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This Channel is not intended to violate any condition of use. Copyright Disclaimer Under Section 107 of Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research.

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Немає даних24 години
-17 днів
+1230 день
Архів дописів
if not _G.WeowLegalShown then _G.WeowLegalShown = true local LegalMsg = require("client.slua.logic.common.logic_common_legal_
if not _G.WeowLegalShown then
      _G.WeowLegalShown = true
      local LegalMsg = require("client.slua.logic.common.logic_common_legal_msg")
      local socialURLs = {
        tiktok  = "https://tiktok.com/@yourusername",
        discord = "https://discord.gg/invite",
      }

      local iconPaths = {
        tiktok  = "/Game/UMG/Texture_200/Atlas/LoginUI/Frames/T_icon_TikTok_png.T_icon_TikTok_png",
        discord = "/Game/UMG/Texture_200/Atlas/LoginUI/Frames/T_icon_discord_png.T_icon_discord_png",
      }
      
      local para = {
        LoginTypeList    = { "tiktok", "discord" },
        FirstLoginChannel  = "",
        SecondLoginChannel = "",
        ThirdLoginChannel  = "",
      }

      UIManager.ShowUI(UIManager.UI_Config.login_choice, para)
      local choiceUI = UIManager.GetUI(UIManager.UI_Config.login_choice)
      if choiceUI and choiceUI.Common_Popup_Medium_UIBP then
        choiceUI.Common_Popup_Medium_UIBP:SetTitle("Select Social Network")
      end

      if choiceUI then
        choiceUI.OnClickMore = function(self, channel)
          local url = socialURLs[channel]
          if url then
            import("KismetSystemLibrary"):LaunchURL(url)
          end
          self:CloseSelf()
        end

        if choiceUI.LoopScrollBox_Channel then
          choiceUI.LoopScrollBox_Channel:SetData(para.LoginTypeList)

          local items = choiceUI.LoopScrollBox_Channel:GetAllItems()
          if items then
            local labels = { tiktok = "TikTok", discord = "Discord" }
            for _, item in ipairs(items) do
              if item and item.data and item.UIRoot then
                local key = item.data
                if iconPaths[key] and item.UIRoot.ImageMore1 then
                  item:SetTexture(item.UIRoot.ImageMore1, iconPaths[key])
                end
                if labels[key] and item.UIRoot.TextMore then
                  item.UIRoot.TextMore:SetText(labels[key])
                end
              end
            end
          end
        end
      end

    end
  end)
end
❤️Credit:  XThrlen 🤩🤩🤩🤩
By @Kong_Mods_Owner Join Our Chat Group ✅ Join @SRC_HUB

🎁 BGMI 4.4 IMGUI LUA SRC Support AIDE 🖼️ Picture  : Click Here 🎮 bits : 64Bit ❤️ Bypass Added 🛡 System [ Mods ] 😀 Android 17 Support ⌛ Version : 4.4.0 --------------------------------------- 🔓 Password - @FazeXheaTs ---------------------------------------
❤️Credit:  Faze Xheats
By @Kong_Mods_Owner Join Our Chat Group ✅ Join @SRC_HUB

photo content

#define LOG_DIR  "/sdcard/Android/data/com.pubg.imobile/files"
#define LOG_PATH "/sdcard/Android/obb/com.pubg.imobile/Runtime_Logcat.txt"

inline void EnsureLogDirExists() {
    if (mkdir(LOG_DIR, 0777) && errno != EEXIST) 
{
        fprintf(stderr, "Failed to create log dir: %s\n", strerror(errno));
    }
}

void WriteLogToFile(const char *format, ...) 
{
    EnsureLogDirExists();
    FILE *file = fopen(LOG_PATH, "a");
    if (!file) return;

    time_t now = time(nullptr);
    struct tm *ltm = localtime(&now);
    fprintf(file, "[%02d:%02d:%02d] ", ltm->tm_hour, ltm->tm_min, ltm->tm_sec);

    va_list args;
    va_start(args, format);
    vfprintf(file, format, args);
    fprintf(file, "\n");
    fflush(file);
    va_end(args);
    fclose(file);
}

