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Counter-Strike 2 Updates

Counter-Strike 2 Updates

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CS2 Official changes brought to you by @Nors3 Share the channel and set notifications ON! Chat Discussion: https://t.me/joinchat/APnCXk20LNsL_VSugbzvAA For sponsorship: @Nors3

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[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Inferno http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/

[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Apollo http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/

[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Anubis http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/

[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Elysion http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/

[UPDATE] 11 December 2020 Current version of the game: 1.37.7.4 (1214) There is no official changelog yet! Message will be updated if changelog pops-up.

[UPDATE] 09 December 2020 Current version of the game: 1.37.7.4 (1213) [ MISC ] – Ping notifications will fade when aiming near them and be fully transparent when aiming directly at them. – Lowered volume of background scenery when Ancient is selected. – Lowered volume of female death sounds. – Resampled older sounds for HRTF. [ MAPS ] MIRAGE – Fixed clipbrushes for Retakes. ANCIENT – Reduced soundscape volume. – Tweaked ambient light levels in some locations. – Added additional lights to dark corners. – Removed metal pillars by backdoor entrance to B site. – Scaffolding by B site can now be shot through. – Blocked visibility between boxes on A site. – Tweaked blending for better player reads in some locations. – Redid visual language of ledges around mid, more obvious what is/isnt pathable. – Marked additional props for low end CPU/GPU culling. – Mossy walls no longer surface type 'grass'. – Fixed invisible pottery. – Removed some visual clutter around backdoor to B. – General optimizations. – Feneral clipping fixes. – Added de_ancient_zoo VMF to SDK for community map makers. FROSTBITE [General] – Improved performance. – Improved loot spawns. – Changed certain doors to improve gameplay flow. – Fixed reported cases of physics objects falling through displacements. – Fixed rare cases of weapon drops getting stuck in the border clipping. [Beta] – Reworked the bar building for improved gameplay. [Radio] – Fixed rare cases of drone deliveries falling through the ground. [Tourist] – Clipped fence around the electrical building to allow for easier jumps onto roof. [Ski Slopes] – Made it easier to grab onto the ladders on the ski lift posts. [Cove] – Fixed floating counter on security gate. [Village] – Reworked the village buildings for improved gameplay. [Misc] – Fixed various stuck spots. – Fixed various spots where loot would get stuck. – Avalanche sound is now quieter and plays only after the first wave. ___ The changelog is taken automatically from the official site!

[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Mirage http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/

[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Ancient http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/

[UPDATE] 07 December 2020 Current version of the game: 1.37.7.3 (1211) [ MISC ] – Fixed a crash related to pinging rotating car model in Engage. – Fixed Operation Shop buttons to appear correctly on OSX and Linux. – Fixed a rare bug when several Broken Fang Premier game settings could get applied in regular Competitive matches. – Added background movie fallbacks. [ MAPS ] Guard – Blocked off construction corner. – Added new cover for players entering the site from connector. – Pulled drop a little closer to site. – Shifted all covers on site to adjust angles towards bridge and archway. – Slightly shifted connector between back alley and site. – Partially restricted sightline between connector and pit. – Decreased depth of restaurant corner. – Decreased depth of VOOLT corner. – Mitigated head peek close at stairs tunnel. – Slightly mitigated head peek behind dumpster. – Added minor visual details. – Various texture updates. – Dehexagonized beer bottles. – Removed collision on window planters (Thanks Bubza101). – Fixed missing faces on beer crates. – Fixed a pixel gap on street (Thanks u/iBearably). – Fixed grammatical errors on street signs (Thanks Sysel). ___ The changelog is taken automatically from the official site!

[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Guard http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/

[UPDATE] 04 December 2020 Current version of the game: 1.37.7.2 (1210) There is no official changelog yet! Message will be updated if changelog pops-up.

[UPDATE] 04 December 2020 Current version of the game: 1.37.7.2 (1209) [ MISC ] ● Fixed names for several Operation Broken Fang patches to appear as different Steam Community Market commodities. ● Fixed Sir Bloody Darryl's death sound. ● Fixed a regression with soft shadows under agents. ● Fixed demo playback for the compatibility version of Mirage. ● Added “Looking to Play: Guardian” for people looking to play Guardian and Strike missions with a partner. ● Fixed mini-scoreboard alignment when showing player counts. ● Removed vote to change map in Retakes. ● Reduced round restart delay to 5 seconds in Retakes. ● Fixed ping icons to show actual pinged weapon or bomb in all game modes. ● Fixed ping icons to become transparent when player's crosshair pointing directly at them. ● Localization updates. ● Improved stability. ___ The changelog is taken automatically from the official site!

[UPDATE] 03 December 2020 Current version of the game: 1.37.7.2 (1205) There is no official changelog yet! Message will be updated if changelog pops-up.

[UPDATE] 03 December 2020 Current version of the game: 1.37.7.1 (1204) There is no official changelog yet! Message will be updated if changelog pops-up.

[BLOG] - Introducing Operation Broken Fang New challenges await with the all-new Retakes and the exclusive Broken Fang Premier. Play new maps across a variety of game modes and see how you measure up in the Operation Stats page. Complete weekly missions and choose from a variety of rewards including new agents, weapon collections, stickers, patches, and graffiti. Join the fight and take part in Operation Broken Fang! https://blog.counter-strike.net/index.php/2020/12/31917/

[UPDATE] 03 December 2020 Current version of the game: 1.37.7.0 (1193) [OPERATION BROKEN FANG] — Introducing Operation Broken Fang, featuring new game modes like Broken Fang Premier and Retakes, stats page, agents, weapon collections, missions, maps, and more! — For more details visit www.counter-strike.net/brokenfang [ GAMEPLAY ] — Added Broken Fang Premier Mode. — Added Retakes game mode. — Added dynamic ping system to more game modes. — Added new customizable chat wheel feature. — Chat wheel can be customized under Keyboard/Mouse > Chat Wheel Keys options. [ MAPS ] — Added Ancient, Engage, and Apollo to Scrimmage, Casual and Deathmatch game modes. — Added Frostbite to Danger Zone game mode. — Added Guard and Elysion to Wingman game mode. — Removed Mutiny and Swamp. Cache: — Removed excessive details. — Generally smoothed visual experience. — Visual clarity improvements for very low resolution users. — Minor tweaks. (Thanks hzx_fps!) — Mild optimizations at the A Bombsite and Mid. — Finishing visual touches. ___ The changelog is taken automatically from the official site!

[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Swamp, Cache, Mutiny, Rialto, Dust 2, Vertigo, Train, Nuke, Overpass http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/

[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Anubis, Mutiny, Cache, Swamp, Mutiny, Mutiny, Swamp, Anubis, Mutiny http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/

[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Rialto http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/

[MAP] - OFFICIAL CS:GO MAP UPDATES DETECTED - Mutiny http://steamcommunity.com/profiles/76561198082857351/myworkshopfiles/