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𝐂𝐏𝐏 𝐇𝐔𝐁🇮🇳

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Anybody Can Test Pubg Lite 0.24 / 32 Bit Dm here @Dtv_Anshul

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PUBG LITE SKIN HACK MODULE TOTAL SKIN HACKS :- 65 TOTAL WALL AND COLOR HACK :- 6 JOIN FOR PASSWORD @CPP_HUB @CPP_HUB JOIN FOR MORE @CPP_HUB @ANDLUA_HUB @CARNAGEDEVELOPER

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PUBG LITE SKIN HACK MODULE TOTAL SKIN FEATURES :- 65 TOTAL WALL HACK FEATURES :- 6 YE TESTING KE LIYE HAI BAAD MAIN FIX KARUNGA🙃 JUST EXECUTE IN TERMUX BEFORE OPENING THE GAME COMMANDS :- (1) chmod -R 777 /data/data/CPP_HUB.so (2) exec /data/data/CPP_HUB.so MADE BY @CPP_HUB @CPP_HUB FEEDBACK? @CPP_HUB_CHAT

SKIN HACK MODULE READY SOON LAUNCHING
+6
SKIN HACK MODULE READY SOON LAUNCHING

Need skin code for mod?
Anonymous voting

sticker.webp0.12 KB

sticker.webp0.12 KB

SKIN MOD @TEAM_ABI (2).apk63.93 MB

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Repost from CARNAGE DEVELOPER
ACCOUNT CRACKING PART 1 TOOLS :- https://t.me/CARNAGEDEVELOPER121/8043 JOIN FOR MORE @CARNAGEDEVELOPER121

sticker.webp0.12 KB

GOD VIEW FOR PUBGM 32BIT 2.4 DWORD b = ReadMemory<INT>(uMyObject + 0x11d0); DWORD c = ReadMemory<INT>(uMyObject + 0x1324); if (GetAsyncKeyState(Setting::GodDown)) { WriteMemory<float>(c + 0x120, -280); WriteMemory<float>(b + 0x120, -280); godview1 = true; } if (Setting::GodView) { if (!GetAsyncKeyState(Setting::GodDown) && godview1 == true) { WriteMemory<float>(b + 0x120, 0); WriteMemory<float>(c + 0x120, 0); godview1 = false; } } if (Setting::GodView) { DWORD root = ReadMemoryEx<INT>(uMyObject + 0x154) + 0x158; if (GetAsyncKeyState(Setting::GodUp)) { FLOAT ground; ReadProcessMemory(Game::hProcess, (LPCVOID)root, &ground, sizeof(ground), nullptr); while (true) { WriteMemoryEx<FLOAT>(root, ground + 290); if (!GetAsyncKeyState(Setting::GodUp)) { break; } } } } if (Setting::GodView) { DWORD b = ReadMemoryEx<INT>(uMyObject + 0x11d0); DWORD c = ReadMemoryEx<INT>(uMyObject + 0x1324); if (GetAsyncKeyState(Setting::GodRight)) { WriteMemoryEx<float>(c + 0x11c, 360); WriteMemoryEx<float>(b + 0x11c, 360); godview2 = true; } if (Setting::GodView) { if (!GetAsyncKeyState(Setting::GodRight) && godview2 == true) { WriteMemoryEx<float>(b + 0x11c, 0); WriteMemoryEx<float>(c + 0x11c, 0); godview2 = false; } } if (Setting::GodView) { DWORD b = ReadMemoryEx<INT>(uMyObject + 0x11d0); DWORD c = ReadMemoryEx<INT>(uMyObject + 0x1324); if (GetAsyncKeyState(Setting::GodLeft)) { WriteMemoryEx<float>(c + 0x11c, -360); WriteMemoryEx<float>(b + 0x11c, -360); godview3 = true; } } if (Setting::GodView) { if (!GetAsyncKeyState(Setting::GodLeft) && godview3 == true) { WriteMemoryEx<float>(b + 0x11c, 0); WriteMemoryEx<float>(c + 0x11c, 0); godview3 = false; } } if (Setting::GodView) { DWORD b = ReadMemoryEx<INT>(uMyObject + 0x11d0); DWORD c = ReadMemoryEx<INT>(uMyObject + 0x1324); if (GetAsyncKeyState(Setting::GodFront)) { WriteMemoryEx<float>(c + 0x118, 288); WriteMemoryEx<float>(b + 0x118, 288); godview4 = true; } if (Setting::GodView) { if (!GetAsyncKeyState(Setting::GodFront) && godview4 == true) { WriteMemoryEx<float>(b + 0x118, 0); WriteMemoryEx<float>(c + 0x118, 0); godview4 = false; } } } } @SOURCECLOUB @SOURCECLOUB