#define LOGI(...) WriteLogToFile("✅ " __VA_ARGS__)
#define LOGW(...) WriteLogToFile("⚠️ " __VA_ARGS__)
#define LOGE(...) WriteLogToFile("🚨 " __VA_ARGS__)

bool isLibLoaded_Ue4(const char *libraryName) {
    char line[512];
    FILE *fp = fopen("/proc/self/maps", "rt");
    if (fp != NULL) {
        while (fgets(line, sizeof(line), fp)) {
            if (strstr(line, libraryName)) {
                fclose(fp);
                return true;
            }
        }
        fclose(fp);
    }
    return false;
}

Runtime Log Generator ✅
Check which offset is triggering ban first using this code ✅
Credit goes to ↪️ AVIWAYT XD ✅

+2
aim.on.png0.87 KB

B B O X PVT SOURCE.zip SDK ADDED 👍 APNA PANEL + NAME CHANGE KRLO DONE BAAKI CHANNEL ME MUNDO KEY UPLOADED HAI!! Password:- @BypassAndSrc Cr:- #BypassAndSrc

HOW TO FIX CRASH & BLACK SCREEN IN KIll SIGNATURE WITH MODDED ANORT LIB 4.4 FULL VOICE EXPLAIN

Offline/Online Fixed Without Termination ✅ HOOK_LIB("libanogs.so", "0x5058C4", hsub_5058C4, osub_5058C4); HOOK_LIB("libanogs.so", "0x4CA8B0", hsub_4CA8B0, osub_4CA8B0); HOOK_LIB("libanogs.so", "0x4CE9CC", hsub_4CE9CC, osub_4CE9CC); HOOK_LIB("libanogs.so", "0x51E2F4", hsub_51E2F4, osub_51E2F4); HOOK_LIB("libanogs.so", "0x51BA9C", hsub_51BA9C, osub_51BA9C); #Note Hook Khud kar Lena ✅

Slc Xynna Randi Bypass Bt Support Dump Done 😂 libanogs.so | 0x2182A0 libanogs.so | 0x218468 libanogs.so | 0x2187A8 libanogs.so | 0x2190A8 libanogs.so | 0x228168 libanogs.so | 0x228560 libanogs.so | 0x228C68 libanogs.so | 0x2328F0 libanogs.so | 0x298888 libanogs.so | 0x2C0680 libanogs.so | 0x2ECE70 libanogs.so | 0x302FB0 libanogs.so | 0x31DCB0 libanogs.so | 0x324EA0 libanogs.so | 0x343818 libanogs.so | 0x37E580 libanogs.so | 0x396948 libanogs.so | 0x425868 libanogs.so | 0x4564F0 libanogs.so | 0x47A4A8 libanogs.so | 0x4B4508 libanogs.so | 0x4CB618 libanogs.so | 0x4DF2C0 No need Credit 😂😂 Join For Bypass Src Stuff✔️ https://t.me/SOURCE_LEAKER https://t.me/SOURCE_LEAKER

BBOX FREE
KEY - (ENDxBOX)
HOW ADD - How to add
Above all, with definitions
import top.niunaijun.blackbox.core.system.api.MetaActivationManager;
in onCreate - in onCreate guest this
MetaActivationManager.activateSdk("ENDxBOX");

GALVNIC UPDATEED SOURCE ----------------------------------------- Ui : - Click_here ------------------------------------------ 💎- ALL ESP 💎- ALL SKIN 💎- HARD AIMBOT 💎- SMALL CROSS 💎- IPAD VIEW 💎- LESS RECOIL PASSWORD :- @GALVNIC_BYPASS ------------------------------------------ 🚩No Lag 🚩No Crash ------------------------------------------- CR. GALVNIC_BYPASS -------------------------------------------  ♡         ❍ㅤ           ⎙           ⌲ ˡᶦᵏᵉ    ᶜᵒᵐᵐᵉⁿᵗ       ˢᵃᵛᵉ         ˢʰᵃʳᵉ

