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How to fix crash Load Game In the game If the app keeps crashing at the logo screen, try relaunching it a few times it should
How to fix crash Load Game In the game If the app keeps crashing at the logo screen, try relaunching it a few times it should eventually work without crashing.

static void set_skybox_Null(void* material) {
    void (*fn)(void*) = (void (*)(void*))Il2CppGetMethodOffset(OBFUSCATE("UnityEngine.CoreModule.dll"), OBFUSCATE("UnityEngine"), OBFUSCATE("RenderSettings"), OBFUSCATE("set_skybox"), 1);
    fn(material);
}
static void* get_skybox_Original() {
    void* (*fn)() = (void* (*)())Il2CppGetMethodOffset(OBFUSCATE("UnityEngine.CoreModule.dll"), OBFUSCATE("UnityEngine"), OBFUSCATE("RenderSettings"), OBFUSCATE("get_skybox"), 0);
    return fn();
}
static void set_ambientMode_Black(int mode) {
    void (*fn)(int) = (void (*)(int))Il2CppGetMethodOffset(OBFUSCATE("UnityEngine.CoreModule.dll"), OBFUSCATE("UnityEngine"), OBFUSCATE("RenderSettings"), OBFUSCATE("set_ambientMode"), 1);
    fn(mode);
}

NIGHT MODE
bool EnableNightMode = false;
void* originalSkybox = nullptr;
bool skyboxSaved = false;

void BlackSkyUpdate() {
    if (EnableNightMode) {
        if (!skyboxSaved) {
            originalSkybox = get_skybox_Original();
            skyboxSaved = true;
        }
        set_skybox_Null(nullptr);
        set_ambientMode_Black(3);
    } else {
        if (skyboxSaved && originalSkybox) {
            set_skybox_Null(originalSkybox);
            set_ambientMode_Black(0);
            skyboxSaved = false;
            originalSkybox = nullptr;
        }
    }
}

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