sticker.webp0.12 KB

GOD VIEW FOR PUBGM 32BIT 2.4 DWORD b = ReadMemory<INT>(uMyObject + 0x11d0); DWORD c = ReadMemory<INT>(uMyObject + 0x1324); if (GetAsyncKeyState(Setting::GodDown)) { WriteMemory<float>(c + 0x120, -280); WriteMemory<float>(b + 0x120, -280); godview1 = true; } if (Setting::GodView) { if (!GetAsyncKeyState(Setting::GodDown) && godview1 == true) { WriteMemory<float>(b + 0x120, 0); WriteMemory<float>(c + 0x120, 0); godview1 = false; } } if (Setting::GodView) { DWORD root = ReadMemoryEx<INT>(uMyObject + 0x154) + 0x158; if (GetAsyncKeyState(Setting::GodUp)) { FLOAT ground; ReadProcessMemory(Game::hProcess, (LPCVOID)root, &ground, sizeof(ground), nullptr); while (true) { WriteMemoryEx<FLOAT>(root, ground + 290); if (!GetAsyncKeyState(Setting::GodUp)) { break; } } } } if (Setting::GodView) { DWORD b = ReadMemoryEx<INT>(uMyObject + 0x11d0); DWORD c = ReadMemoryEx<INT>(uMyObject + 0x1324); if (GetAsyncKeyState(Setting::GodRight)) { WriteMemoryEx<float>(c + 0x11c, 360); WriteMemoryEx<float>(b + 0x11c, 360); godview2 = true; } if (Setting::GodView) { if (!GetAsyncKeyState(Setting::GodRight) && godview2 == true) { WriteMemoryEx<float>(b + 0x11c, 0); WriteMemoryEx<float>(c + 0x11c, 0); godview2 = false; } } if (Setting::GodView) { DWORD b = ReadMemoryEx<INT>(uMyObject + 0x11d0); DWORD c = ReadMemoryEx<INT>(uMyObject + 0x1324); if (GetAsyncKeyState(Setting::GodLeft)) { WriteMemoryEx<float>(c + 0x11c, -360); WriteMemoryEx<float>(b + 0x11c, -360); godview3 = true; } } if (Setting::GodView) { if (!GetAsyncKeyState(Setting::GodLeft) && godview3 == true) { WriteMemoryEx<float>(b + 0x11c, 0); WriteMemoryEx<float>(c + 0x11c, 0); godview3 = false; } } if (Setting::GodView) { DWORD b = ReadMemoryEx<INT>(uMyObject + 0x11d0); DWORD c = ReadMemoryEx<INT>(uMyObject + 0x1324); if (GetAsyncKeyState(Setting::GodFront)) { WriteMemoryEx<float>(c + 0x118, 288); WriteMemoryEx<float>(b + 0x118, 288); godview4 = true; } if (Setting::GodView) { if (!GetAsyncKeyState(Setting::GodFront) && godview4 == true) { WriteMemoryEx<float>(b + 0x118, 0); WriteMemoryEx<float>(c + 0x118, 0); godview4 = false; } } } } @SOURCECLOUB @SOURCECLOUB