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Fake lag πŸ“™Note: If there is an error, please inform the admin so it can be fixed. Report it here. - @AntsTeamCHAT

Aim Silent (External) Compatible with all Source External Mods

How to fix crash Load Game In the game If the app keeps crashing at the logo screen, try relaunching it a few times it should
How to fix crash Load Game In the game If the app keeps crashing at the logo screen, try relaunching it a few times it should eventually work without crashing.

static void set_skybox_Null(void* material) {
    void (*fn)(void*) = (void (*)(void*))Il2CppGetMethodOffset(OBFUSCATE("UnityEngine.CoreModule.dll"), OBFUSCATE("UnityEngine"), OBFUSCATE("RenderSettings"), OBFUSCATE("set_skybox"), 1);
    fn(material);
}
static void* get_skybox_Original() {
    void* (*fn)() = (void* (*)())Il2CppGetMethodOffset(OBFUSCATE("UnityEngine.CoreModule.dll"), OBFUSCATE("UnityEngine"), OBFUSCATE("RenderSettings"), OBFUSCATE("get_skybox"), 0);
    return fn();
}
static void set_ambientMode_Black(int mode) {
    void (*fn)(int) = (void (*)(int))Il2CppGetMethodOffset(OBFUSCATE("UnityEngine.CoreModule.dll"), OBFUSCATE("UnityEngine"), OBFUSCATE("RenderSettings"), OBFUSCATE("set_ambientMode"), 1);
    fn(mode);
}

NIGHT MODE
bool EnableNightMode = false;
void* originalSkybox = nullptr;
bool skyboxSaved = false;

void BlackSkyUpdate() {
    if (EnableNightMode) {
        if (!skyboxSaved) {
            originalSkybox = get_skybox_Original();
            skyboxSaved = true;
        }
        set_skybox_Null(nullptr);
        set_ambientMode_Black(3);
    } else {
        if (skyboxSaved && originalSkybox) {
            set_skybox_Null(originalSkybox);
            set_ambientMode_Black(0);
            skyboxSaved = false;
            originalSkybox = nullptr;
        }
    }
}

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