Counter-Strike 2 Updates
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CS2 Official changes brought to you by @Nors3 Share the channel and set notifications ON! Chat Discussion: https://t.me/joinchat/APnCXk20LNsL_VSugbzvAA For sponsorship: @Nors3
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[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Inferno
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Apollo
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Anubis
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Elysion
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
[UPDATE] 11 December 2020
Current version of the game:
1.37.7.4 (1214)
There is no official changelog yet! Message will be updated if changelog pops-up.[UPDATE] 09 December 2020
Current version of the game:
1.37.7.4 (1213)
[ MISC ]
– Ping notifications will fade when aiming near them and be fully transparent when aiming directly at them.
– Lowered volume of background scenery when Ancient is selected.
– Lowered volume of female death sounds.
– Resampled older sounds for HRTF.
[ MAPS ]
MIRAGE
– Fixed clipbrushes for Retakes.
ANCIENT
– Reduced soundscape volume.
– Tweaked ambient light levels in some locations.
– Added additional lights to dark corners.
– Removed metal pillars by backdoor entrance to B site.
– Scaffolding by B site can now be shot through.
– Blocked visibility between boxes on A site.
– Tweaked blending for better player reads in some locations.
– Redid visual language of ledges around mid, more obvious what is/isnt pathable.
– Marked additional props for low end CPU/GPU culling.
– Mossy walls no longer surface type 'grass'.
– Fixed invisible pottery.
– Removed some visual clutter around backdoor to B.
– General optimizations.
– Feneral clipping fixes.
– Added de_ancient_zoo VMF to SDK for community map makers.
FROSTBITE
[General]
– Improved performance.
– Improved loot spawns.
– Changed certain doors to improve gameplay flow.
– Fixed reported cases of physics objects falling through displacements.
– Fixed rare cases of weapon drops getting stuck in the border clipping.
[Beta]
– Reworked the bar building for improved gameplay.
[Radio]
– Fixed rare cases of drone deliveries falling through the ground.
[Tourist]
– Clipped fence around the electrical building to allow for easier jumps onto roof.
[Ski Slopes]
– Made it easier to grab onto the ladders on the ski lift posts.
[Cove]
– Fixed floating counter on security gate.
[Village]
– Reworked the village buildings for improved gameplay.
[Misc]
– Fixed various stuck spots.
– Fixed various spots where loot would get stuck.
– Avalanche sound is now quieter and plays only after the first wave.
___
The changelog is taken automatically from the official site![MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Mirage
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Ancient
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
[UPDATE] 07 December 2020
Current version of the game:
1.37.7.3 (1211)
[ MISC ]
– Fixed a crash related to pinging rotating car model in Engage.
– Fixed Operation Shop buttons to appear correctly on OSX and Linux.
– Fixed a rare bug when several Broken Fang Premier game settings could get applied in regular Competitive matches.
– Added background movie fallbacks.
[ MAPS ]
Guard
– Blocked off construction corner.
– Added new cover for players entering the site from connector.
– Pulled drop a little closer to site.
– Shifted all covers on site to adjust angles towards bridge and archway.
– Slightly shifted connector between back alley and site.
– Partially restricted sightline between connector and pit.
– Decreased depth of restaurant corner.
– Decreased depth of VOOLT corner.
– Mitigated head peek close at stairs tunnel.
– Slightly mitigated head peek behind dumpster.
– Added minor visual details.
– Various texture updates.
– Dehexagonized beer bottles.
– Removed collision on window planters (Thanks Bubza101).
– Fixed missing faces on beer crates.
– Fixed a pixel gap on street (Thanks u/iBearably).
– Fixed grammatical errors on street signs (Thanks Sysel).
___
The changelog is taken automatically from the official site![MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Guard
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
[UPDATE] 04 December 2020
Current version of the game:
1.37.7.2 (1210)
There is no official changelog yet! Message will be updated if changelog pops-up.[UPDATE] 04 December 2020
Current version of the game:
1.37.7.2 (1209)
[ MISC ]
● Fixed names for several Operation Broken Fang patches to appear as different Steam Community Market commodities.
● Fixed Sir Bloody Darryl's death sound.
● Fixed a regression with soft shadows under agents.
● Fixed demo playback for the compatibility version of Mirage.
● Added “Looking to Play: Guardian” for people looking to play Guardian and Strike missions with a partner.
● Fixed mini-scoreboard alignment when showing player counts.
● Removed vote to change map in Retakes.
● Reduced round restart delay to 5 seconds in Retakes.
● Fixed ping icons to show actual pinged weapon or bomb in all game modes.
● Fixed ping icons to become transparent when player's crosshair pointing directly at them.
● Localization updates.
● Improved stability.
___
The changelog is taken automatically from the official site![UPDATE] 03 December 2020
Current version of the game:
1.37.7.2 (1205)
There is no official changelog yet! Message will be updated if changelog pops-up.[UPDATE] 03 December 2020
Current version of the game:
1.37.7.1 (1204)
There is no official changelog yet! Message will be updated if changelog pops-up.[BLOG] - Introducing Operation Broken Fang
New challenges await with the all-new Retakes and the exclusive Broken Fang Premier. Play new maps across a variety of game modes and see how you measure up in the Operation Stats page. Complete weekly missions and choose from a variety of rewards including new agents, weapon collections, stickers, patches, and graffiti.
Join the fight and take part in Operation Broken Fang!
https://blog.counter-strike.net/index.php/2020/12/31917/
[UPDATE] 03 December 2020
Current version of the game:
1.37.7.0 (1193)
[OPERATION BROKEN FANG]
— Introducing Operation Broken Fang, featuring new game modes like Broken Fang Premier and Retakes, stats page, agents, weapon collections, missions, maps, and more!
— For more details visit www.counter-strike.net/brokenfang
[ GAMEPLAY ]
— Added Broken Fang Premier Mode.
— Added Retakes game mode.
— Added dynamic ping system to more game modes.
— Added new customizable chat wheel feature.
— Chat wheel can be customized under Keyboard/Mouse > Chat Wheel Keys options.
[ MAPS ]
— Added Ancient, Engage, and Apollo to Scrimmage, Casual and Deathmatch game modes.
— Added Frostbite to Danger Zone game mode.
— Added Guard and Elysion to Wingman game mode.
— Removed Mutiny and Swamp.
Cache:
— Removed excessive details.
— Generally smoothed visual experience.
— Visual clarity improvements for very low resolution users.
— Minor tweaks. (Thanks hzx_fps!)
— Mild optimizations at the A Bombsite and Mid.
— Finishing visual touches.
___
The changelog is taken automatically from the official site![MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Swamp, Cache, Mutiny, Rialto, Dust 2, Vertigo, Train, Nuke, Overpass
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Anubis, Mutiny, Cache, Swamp, Mutiny, Mutiny, Swamp, Anubis, Mutiny
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Rialto
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Mutiny
http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/
