc Announcements 0:04:20 - Time Rewind Project Overview 0:06:45 - Cache Hits: UnityObjectRef 0:14:00 - Instruction Set: Braid Time Rewind in Unity ECS 1:16:30 - Cross Scene Referencing 1:19:10 - Dynamic Allocation - Arena Allocators Talk 1:21:40 - Closing Remarks

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