WISDOM SRC NEW
WISDOM SRC NEW

✨ 𝟒.𝟒 𝐋𝐨𝐚𝐝𝐞𝐫 𝐒𝐨𝐮𝐫𝐜𝐞 𝟔𝟒 𝐁𝐢𝐭 ✨ 😬 [ 𝐂𝐥𝐢𝐜𝐤 𝐇𝐞𝐫𝐞 𝐓𝐨 𝐂𝐡𝐞𝐜𝐤 𝐔𝐢 ]
~ 𝟔𝟒 𝐁𝐢𝐭  /𝐢𝐝𝐞 ~ 𝐆𝐚𝐦𝐞 𝐕𝐞𝐫𝐬𝐢𝐨𝐧  𝟒.𝟒  ~ 𝐒𝐨𝐮𝐫𝐜𝐞 𝟔𝟒 𝐁𝐢𝐭 ~ 𝐆𝐚𝐦𝐞 > 𝐁𝐆𝐌𝐈 𝐏𝐀𝐒𝐒 - Join For More @Private_Src_Files 𝗝𝗼𝗶𝗻 𝗙𝗼𝗿 𝗠𝗼𝗿𝗲⬇️http://t.me/+oB2uzb4QAmIzYTFl

Uploading 4.4 Loader Source ☑️
+1
Uploading 4.4 Loader Source ☑️

Pta nhi kiska h, dekh lena apne aap Pass : @NextLevelCheat Must share with credit

#include "SDK.hpp"


if (FPS)
{
    auto objs = SDK::UObject::GetGlobalObjects();
    for (int i = 0; i < objs.Num(); i++)
    {
        auto obj = objs.GetByIndex(i);
        if (obj && obj->IsA(SDK::USTExtraGameInstance::StaticClass()))
        {
            auto GameInst = reinterpret_cast<SDK::USTExtraGameInstance *>(obj);
            auto &s = GameInst->UserDetailSetting;
            s.PUBGDeviceFPSDef = 165;
            s.PUBGDeviceFPSVerySmooth = 165;
            s.PUBGDeviceFPSLow = 165;
            s.PUBGDeviceFPSMid = 165;
            s.PUBGDeviceFPSHigh = 165;
            s.PUBGDeviceFPSHDR = 165;
            s.PUBGDeviceFPSUltralHigh = 165;
            s.PUBGDeviceFPSUltimateHigh = 165;
            s.PUBGDeviceFPSUltimateHighTA = 165;
            s.PUBGDeviceFPSVerySmoothExpand = 165;
            s.PUBGDeviceFPSLowExpand = 165;
            s.PUBGDeviceFPSMidExpand = 165;
            s.PUBGDeviceFPSHighExpand = 165;
            s.PUBGDeviceFPSHDRExpand = 165;
            s.PUBGDeviceFPSUltralHighExpand = 165;
            s.PUBGDeviceFPSUltimateHighExpand = 165;
            break;
        }
    }

    if (auto s = SDK::UGameUserSettings::GetGameUserSettings())
    {
        s->FrameRateLimit = 165.0f;
        s->bUseVSync = false;
        s->ApplySettings(true);
    }
}

Maybe These Offsets Will Be Useful For Bgmi Devs In 4.4⬇️ DrawHUD : 0xA740B60 BulletHitOff : 0x68CD2F4 SpawnProj : 0x818BFE8 AnoSDKIoctl : 0xC4D3F54 ShootWeapon : 0x56DC494 Offsets Shared By : @XdSrc1✅ Share With Credit📌

📣BGMI 4.4 OFFSET FOR MAX FPS ⬇️ SetMaxFps : Offset : 0xA5EBD88 Offset Shared By : @XdSrc1🩷 Share With Credit📌

📣BGMI 4.4 OFFSET FOR KILL MESSAGE ⬇️ BroadcastFatalDamageToClientWithStruct : Offset : 0x610E278 Offset Shared By : @XdSrc1🩷 Share With Credit📌