𝐅𝐄𝐀𝐓𝐔𝐑𝐄𝐒𝐓𝐈𝐂 𝐋𝐄𝐀𝐊𝐒
Открыть в Telegram
📌 Educational & Research Purpose Only 🔍 Sharing publicly available source code for learning ❌ No selling ❌ No buying ❌ No promotions ⚠️ I am not responsible for misuse 📚 For knowledge & awareness only MODs & Kernel Resources.☑️
Больше2 005
Подписчики
+1224 часа
+457 дней
+20530 дней
Архив постов
2 011
Repost from 𝗢𝗻𝗲𝗖𝗼𝗿𝗲 𝗘𝗻𝗴𝗶𝗻𝗲
GUYS SUNNE ME AYA H TG BAN HONE WALA H TO ØNECORE SE JUDE REHNE KE LIYE WHATSAPP CHENNAL PR JOIN HOJAYE
LINK 🔗
https://whatsapp.com/channel/0029Vb7GYkS1t90dbClUXD2I
2 011
if (ESP[2]) { if (Player == GetTargetForCircleESP()) { float playerHeight = abs(RootPosSC.Y - HeadPosSC.Y); float circleRadius = playerHeight * 1.00f; int segments = 45; FLinearColor targetCircleColor = IsPlayerVisible ? COLOR_RED : COLOR_GREEN; DrawCircle(Canvas, pelvisPoSC.X, pelvisPoSC.Y, circleRadius, segments, targetCircleColor); } }Enemy Circle Esp Code for Imgui / Postrender / Canvas Use your existing get target function, Ex. Gettargetforaim, Gettargetforbt, etc. Code Inspired from Thor Kernel
2 011
🔥 Welcome to Featurestic AI!
Agar aap AI, Automation, Coding aur Latest Tech Tools me interested ho, to ye channel aapke liye hai. 🚀
Yahan milega:
🤖 Best AI Tools
🛠 Open-Source Projects
📂 Useful GitHub Repositories
⚡ AI Agents & Automation
🎯 Productivity Resources
📰 Latest AI Updates
Daily valuable content, no spam. 💯
📢 Join Now & Stay Ahead:
https://t.me/FeaturesticAI
🚀 The Future is AI.
